4,324 research outputs found

    Optimal Cooperative Cognitive Relaying and Spectrum Access for an Energy Harvesting Cognitive Radio: Reinforcement Learning Approach

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    In this paper, we consider a cognitive setting under the context of cooperative communications, where the cognitive radio (CR) user is assumed to be a self-organized relay for the network. The CR user and the PU are assumed to be energy harvesters. The CR user cooperatively relays some of the undelivered packets of the primary user (PU). Specifically, the CR user stores a fraction of the undelivered primary packets in a relaying queue (buffer). It manages the flow of the undelivered primary packets to its relaying queue using the appropriate actions over time slots. Moreover, it has the decision of choosing the used queue for channel accessing at idle time slots (slots where the PU's queue is empty). It is assumed that one data packet transmission dissipates one energy packet. The optimal policy changes according to the primary and CR users arrival rates to the data and energy queues as well as the channels connectivity. The CR user saves energy for the PU by taking the responsibility of relaying the undelivered primary packets. It optimally organizes its own energy packets to maximize its payoff as time progresses

    Adaptive Channel Recommendation For Opportunistic Spectrum Access

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    We propose a dynamic spectrum access scheme where secondary users recommend "good" channels to each other and access accordingly. We formulate the problem as an average reward based Markov decision process. We show the existence of the optimal stationary spectrum access policy, and explore its structure properties in two asymptotic cases. Since the action space of the Markov decision process is continuous, it is difficult to find the optimal policy by simply discretizing the action space and use the policy iteration, value iteration, or Q-learning methods. Instead, we propose a new algorithm based on the Model Reference Adaptive Search method, and prove its convergence to the optimal policy. Numerical results show that the proposed algorithms achieve up to 18% and 100% performance improvement than the static channel recommendation scheme in homogeneous and heterogeneous channel environments, respectively, and is more robust to channel dynamics

    Applications of Repeated Games in Wireless Networks: A Survey

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    A repeated game is an effective tool to model interactions and conflicts for players aiming to achieve their objectives in a long-term basis. Contrary to static noncooperative games that model an interaction among players in only one period, in repeated games, interactions of players repeat for multiple periods; and thus the players become aware of other players' past behaviors and their future benefits, and will adapt their behavior accordingly. In wireless networks, conflicts among wireless nodes can lead to selfish behaviors, resulting in poor network performances and detrimental individual payoffs. In this paper, we survey the applications of repeated games in different wireless networks. The main goal is to demonstrate the use of repeated games to encourage wireless nodes to cooperate, thereby improving network performances and avoiding network disruption due to selfish behaviors. Furthermore, various problems in wireless networks and variations of repeated game models together with the corresponding solutions are discussed in this survey. Finally, we outline some open issues and future research directions.Comment: 32 pages, 15 figures, 5 tables, 168 reference
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