11 research outputs found

    Providing QoS with Reduced Energy Consumption via Real-Time Voltage Scaling on Embedded Systems

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    Low energy consumption has emerged as one of the most important design objectives for many modern embedded systems, particularly the battery-operated PDAs. For some soft real-time applications such as multimedia applications, occasional deadline misses can be tolerated. How to leverage this feature to save more energy while still meeting the user required quality of service (QoS) is the research topic this thesis focuses on. We have proposed a new probabilistic design methodology, a set of energy reduction techniques for single and multiple processor systems by using dynamic voltage scaling (DVS), the practical solutions to voltage set-up problem for multiple voltage DVS system, and a new QoS metric. Most present design space exploration techniques, which are based on application's worst case execution time, often lead to over-designing systems. We have proposed the probabilistic design methodology for soft real-time embedded systems by using detailed execution time information in order to reduce the system resources while delivering the user required QoS probabilistically. One important phase in the probabilistic design methodology is the offline/online resource management. As an example, we have proposed a set of energy reduction techniques by employing DVS techniques to exploit the slacks arising from the tolerance to deadline misses for single and multiple processor systems while meeting the user required completion ratio statistically. Multiple-voltage DVS system is predicted as the future low-power system by International Technology Roadmap for Semiconductors (ITRS). In order to find the best way to employ DVS, we have formulated the voltage set-up problem and provided its practical solutions that seek the most energy efficient voltage setting for the design of multiple-voltage DVS systems. We have also presented a case study in designing energy-efficient dual voltage soft real-time system with (m, k)-firm deadline guarantee. Although completion ratio is widely used as a QoS metric, it can only be applied to the applications with independent tasks. We have proposed a new QoS metric that differentiates firm and soft deadlines and considers the task dependency as well. Based on this new metric, we have developed a set of online scheduling algorithms that enhance quality of presentation (QoP) significantly, particularly for overloaded systems

    Zeitgenaue Simulation gemischt virtuell-realer Prototypen

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    PYDAC: A DISTRIBUTED RUNTIME SYSTEM AND PROGRAMMING MODEL FOR A HETEROGENEOUS MANY-CORE ARCHITECTURE

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    Heterogeneous many-core architectures that consist of big, fast cores and small, energy-efficient cores are very promising for future high-performance computing (HPC) systems. These architectures offer a good balance between single-threaded perfor- mance and multithreaded throughput. Such systems impose challenges on the design of programming model and runtime system. Specifically, these challenges include (a) how to fully utilize the chip’s performance, (b) how to manage heterogeneous, un- reliable hardware resources, and (c) how to generate and manage a large amount of parallel tasks. This dissertation proposes and evaluates a Python-based programming framework called PyDac. PyDac supports a two-level programming model. At the high level, a programmer creates a very large number of tasks, using the divide-and-conquer strategy. At the low level, tasks are written in imperative programming style. The runtime system seamlessly manages the parallel tasks, system resilience, and inter- task communication with architecture support. PyDac has been implemented on both an field-programmable gate array (FPGA) emulation of an unconventional het- erogeneous architecture and a conventional multicore microprocessor. To evaluate the performance, resilience, and programmability of the proposed system, several micro-benchmarks were developed. We found that (a) the PyDac abstracts away task communication and achieves programmability, (b) the micro-benchmarks are scalable on the hardware prototype, but (predictably) serial operation limits some micro-benchmarks, and (c) the degree of protection versus speed could be varied in redundant threading that is transparent to programmers

    A scalable, portable, FPGA-based implementation of the Unscented Kalman Filter

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    Sustained technological progress has come to a point where robotic/autonomous systems may well soon become ubiquitous. In order for these systems to actually be useful, an increase in autonomous capability is necessary for aerospace, as well as other, applications. Greater aerospace autonomous capability means there is a need for high performance state estimation. However, the desire to reduce costs through simplified development processes and compact form factors can limit performance. A hardware-based approach, such as using a Field Programmable Gate Array (FPGA), is common when high performance is required, but hardware approaches tend to have a more complicated development process when compared to traditional software approaches; greater development complexity, in turn, results in higher costs. Leveraging the advantages of both hardware-based and software-based approaches, a hardware/software (HW/SW) codesign of the Unscented Kalman Filter (UKF), based on an FPGA, is presented. The UKF is split into an application-specific part, implemented in software to retain portability, and a non-application-specific part, implemented in hardware as a parameterisable IP core to increase performance. The codesign is split into three versions (Serial, Parallel and Pipeline) to provide flexibility when choosing the balance between resources and performance, allowing system designers to simplify the development process. Simulation results demonstrating two possible implementations of the design, a nanosatellite application and a Simultaneous Localisation and Mapping (SLAM) application, are presented. These results validate the performance of the HW/SW UKF and demonstrate its portability, particularly in small aerospace systems. Implementation (synthesis, timing, power) details for a variety of situations are presented and analysed to demonstrate how the HW/SW codesign can be scaled for any application

    NASA Tech Briefs, March 1997

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    Topics: Computer-Aided Design and Engineering; Electronic Components and Circuits; Electronic Systems; Physical Sciences; Materials; Computer Programs; Mechanics; Machinery/Automation; Manufacturing/Fabrication; Mathematics and Information Sciences; Life Sciences; Books and Reports

    Modellbasierte Entwicklung und Optimierung flexibler zeitgesteuerter Architekturen im Fahrzeugserienbereich

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    Das FPGA-Entwicklungssystem CHDL

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    In dieser Arbeit wurde das Konzept der C++-basierten Hardwarebeschreibung für Field Programmable Gate Arrays (FPGAs) weiterentwickelt und optimiert. Ergebnis ist ein homogenes System, das eine deutlich verbesserte Unterstützung für FPGA-Koprozessoren bietet als bisher verfügbare Werkzeuge: Das FPGA-Entwicklungssystem CHDL. CHDL integriert mehrere parallel einsetzbare Beschreibungsebenen von der detaillierten strukturellen Spezifikation über Zustandsmaschinen bis hin zur Hochsprachenbeschreibung. Die Simulation kann durch Nachbilden der Hardwareumgebung mittels C++-Funktionen das gesamte zu untersuchende System umfassen. Auch die Softwarekomponente des FPGA-Koprozessors ist in die Simulation einbezogen. Zusätzlich wird die Anwendung moderner Debugging-Verfahren wie Readback und partielle Rekonfiguration unterstützt. Die Ausgabe der Netzlisten erfolgt direkt im XNF- oder EDIF-Format. Beim Einsatz von CHDL muß der Entwickler nur eine einzige Sprache beherrschen, um Anwendungen für FPGA-Koprozessoren zu implementieren: C++. Ein handelsüblicher C++-Kompiler sowie die Place&Route-Software des FPGA-Herstellers reichen aus, um mit CHDL FPGA-Anwendungen zu entwickeln. Es werden keine weiteren Werkzeuge benötigt, insbesondere keine VHDL-Kompiler

    Skalierbare adaptive System-on-Chip-Architekturen für Inter-Car und Intra-Car Kommunikationsgateways

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    Die Kommunikation zwischen Verkehrsteilnehmern ist ein elementarer Bestandteil zukünftiger Mobilitätskonzepte. Die Arbeit untersucht, welchen Anforderungen die Kommunikationsknotenpunkte gerecht werden müssen. Das Ergebnis ist eine System-on-Chip Architektur für die fahrzeuginterne und fahrzeugübergreifende Kommunikation. Wesentliche Eigenschaftensind Flexibilität und Skalierbarkeit, die es erlauben, mittels neuartiger Methoden und Tools optimierte Architekturen zu realisieren
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