1,423 research outputs found

    Performance comparison of RSS algorithms for indoor localization in large open environments

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    We develop and benchmark four RSS localisation algorithms where different a priori knowledge is required. The selection of the best algorithm depends on the availability of additional information on path loss exponent and/or transmit power. We compare our algorithms with centroid localization and show that the algorithms provide better results for shadowing on the values not exceeding 6dB. We perform experiments and simulations with Bluetooth Low Energy and LoRaWAN technologies and select the best technology and algorithm for localisation in large open industrial environments

    A Survey of Positioning Systems Using Visible LED Lights

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    © 2018 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.As Global Positioning System (GPS) cannot provide satisfying performance in indoor environments, indoor positioning technology, which utilizes indoor wireless signals instead of GPS signals, has grown rapidly in recent years. Meanwhile, visible light communication (VLC) using light devices such as light emitting diodes (LEDs) has been deemed to be a promising candidate in the heterogeneous wireless networks that may collaborate with radio frequencies (RF) wireless networks. In particular, light-fidelity has a great potential for deployment in future indoor environments because of its high throughput and security advantages. This paper provides a comprehensive study of a novel positioning technology based on visible white LED lights, which has attracted much attention from both academia and industry. The essential characteristics and principles of this system are deeply discussed, and relevant positioning algorithms and designs are classified and elaborated. This paper undertakes a thorough investigation into current LED-based indoor positioning systems and compares their performance through many aspects, such as test environment, accuracy, and cost. It presents indoor hybrid positioning systems among VLC and other systems (e.g., inertial sensors and RF systems). We also review and classify outdoor VLC positioning applications for the first time. Finally, this paper surveys major advances as well as open issues, challenges, and future research directions in VLC positioning systems.Peer reviewe

    Distributed and adaptive location identification system for mobile devices

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    Indoor location identification and navigation need to be as simple, seamless, and ubiquitous as its outdoor GPS-based counterpart is. It would be of great convenience to the mobile user to be able to continue navigating seamlessly as he or she moves from a GPS-clear outdoor environment into an indoor environment or a GPS-obstructed outdoor environment such as a tunnel or forest. Existing infrastructure-based indoor localization systems lack such capability, on top of potentially facing several critical technical challenges such as increased cost of installation, centralization, lack of reliability, poor localization accuracy, poor adaptation to the dynamics of the surrounding environment, latency, system-level and computational complexities, repetitive labor-intensive parameter tuning, and user privacy. To this end, this paper presents a novel mechanism with the potential to overcome most (if not all) of the abovementioned challenges. The proposed mechanism is simple, distributed, adaptive, collaborative, and cost-effective. Based on the proposed algorithm, a mobile blind device can potentially utilize, as GPS-like reference nodes, either in-range location-aware compatible mobile devices or preinstalled low-cost infrastructure-less location-aware beacon nodes. The proposed approach is model-based and calibration-free that uses the received signal strength to periodically and collaboratively measure and update the radio frequency characteristics of the operating environment to estimate the distances to the reference nodes. Trilateration is then used by the blind device to identify its own location, similar to that used in the GPS-based system. Simulation and empirical testing ascertained that the proposed approach can potentially be the core of future indoor and GPS-obstructed environments

    RFID Localisation For Internet Of Things Smart Homes: A Survey

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    The Internet of Things (IoT) enables numerous business opportunities in fields as diverse as e-health, smart cities, smart homes, among many others. The IoT incorporates multiple long-range, short-range, and personal area wireless networks and technologies into the designs of IoT applications. Localisation in indoor positioning systems plays an important role in the IoT. Location Based IoT applications range from tracking objects and people in real-time, assets management, agriculture, assisted monitoring technologies for healthcare, and smart homes, to name a few. Radio Frequency based systems for indoor positioning such as Radio Frequency Identification (RFID) is a key enabler technology for the IoT due to its costeffective, high readability rates, automatic identification and, importantly, its energy efficiency characteristic. This paper reviews the state-of-the-art RFID technologies in IoT Smart Homes applications. It presents several comparable studies of RFID based projects in smart homes and discusses the applications, techniques, algorithms, and challenges of adopting RFID technologies in IoT smart home systems.Comment: 18 pages, 2 figures, 3 table

    Managing big data experiments on smartphones

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    The explosive number of smartphones with ever growing sensing and computing capabilities have brought a paradigm shift to many traditional domains of the computing field. Re-programming smartphones and instrumenting them for application testing and data gathering at scale is currently a tedious and time-consuming process that poses significant logistical challenges. Next generation smartphone applications are expected to be much larger-scale and complex, demanding that these undergo evaluation and testing under different real-world datasets, devices and conditions. In this paper, we present an architecture for managing such large-scale data management experiments on real smartphones. We particularly present the building blocks of our architecture that encompassed smartphone sensor data collected by the crowd and organized in our big data repository. The given datasets can then be replayed on our testbed comprising of real and simulated smartphones accessible to developers through a web-based interface. We present the applicability of our architecture through a case study that involves the evaluation of individual components that are part of a complex indoor positioning system for smartphones, coined Anyplace, which we have developed over the years. The given study shows how our architecture allows us to derive novel insights into the performance of our algorithms and applications, by simplifying the management of large-scale data on smartphones
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