10,258 research outputs found
Unidirectional and bidirectional optimistic modes IP header compression for real-time video streaming
Communication over Internet Protocol (IP) networks, has become crucial component of day everyday activities. They are utilized over the Internet to support a wide range of services. The flexibility of this kind of transmission relies on the IP User Datagram Protocol (UDP), IP/UDP/Real-time Transport Protocol (RTP) and IP/Transmission Control Protocol (TCP). Unfortunately, the weight of encapsulated protocol headers affects the transmission efficiency. This research aims at improving a technique that reduce the packets header size by compression. Performance analysis of the enhanced efficient techniques in both unidirectional and bidirectional optimistic modes applied to real-time video streaming traffic for UDP/IP and HTTP/TCP flows over free error channel has been conducted. The finding shows that the header compression ratio in each case is good and better than the previous studies. The technique achieved a reduction up to 90% for RTP/UDP/IP, 89% for UDP /IP and 77.5 to 86.5 % for TCP/IP profile. This research contribution is restricted to compression gain and saving for 0x0000, 0x0001, 0x0002 and 0x0006 profiles in the unidirectional and bidirectional optimistic mode
Securing Internet of Things with Lightweight IPsec
Real-world deployments of wireless sensor networks (WSNs) require
secure communication. It is important that a receiver is able to verify that sensor
data was generated by trusted nodes. In some cases it may also be necessary
to encrypt sensor data in transit. Recently, WSNs and traditional IP networks
are more tightly integrated using IPv6 and 6LoWPAN. Available IPv6 protocol
stacks can use IPsec to secure data exchange. Thus, it is desirable to extend
6LoWPAN such that IPsec communication with IPv6 nodes is possible. It is
beneficial to use IPsec because the existing end-points on the Internet do not
need to be modified to communicate securely with the WSN. Moreover, using
IPsec, true end-to-end security is implemented and the need for a trustworthy
gateway is removed.
In this paper we provide End-to-End (E2E) secure communication between
an IP enabled sensor nodes and a device on traditional Internet. This is the
first compressed lightweight design, implementation, and evaluation of 6LoWPAN
extension for IPsec on Contiki. Our extension supports both IPsec's Authentication
Header (AH) and Encapsulation Security Payload (ESP). Thus,
communication endpoints are able to authenticate, encrypt and check the integrity
of messages using standardized and established IPv6 mechanisms
IETF standardization in the field of the Internet of Things (IoT): a survey
Smart embedded objects will become an important part of what is called the Internet of Things. However, the integration of embedded devices into the Internet introduces several challenges, since many of the existing Internet technologies and protocols were not designed for this class of devices. In the past few years, there have been many efforts to enable the extension of Internet technologies to constrained devices. Initially, this resulted in proprietary protocols and architectures. Later, the integration of constrained devices into the Internet was embraced by IETF, moving towards standardized IP-based protocols. In this paper, we will briefly review the history of integrating constrained devices into the Internet, followed by an extensive overview of IETF standardization work in the 6LoWPAN, ROLL and CoRE working groups. This is complemented with a broad overview of related research results that illustrate how this work can be extended or used to tackle other problems and with a discussion on open issues and challenges. As such the aim of this paper is twofold: apart from giving readers solid insights in IETF standardization work on the Internet of Things, it also aims to encourage readers to further explore the world of Internet-connected objects, pointing to future research opportunities
Cross layer techniques for flexible transport protocol using UDP-Lite over a satellite network
Traditional real-time multimedia and streaming services have utilised UDP over RTP. Wireless transmission, by its nature, may introduce a variable, sometimes high bit error ratio. Current transport layer protocols drop all corrupted packets, in contrast, protocols such as UDP-Lite allow error-resilient applications to be supported in the networking stack. This paper presents experimental quantitative performance metrics using H.264 and UDP Lite for the next generation transport of IP multimedia, and discusses the architectural implications for enhancing performance of a wireless and/or satellite environment
TCP in the Internet of Things: from ostracism to prominence
© 2018 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.TCP has traditionally been neglected as a transport-layer protocol for the Internet of Things (IoT). However, recent trends and industry needs are favoring TCP presence in IoT environments. In this article, we describe the main IoT scenarios where TCP will be used. We then analyze the historically claimed issues of TCP in the IoT context. We argue that, in contrast to generally accepted wisdom, most of those possible issues fall in one of the following categories: i) are also found in well-accepted IoT end-to-end reliability mechanisms, ii) can be solved, or iii) are not actual issues. Considering the future prominent role of TCP in the IoT, we provide recommendations for lightweight TCP implementation and suitable operation in such scenarios, based on our IETF standardization work on the topic.Postprint (author's final draft
Performance evaluation of MPEG-4 video streaming over UMTS networks using an integrated tool environment
Universal Mobile Telecommunications System (UMTS) is a third-generation mobile communications system that supports wireless wideband multimedia applications. This paper investigates the video quality attained in streaming MPEG-4 video over UMTS networks using an integrated tool environment, which comprises an MPEG-4 encoder/decoder, a network simulator and video quality evaluation tools. The benefit of such an integrated tool environment is that it allows the evaluation of real video sources compressed using an MPEG-4 encoder. Simulation results show that UMTS Radio Link Control (RLC) outperforms the unacknowledged mode. The latter mode provides timely delivery but no error recovery. The acknowledged mode can deliver excellent perceived video quality for RLC block error rates up to 30% utilizing a playback buffer at the streaming client. Based on the analysis of the performance results, a self-adaptive RLC acknowledged mode protocol is proposed
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