49 research outputs found

    Multistage Packet-Switching Fabrics for Data Center Networks

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    Recent applications have imposed stringent requirements within the Data Center Network (DCN) switches in terms of scalability, throughput and latency. In this thesis, the architectural design of the packet-switches is tackled in different ways to enable the expansion in both the number of connected endpoints and traffic volume. A cost-effective Clos-network switch with partially buffered units is proposed and two packet scheduling algorithms are described. The first algorithm adopts many simple and distributed arbiters, while the second approach relies on a central arbiter to guarantee an ordered packet delivery. For an improved scalability, the Clos switch is build using a Network-on-Chip (NoC) fabric instead of the common crossbar units. The Clos-UDN architecture made with Input-Queued (IQ) Uni-Directional NoC modules (UDNs) simplifies the input line cards and obviates the need for the costly Virtual Output Queues (VOQs). It also avoids the need for complex, and synchronized scheduling processes, and offers speedup, load balancing, and good path diversity. Under skewed traffic, a reliable micro load-balancing contributes to boosting the overall network performance. Taking advantage of the NoC paradigm, a wrapped-around multistage switch with fully interconnected Central Modules (CMs) is proposed. The architecture operates with a congestion-aware routing algorithm that proactively distributes the traffic load across the switching modules, and enhances the switch performance under critical packet arrivals. The implementation of small on-chip buffers has been made perfectly feasible using the current technology. This motivated the implementation of a large switching architecture with an Output-Queued (OQ) NoC fabric. The design merges assets of the output queuing, and NoCs to provide high throughput, and smooth latency variations. An approximate analytical model of the switch performance is also proposed. To further exploit the potential of the NoC fabrics and their modularity features, a high capacity Clos switch with Multi-Directional NoC (MDN) modules is presented. The Clos-MDN switching architecture exhibits a more compact layout than the Clos-UDN switch. It scales better and faster in port count and traffic load. Results achieved in this thesis demonstrate the high performance, expandability and programmability features of the proposed packet-switches which makes them promising candidates for the next-generation data center networking infrastructure

    Multistage Packet-Switching Fabrics for Data Center Networks

    Get PDF
    Recent applications have imposed stringent requirements within the Data Center Network (DCN) switches in terms of scalability, throughput and latency. In this thesis, the architectural design of the packet-switches is tackled in different ways to enable the expansion in both the number of connected endpoints and traffic volume. A cost-effective Clos-network switch with partially buffered units is proposed and two packet scheduling algorithms are described. The first algorithm adopts many simple and distributed arbiters, while the second approach relies on a central arbiter to guarantee an ordered packet delivery. For an improved scalability, the Clos switch is build using a Network-on-Chip (NoC) fabric instead of the common crossbar units. The Clos-UDN architecture made with Input-Queued (IQ) Uni-Directional NoC modules (UDNs) simplifies the input line cards and obviates the need for the costly Virtual Output Queues (VOQs). It also avoids the need for complex, and synchronized scheduling processes, and offers speedup, load balancing, and good path diversity. Under skewed traffic, a reliable micro load-balancing contributes to boosting the overall network performance. Taking advantage of the NoC paradigm, a wrapped-around multistage switch with fully interconnected Central Modules (CMs) is proposed. The architecture operates with a congestion-aware routing algorithm that proactively distributes the traffic load across the switching modules, and enhances the switch performance under critical packet arrivals. The implementation of small on-chip buffers has been made perfectly feasible using the current technology. This motivated the implementation of a large switching architecture with an Output-Queued (OQ) NoC fabric. The design merges assets of the output queuing, and NoCs to provide high throughput, and smooth latency variations. An approximate analytical model of the switch performance is also proposed. To further exploit the potential of the NoC fabrics and their modularity features, a high capacity Clos switch with Multi-Directional NoC (MDN) modules is presented. The Clos-MDN switching architecture exhibits a more compact layout than the Clos-UDN switch. It scales better and faster in port count and traffic load. Results achieved in this thesis demonstrate the high performance, expandability and programmability features of the proposed packet-switches which makes them promising candidates for the next-generation data center networking infrastructure

    The Design, modeling and simulation of switching fabrics: For an ATM network switch

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    The requirements of today\u27s telecommunication systems to support high bandwidth and added flexibility brought about the expansion of (Asynchronous Transfer Mode) ATM as a new method of high-speed data transmission. Various analytical and simulation methods may be used to estimate the performance of ATM switches. Analytical methods considerably limit the range of parameters to be evaluated due to extensive formulae used and time consuming iterations. They are not as effective for large networks because of excessive computations that do not scale linearly with network size. One the other hand, simulation-based methods allow determining a bigger range of performance parameters in a shorter amount of time even for large networks. A simulation model, however, is more elaborate in terms of implementation. Instead of using formulae to obtain results, it has to operate software or hardware modules requiring a certain amount of effort to create. In this work simulation is accomplished by utilizing the ATM library - an object oriented software tool, which uses software chips for building ATM switches. The distinguishing feature of this approach is cut-through routing realized on the bit level abstraction treating ATM protocol data units, called cells, as groups of 424 bits. The arrival events of cells to the system are not instantaneous contrary to commonly used methods of simulation that consider cells as instant messages. The simulation was run for basic multistage interconnection network types with varying source arrival rate and buffer sizes producing a set of graphs of cell delays, throughput, cell loss probability, and queue sizes. The techniques of rearranging and sorting were considered in the simulation. The results indicate that better performance is always achieved by bringing additional stages of elements to the switching system

    DESIGN OF EFFICIENT PACKET MARKING-BASED CONGESTION MANAGEMENT TECHNIQUES FOR CLUSTER INTERCONNECTS

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    El crecimiento de los computadores paralelos basados en redes de altas prestaciones ha aumentado el interés y esfuerzo de la comunidad investigadora en desarrollar nuevas técnicas que permitan obtener el mejor rendimiento de estas redes. En particular, el desarrollo de nuevas técnicas que permitan un encaminamiento eficiente y que reduzcan la latencia de los paquetes, aumentando así la productividad de la red. Sin embargo, una alta tasa de utilización de la red podría conllevar el que se conoce como "congestión de red", el cual puede causar una degradación del rendimiento. El control de la congestión en redes multietapa es un problema importante que no está completamente resuelto. Con el fin de evitar la degradación del rendimiento de la red cuando aparece congestión, se han propuesto diferentes mecanismos para el control de la congestión. Muchos de estos mecanismos están basados en notificación explícita de la congestión. Para este propósito, los switches detectan congestión y dependiendo de la estrategia aplicada, los paquetes son marcados con la finalidad de advertir a los nodos origenes. Como respuesta, los nodos origenes aplican acciones correctivas para ajustar su tasa de inyección de paquetes. El propósito de esta tesis es analizar las diferentes estratégias de detección y corrección de la congestión en redes multietapa, y proponer nuevos mecanismos de control de la congestión encaminados a este tipo de redes sin descarte de paquetes. Las nuevas propuestas están basadas en una estrategia más refinada de marcaje de paquetes en combinación con un conjunto de acciones correctivas justas que harán al mecanismo capaz de controlar la congestión de manera efectiva con independencia del grado de congestión y de las condiciones de tráfico.Ferrer Pérez, JL. (2012). DESIGN OF EFFICIENT PACKET MARKING-BASED CONGESTION MANAGEMENT TECHNIQUES FOR CLUSTER INTERCONNECTS [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/18197Palanci

    A hybrid queueing model for fast broadband networking simulation

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    PhDThis research focuses on the investigation of a fast simulation method for broadband telecommunication networks, such as ATM networks and IP networks. As a result of this research, a hybrid simulation model is proposed, which combines the analytical modelling and event-driven simulation modelling to speeding up the overall simulation. The division between foreground and background traffic and the way of dealing with these different types of traffic to achieve improvement in simulation time is the major contribution reported in this thesis. Background traffic is present to ensure that proper buffering behaviour is included during the course of the simulation experiments, but only the foreground traffic of interest is simulated, unlike traditional simulation techniques. Foreground and background traffic are dealt with in a different way. To avoid the need for extra events on the event list, and the processing overhead, associated with the background traffic, the novel technique investigated in this research is to remove the background traffic completely, adjusting the service time of the queues for the background traffic to compensate (in most cases, the service time for the foreground traffic will increase). By removing the background traffic from the event-driven simulator the number of cell processing events dealt with is reduced drastically. Validation of this approach shows that, overall, the method works well, but the simulation using this method does have some differences compared with experimental results on a testbed. The reason for this is mainly because of the assumptions behind the analytical model that make the modelling tractable. Hence, the analytical model needs to be adjusted. This is done by having a neural network trained to learn the relationship between the input traffic parameters and the output difference between the proposed model and the testbed. Following this training, simulations can be run using the output of the neural network to adjust the analytical model for those particular traffic conditions. The approach is applied to cell scale and burst scale queueing to simulate an ATM switch, and it is also used to simulate an IP router. In all the applications, the method ensures a fast simulation as well as an accurate result

    A Performance evaluation of several ATM switching architectures

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    The goal of this thesis is to evaluate the performance of three Asynchronous Transfer Mode switching architectures. After examining many different ATM switching architectures in literature, the three architectures chosen for study were the Knockout switch, the Sunshine switch, and the Helical switch. A discrete-time, event driven system simulator, named ProModel, was used to model the switching behavior of these architectures. Each switching architecture was modeled and studied under at least two design configurations. The performance of the three architectures was then investigated under three different traffic types representative of traffic found in B-ISDN: random, constant bit rate, and bursty. Several key performance parameters were measured and compared between the architectures. This thesis also explored the implementation complexities and fault tolerance of the three selected architectures

    On packet switch design

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