38 research outputs found

    Air Force Institute of Technology Research Report 2012

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    This report summarizes the research activities of the Air Force Institute of Technology’s Graduate School of Engineering and Management. It describes research interests and faculty expertise; lists student theses/dissertations; identifies research sponsors and contributions; and outlines the procedures for contacting the school. Included in the report are: faculty publications, conference presentations, consultations, and funded research projects. Research was conducted in the areas of Aeronautical and Astronautical Engineering, Electrical Engineering and Electro-Optics, Computer Engineering and Computer Science, Systems and Engineering Management, Operational Sciences, Mathematics, Statistics and Engineering Physics

    IngĂ©nierie et Architecture d’Entreprise et des SystĂšmes d’Information - Concepts, Fondements et MĂ©thodes

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    L'ingĂ©nierie des systĂšmes d'information s'est longtemps cantonnĂ©e Ă  la modĂ©lisation du produit (objet) qu'est le systĂšme d’information sans se prĂ©occuper des processus d'usage de ce systĂšme. Dans un environnement de plus en plus Ă©volutif, la modĂ©lisation du fonctionnement du systĂšme d’information au sein de l'entreprise me semble primordiale. Pendant les deux derniĂšres dĂ©cennies, les pratiques de management, d’ingĂ©nierie et d’opĂ©ration ont subi des mutations profondes et multiformes. Nous devons tenir compte de ces mutations dans les recherches en ingĂ©nierie des systĂšmes d’information afin de produire des formalismes et des dĂ©marches mĂ©thodologiques qui sauront anticiper et satisfaire les nouveaux besoins, regroupĂ©s dans ce document sous quatre thĂšmes:1) Le systĂšme d’information est le lieu mĂȘme oĂč s’élabore la coordination des actes et des informations sans laquelle une entreprise (et toute organisation), dans la diversitĂ© des mĂ©tiers et des compĂ©tences qu’elle met en Ɠuvre, ne peut exister que dans la mĂ©diocritĂ©. La comprĂ©hension des exigences de coopĂ©ration dans toutes ses dimensions (communication, coordination, collaboration) et le support que l’informatique peut et doit y apporter deviennent donc un sujet digne d’intĂ©rĂȘt pour les recherches en systĂšme d’information.2) Le paradigme de management des processus d’entreprise (BPM) est en forte opposition avec le dĂ©veloppement traditionnel des systĂšmes d’information qui, pendant plusieurs dĂ©cennies, a cristallisĂ© la division verticale des activitĂ©s des organisations et favorisĂ© ainsi la construction d’ülots d’information et d’applications. Cependant, les approches traditionnelles de modĂ©lisation de processus ne sont pas Ă  la hauteur des besoins d’ingĂ©nierie des processus dans ce contexte en constant changement, que ce dernier soit de nature contextuelle ou permanente. Nous avons donc besoin de formalismes (i) qui permettent non seulement de reprĂ©senter les processus d’entreprise et leurs liens avec les composants logiciels du systĂšme existant ou Ă  venir mais (ii) qui ont aussi l’aptitude Ă  reprĂ©senter la nature variable et/ou Ă©volutive (donc parfois Ă©minemment dĂ©cisionnelle) de ces processus.3) Les systĂšmes d’information continuent aujourd’hui de supporter les besoins classiques tels que l’automatisation et la coordination de la chaĂźne de production, l’amĂ©lioration de la qualitĂ© des produits et/ou services offerts. Cependant un nouveau rĂŽle leur est attribuĂ©. Il s’agit du potentiel offert par les systĂšmes d’information pour adopter un rĂŽle de support au service de la stratĂ©gie de l’entreprise. Les technologies de l’information, de la communication et de la connaissance se sont ainsi positionnĂ©es comme une ressource stratĂ©gique, support de la transformation organisationnelle voire comme levier du changement. Les modĂšles d’entreprise peuvent reprĂ©senter l’état actuel de l’organisation afin de comprendre, de disposer d’une reprĂ©sentation partagĂ©e, de mesurer les performances, et Ă©ventuellement d’identifier les dysfonctionnements. Ils permettent aussi de reprĂ©senter un Ă©tat futur souhaitĂ© afin de dĂ©finir une cible vers laquelle avancer par la mise en Ɠuvre des projets. L’entreprise Ă©tant en mouvement perpĂ©tuel, son Ă©volution fait partie de ses multiples dimensions. Nous avons donc besoin de reprĂ©senter, a minima, un Ă©tat futur et le chemin de transformation Ă  construire pour avancer vers cette cible. Cependant planifier/imaginer/se projeter vers une cible unique et, en supposant que l’on y arrive, croire qu’il puisse exister un seul chemin pour l’atteindre semble irrĂ©aliste. Nous devons donc proposer des formalismes qui permettront de spĂ©cifier des scenarii Ă  la fois pour des cibles Ă  atteindre et pour des chemins Ă  parcourir. Nous devons aussi dĂ©velopper des dĂ©marches mĂ©thodologiques pour guider de maniĂšre systĂ©matique la construction de ces modĂšles d’entreprise et la rationalitĂ© sous-jacente.4) En moins de cinquante ans, le propos du systĂšme d’information a Ă©voluĂ© et s’est complexifiĂ©. Aujourd’hui, le systĂšme d’information doit supporter non seulement les fonctions de support de maniĂšre isolĂ©e et en silos (1970-1990), et les activitĂ©s appartenant Ă  la chaĂźne de valeur [Porter, 1985] de l’entreprise (1980-2000) mais aussi les activitĂ©s de contrĂŽle, de pilotage, de planification stratĂ©gique ainsi que la cohĂ©rence et l’harmonie de l’ensemble des processus liĂ©s aux activitĂ©s mĂ©tier (2000-201x), en un mot les activitĂ©s de management stratĂ©gique et de gouvernance d’entreprise. La gouvernance d'entreprise est l'ensemble des processus, rĂ©glementations, lois et institutions influant la maniĂšre dont l'entreprise est dirigĂ©e, administrĂ©e et contrĂŽlĂ©e. Ces processus qui produisent des ‘dĂ©cisions’ en guise de ‘produit’ ont autant besoin d’ĂȘtre instrumentalisĂ©s par les systĂšmes d’information que les processus de nature plus opĂ©rationnels de l’entreprise. De mĂȘme, ces processus stratĂ©giques (dits aussi ‘de dĂ©veloppement’) nĂ©cessitent d’avoir recours Ă  des formalismes de reprĂ©sentation qui sont trĂšs loin, en pouvoir d’expression, des notations largement adoptĂ©es ces derniĂšres annĂ©es pour la reprĂ©sentation des processus d’entreprise.Ainsi, il semble peu judicieux de vouloir (ou penser pouvoir) isoler, pendant sa construction, l’objet “systĂšme d’information” de son environnement d’exĂ©cution. Si le sens donnĂ© Ă  l’information dĂ©pend de la personne qui la reçoit, ce sens ne peut ĂȘtre entiĂšrement capturĂ© dans le systĂšme technique. Il sera plutĂŽt apprĂ©hendĂ© comme une composante essentielle d’un systĂšme socio-technique incluant les usagers du systĂšme d’information technologisĂ©, autrement dit, les acteurs agissant de l’entreprise. De mon point de vue, ce systĂšme socio-technique qui mĂ©rite l’intĂ©rĂȘt scientifique de notre discipline est l’entreprise. Les recherches que j’ai rĂ©alisĂ©es, animĂ©es ou supervisĂ©es , et qui sont structurĂ©es en quatre thĂšmes dans ce document, visent Ă  rĂ©soudre les problĂšmes liĂ©s aux contextes de l'usage (l'entreprise et son environnement) des systĂšmes d’information. Le point discriminant de ma recherche est l'intĂ©rĂȘt que je porte Ă  la capacitĂ© de reprĂ©sentation :(i) de l'Ă©volutivitĂ© et de la flexibilitĂ© des processus d'entreprise en particulier de ceux supportĂ©s par un systĂšme logiciel, d’un point de vue microscopique (modĂšle d’un processus) et macroscopique (reprĂ©sentation et configuration d’un rĂ©seau de processus) : thĂšme 2(ii) du systĂšme d’entreprise dans toutes ses dimensions (stratĂ©gie, organisation des processus, systĂšme d’information et changement) : thĂšme 3Pour composer avec ces motivations, il fallait :(iii) s’intĂ©resser Ă  la nature mĂȘme du travail coopĂ©ratif et Ă  l’intentionnalitĂ© des acteurs agissant afin d’identifier et/ou proposer des formalismes appropriĂ©s pour les dĂ©crire et les comprendre : thĂšme 1(iv) se questionner aussi sur les processus de management dont le rĂŽle est de surveiller, mesurer, piloter l’entreprise afin de leur apporter le soutien qu’ils mĂ©ritent du systĂšme d’information : thĂšme

    Semantic discovery and reuse of business process patterns

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    Patterns currently play an important role in modern information systems (IS) development and their use has mainly been restricted to the design and implementation phases of the development lifecycle. Given the increasing significance of business modelling in IS development, patterns have the potential of providing a viable solution for promoting reusability of recurrent generalized models in the very early stages of development. As a statement of research-in-progress this paper focuses on business process patterns and proposes an initial methodological framework for the discovery and reuse of business process patterns within the IS development lifecycle. The framework borrows ideas from the domain engineering literature and proposes the use of semantics to drive both the discovery of patterns as well as their reuse

    A Model-Based Systems Engineering Methodology to Support Early Phase Australian Off-the-Shelf Naval Ship Acquisitions

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    A significant capability modernisation program and a wide-ranging review of Defence has meant that Australian naval ship acquisitions are now being undertaken with both increasing pace and increasing oversight. This comes at a time when naval ship acquisition has also swung away from the top-down approach of designing a ship to meet unique Australian requirements, to the strong preference to use off-the-shelf (OTS) ship designs from overseas. This situation creates a need for new approaches to support stakeholders with naval ship concept definition and acquisition methodologies (which include methods, tools, techniques, and processes) that can develop robust, defensible business cases for milestone decisions by government. This thesis addresses this important need through the construction of a structured Model-Based Systems Engineering (MBSE) methodology that combines ship design aspects with technical and trade-off analyses to enable evidence-based decision making by Defence and government on the preferred technical solution to a capability need. The research utilised the Constructive Research Approach to produce an artefact, the Middle-out Early-phase Above-the-line Naval Ship (MEANS) MBSE methodology. The methodology is focused on the Risk Mitigation and Requirements Setting Phase (early conceptual design) in the Australian Defence capability lifecycle as this is the key stage in determining the outcome of an acquisition project. Specifically, the MEANS MBSE methodology supports requirements definition through a concept and requirements exploration approach. This approach facilitates the definition of traceable, defensible requirements based on top-down requirements analysis and design space exploration, combined with a bottom-up market survey of the existing naval ship design space. Furthermore, the MEANS MBSE methodology uses multi-criteria decision making to provide robust evaluation of candidate OTS naval ship design options to select the preferred solution and identify design weaknesses, or relative deficiencies in each design. The MEANS MBSE methodology encourages design to take place in the modelling environment (as opposed to simply recording the design) and supports iterative “what-if” solution option analysis to evaluate proposed design changes. The research produced a validated, exemplar MBSE methodology, and a body of work on early-stage ship design approaches that together have much to offer Australian Defence for future ship acquisitions. Specifically, it extended the use of MBSE to establish, manage and guide early stage design and analysis activities, whilst simultaneously maintaining traceability to Defence strategic guidance and capability needs. This extension allows capability development stakeholders to demonstrate the links between strategy, design activities, and requirements definition, thereby making ‘contestability’ and Systems Engineering rigour inherent in the specification of the required naval ship. The novelty of the research arises from the novel synthesis of several proven system design and analysis methods into a bespoke MBSE methodology that provides unique functionality and assistance to ship acquisition stakeholders. The thesis is presented in a combined conventional narrative and publications format, with the publications upon which the body of the thesis is based included in the appendices.Thesis (Ph.D.) -- University of Adelaide, Entrepreneurship, Commercialisation and Innovation Centre, 201

    ENERGY CONSUMPTION OF MOBILE PHONES

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    Battery consumption in mobile applications development is a very important aspect and has to be considered by all the developers in their applications. This study will present an analysis of different relevant concepts and parameters that may have an impact on energy consumption of Windows Phone applications. This operating system was chosen because limited research related thereto has been conducted, even though there are related studies for Android and iOS operating systems. Furthermore, another reason is the increasing number of Windows Phone users. The objective of this research is to categorise the energy consumption parameters (e.g. use of one thread or several threads for the same output). The result for each group of experiments will be analysed and a rule will be derived. The set of derived rules will serve as a guide for developers who intend to develop energy efficient Windows Phone applications. For each experiment, one application is created for each concept and the results are presented in two ways; a table and a chart. The table presents the duration of the experiment, the battery consumed in the experiment, the expected battery lifetime, and the energy consumption, while the charts display the energy distribution based on the main threads: UI thread, application thread, and network thread

    An agent-based visualisation system.

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    This thesis explores the concepts of visual supercomputing, where complex distributed systems are used toward interactive visualisation of large datasets. Such complex systems inherently trigger management and optimisation problems; in recent years the concepts of autonomic computing have arisen to address those issues. Distributed visualisation systems are a very challenging area to apply autonomic computing ideas as such systems are both latency and compute sensitive, while most autonomic computing implementations usually concentrate on one or the other but not both concurrently. A major contribution of this thesis is to provide a case study demonstrating the application of autonomic computing concepts to a computation intensive, real-time distributed visualisation system. The first part of the thesis proposes the realisation of a layered multi-agent system to enable autonomic visualisation. The implementation of a generic multi-agent system providing reflective features is described. This architecture is then used to create a flexible distributed graphic pipeline, oriented toward real-time visualisation of volume datasets. Performance evaluation of the pipeline is presented. The second part of the thesis explores the reflective nature of the system and presents high level architectures based on software agents, or visualisation strategies, that take advantage of the flexibility of the system to provide generic features. Autonomic capabilities are presented, with fault recovery and automatic resource configuration. Performance evaluation, simulation and prediction of the system are presented, exploring different use cases and optimisation scenarios. A performance exploration tool, Delphe, is described, which uses real-time data of the system to let users explore its performance
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