1,411 research outputs found

    Expediting TTS Synthesis with Adversarial Vocoding

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    Recent approaches in text-to-speech (TTS) synthesis employ neural network strategies to vocode perceptually-informed spectrogram representations directly into listenable waveforms. Such vocoding procedures create a computational bottleneck in modern TTS pipelines. We propose an alternative approach which utilizes generative adversarial networks (GANs) to learn mappings from perceptually-informed spectrograms to simple magnitude spectrograms which can be heuristically vocoded. Through a user study, we show that our approach significantly outperforms na\"ive vocoding strategies while being hundreds of times faster than neural network vocoders used in state-of-the-art TTS systems. We also show that our method can be used to achieve state-of-the-art results in unsupervised synthesis of individual words of speech.Comment: Published as a conference paper at INTERSPEECH 201

    A Deep Learning Loss Function Based on the Perceptual Evaluation of the Speech Quality

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    This letter proposes a perceptual metric for speech quality evaluation, which is suitable, as a loss function, for training deep learning methods. This metric, derived from the perceptual evaluation of the speech quality algorithm, is computed in a per-frame basis and from the power spectra of the reference and processed speech signal. Thus, two disturbance terms, which account for distortion once auditory masking and threshold effects are factored in, amend the mean square error (MSE) loss function by introducing perceptual criteria based on human psychoacoustics. The proposed loss function is evaluated for noisy speech enhancement with deep neural networks. Experimental results show that our metric achieves significant gains in speech quality (evaluated using an objective metric and a listening test) when compared to using MSE or other perceptual-based loss functions from the literature.Spanish MINECO/FEDER (Grant Number: TEC2016-80141-P)Spanish Ministry of Education through the National Program FPU (Grant Number: FPU15/04161)NVIDIA Corporation with the donation of a Titan X GP

    DeepFuse: A Deep Unsupervised Approach for Exposure Fusion with Extreme Exposure Image Pairs

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    We present a novel deep learning architecture for fusing static multi-exposure images. Current multi-exposure fusion (MEF) approaches use hand-crafted features to fuse input sequence. However, the weak hand-crafted representations are not robust to varying input conditions. Moreover, they perform poorly for extreme exposure image pairs. Thus, it is highly desirable to have a method that is robust to varying input conditions and capable of handling extreme exposure without artifacts. Deep representations have known to be robust to input conditions and have shown phenomenal performance in a supervised setting. However, the stumbling block in using deep learning for MEF was the lack of sufficient training data and an oracle to provide the ground-truth for supervision. To address the above issues, we have gathered a large dataset of multi-exposure image stacks for training and to circumvent the need for ground truth images, we propose an unsupervised deep learning framework for MEF utilizing a no-reference quality metric as loss function. The proposed approach uses a novel CNN architecture trained to learn the fusion operation without reference ground truth image. The model fuses a set of common low level features extracted from each image to generate artifact-free perceptually pleasing results. We perform extensive quantitative and qualitative evaluation and show that the proposed technique outperforms existing state-of-the-art approaches for a variety of natural images.Comment: ICCV 201

    DNN-Based Source Enhancement to Increase Objective Sound Quality Assessment Score

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    We propose a training method for deep neural network (DNN)-based source enhancement to increase objective sound quality assessment (OSQA) scores such as the perceptual evaluation of speech quality (PESQ). In many conventional studies, DNNs have been used as a mapping function to estimate time-frequency masks and trained to minimize an analytically tractable objective function such as the mean squared error (MSE). Since OSQA scores have been used widely for soundquality evaluation, constructing DNNs to increase OSQA scores would be better than using the minimum-MSE to create highquality output signals. However, since most OSQA scores are not analytically tractable, i.e., they are black boxes, the gradient of the objective function cannot be calculated by simply applying back-propagation. To calculate the gradient of the OSQA-based objective function, we formulated a DNN optimization scheme on the basis of black-box optimization, which is used for training a computer that plays a game. For a black-box-optimization scheme, we adopt the policy gradient method for calculating the gradient on the basis of a sampling algorithm. To simulate output signals using the sampling algorithm, DNNs are used to estimate the probability-density function of the output signals that maximize OSQA scores. The OSQA scores are calculated from the simulated output signals, and the DNNs are trained to increase the probability of generating the simulated output signals that achieve high OSQA scores. Through several experiments, we found that OSQA scores significantly increased by applying the proposed method, even though the MSE was not minimized
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