907 research outputs found

    What image features guide lightness perception?

    Get PDF
    Lightness constancy is the ability to perceive black and white surface colors under a wide range of lighting conditions. This fundamental visual ability is not well understood, and current theories differ greatly on what image features are important for lightness perception. Here we measured classification images for human observers and four models of lightness perception to determine which image regions influenced lightness judgments. The models were a high-pass-filter model, an oriented difference-of-Gaussians model, an anchoring model, and an atmospheric-link-function model. Human and model observers viewed three variants of the argyle illusion (Adelson, 1993) and judged which of two test patches appeared lighter. Classification images showed that human lightness judgments were based on local, anisotropic stimulus regions that were bounded by regions of uniform lighting. The atmospheric-link-function and anchoring models predicted the lightness illusion perceived by human observers, but the high-pass-filter and oriented-difference-of-Gaussians models did not. Furthermore, all four models produced classification images that were qualitatively different from those of human observers, meaning that the model lightness judgments were guided by different image regions than human lightness judgments. These experiments provide a new test of models of lightness perception, and show that human observers' lightness computations can be highly local, as in low-level models, and nevertheless depend strongly on lighting boundaries, as suggested by midlevel models.York University Librarie

    Perceived Texture Segregation in Chromatic Element-Arrangement Patterns: High Intensity Interference

    Full text link
    An element-arrangement pattern is composed of two types of elements that differ in the ways in which they are arranged in different regions of the pattern. We report experiments on the perceived segregation of chromatic element-arrangement patterns composed of equal-size red and blue squares as the luminances of the surround, the interspaces, and the background (surround plus interspaces) are varied. Perceived segregation was markedly reduced by increasing the luminance of the interspaces. Unlike achromatic element-arrangement patterns composed of squares differing in lightness (Beck, Graham, & Sutter, 1991), perceived segregation did not decrease when the luminance of the interspaces was below that of the squares. Perceived segregation was approximately constant for constant ratios of interspace luminance to square luminance and increased with the contrast ratio of the squares. Perceived segregation based on edge alignment was not interfered with by high intensity interspaces. Stereoscopic cues that caused the squares composing the element arrangement pattern to be seen in front of the interspaces did not greatly improve perceived segregation. One explanation of the results is in terms of inhibitory interactions among achromatic and chromatic cortical cells tuned to spatial-frequency and orientation. Alternately, the results may be explained in terms of how the luminance of the interspaces affects the grouping of the squares for encoding surface representations. Neither explanation accounts fully for the data and both mechanisms may be involved.Air Force Office of Scientific Research (F49620-92-J-0334); Northeast Consortium for Engineering Education (A303-21-93); Office of Naval Research (N00014-91J-4100); CNPQ and NUTES/UFRJ, Brazi

    Digital color image processing and psychophysics within the framework of a human visual model

    Get PDF
    Journal ArticleA three-dimensional homomorphic model of human color vision based on neurophysiological and psychophysical evidence is presented. This model permits the quantitative definition of perceptually important parameters such as brightness. saturation, huo and strength. By modelling neural interaction in the human visual system as three linear filters operating on perceptual quantities, this model accounts for the automatic gain control properties of the eye and for brightness and color contrast effects. In relation to color contrast effects, a psychophysical experiment was performed. It utilized a high quality color television monitor driven by a general purpose digital computer. This experiment, based on the cancellation by human subjects of simultaneous color contrast illusions, allowed the measurement of the low spatial frequency part of the frequency responses of the filters operating on the two chromatic channels of the human visual system. The experiment is described and its results are discussed. Next, the model is shown to provide a suitable framework in which to perform digital images processing tasks. First, applications to color image enhancement are presented and discussed in relation to photographic masking techniques and to the handling of digital color images. Second, application of the model to the definition of a distortion measure between color images (in the sense of Shannon's rate-distortion theory), meaningful in terms of human evaluation, is shown. Mathematical norms in the "perceptual" space defined by the model are used to evaluate quantitatively the amount of subjective distortion present in artificially distorted color presented. Results of a coding experiment yielding digital color images coded at an average bit rate of 1 bit/pixel are shown. Finally conclusions are drawn about the implications of this research from the standpoints of psychophysics and of digital image processing

    Texture Segregation, Surface Representation, and Figure-ground Separation

    Full text link
    A widespread view is that most of texture segregation can be accounted for by differences in the spatial frequency content of texture regions. Evidence from both psychophysical and physiological studies indicate, however, that beyond these early filtering stages,there are stages of 3-D boundary segmentation and surface representation that are used to segregate textures. Chromatic segregation of element-arrangement patterns as studied by Beck and colleagues - cannot be completely explained by the filtering mechanisms previously employed to account for achromatic segregation. An element arrangement pattern is composed of two types of elements that are arranged differently in different image regions (e.g., vertically on top and diagonally on bottom). FACADE theory mechanisms that have previously been used to explain data about 3-D vision and figure-ground separation are here used to simulate chromatic texture segregation data, in eluding data with equiluminant elements on dark or light homogenous backgrounds, or backgrounds composed of vertical and horizontal dark or light stripes, or horizontal notched stripes. These data include the fact that segregation of patterns composed of red and blue squares decreases with inereasing luminance of the interspaces. Asymmetric segregation properties under 3-D viewing conditions with the cquiluminant element;; dose or far arc abo simulated. Two key model properties arc a spatial impenetrability property that inhibits boundary grouping across regions with noncolinear texture elements, and a boundary-surface consistency property that uses feedback between boundary and surface representations to eliminate spurious boundary groupings and separate figures from their backgrounds.Office of Naval Research (N00014-95-1-0409, N00014-95-1-0657, ONR N00014-91-J-4100); CNPq/Brazil (520419/96-0); Air Force Office of Scientific Research (F49620-92-J-0334

    Bioplausible multiscale filtering in retino-cortical processing as a mechanism in perceptual grouping

    Full text link
    Why does our visual system fail to reconstruct reality, when we look at certain patterns? Where do Geometrical illusions start to emerge in the visual pathway? How far should we take computational models of vision with the same visual ability to detect illusions as we do? This study addresses these questions, by focusing on a specific underlying neural mechanism involved in our visual experiences that affects our final perception. Among many types of visual illusion, Geometrical and, in particular, Tilt Illusions are rather important, being characterized by misperception of geometric patterns involving lines and tiles in combination with contrasting orientation, size or position. Over the last decade, many new neurophysiological experiments have led to new insights as to how, when and where retinal processing takes place, and the encoding nature of the retinal representation that is sent to the cortex for further processing. Based on these neurobiological discoveries, we provide computer simulation evidence from modelling retinal ganglion cells responses to some complex Tilt Illusions, suggesting that the emergence of tilt in these illusions is partially related to the interaction of multiscale visual processing performed in the retina. The output of our low-level filtering model is presented for several types of Tilt Illusion, predicting that the final tilt percept arises from multiple-scale processing of the Differences of Gaussians and the perceptual interaction of foreground and background elements. Our results suggest that this model has a high potential in revealing the underlying mechanism connecting low-level filtering approaches to mid- and high-level explanations such as Anchoring theory and Perceptual grouping.Comment: 23 pages, 8 figures, Brain Informatics journal: Full text access: https://link.springer.com/article/10.1007/s40708-017-0072-

    Perceptual Fidelity for Digital Color Imagery

    Get PDF
    The problem of measuring the fidelity of digital color images in a manner that corresponds to human perceptual assessments is addressed. Experiments are performed to validate human visual system (HVS) models, which provide access to a \u27perceptual space\u27 in which visual distortions may be measured, and then a model is proposed for assessing the perceptual fidelity of digital color image. Color Mach bands are produced in the first experiment, demonstrating that, as in the brightness channel, low spatial frequency attenuation occurs in the chromatic channels of the HVS. In the second experiment, a correlation between the chromatic channels of the HVS model and color discrimination axes of color blind observers is demonstrated. Removing variation from one of the chromatic channels of a natural image produces a color-distorted image which the color blind subjects cannot distinguish from the original. Removing variation from the other chromatic channel produces an image that appears colorful to normally-sighted observers, but monochrome to the color blind observers. The third experiment shows that a Gabor filter-based HVS model produces illusory contours in several illusory contour stimuli. These results provide a unique validation of multiple-channel HVS models which process the image in multiple spatial frequency bands that are tuned to match measured sensitivities of neurons in the primary visual cortex of cats and monkeys. Finally, the multiple-channel processing used in the illusory contour experiment is combined with the color vision model from the first two experiments to produce a multiple-channel, color HVS model for measuring perceptual fidelity of color images. A demonstration of the model shows that the structure of the new model is correct. However, inaccurate parameter values for the multiple-channel processing of the chromatic channels cause over-prediction of visible differences in these channels

    Engineering data compendium. Human perception and performance. User's guide

    Get PDF
    The concept underlying the Engineering Data Compendium was the product of a research and development program (Integrated Perceptual Information for Designers project) aimed at facilitating the application of basic research findings in human performance to the design and military crew systems. The principal objective was to develop a workable strategy for: (1) identifying and distilling information of potential value to system design from the existing research literature, and (2) presenting this technical information in a way that would aid its accessibility, interpretability, and applicability by systems designers. The present four volumes of the Engineering Data Compendium represent the first implementation of this strategy. This is the first volume, the User's Guide, containing a description of the program and instructions for its use
    corecore