1,308 research outputs found

    Adversarial nets with perceptual losses for text-to-image synthesis

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    Recent approaches in generative adversarial networks (GANs) can automatically synthesize realistic images from descriptive text. Despite the overall fair quality, the generated images often expose visible flaws that lack structural definition for an object of interest. In this paper, we aim to extend state of the art for GAN-based text-to-image synthesis by improving perceptual quality of generated images. Differentiated from previous work, our synthetic image generator optimizes on perceptual loss functions that measure pixel, feature activation, and texture differences against a natural image. We present visually more compelling synthetic images of birds and flowers generated from text descriptions in comparison to some of the most prominent existing work

    GP-GAN: Gender Preserving GAN for Synthesizing Faces from Landmarks

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    Facial landmarks constitute the most compressed representation of faces and are known to preserve information such as pose, gender and facial structure present in the faces. Several works exist that attempt to perform high-level face-related analysis tasks based on landmarks. In contrast, in this work, an attempt is made to tackle the inverse problem of synthesizing faces from their respective landmarks. The primary aim of this work is to demonstrate that information preserved by landmarks (gender in particular) can be further accentuated by leveraging generative models to synthesize corresponding faces. Though the problem is particularly challenging due to its ill-posed nature, we believe that successful synthesis will enable several applications such as boosting performance of high-level face related tasks using landmark points and performing dataset augmentation. To this end, a novel face-synthesis method known as Gender Preserving Generative Adversarial Network (GP-GAN) that is guided by adversarial loss, perceptual loss and a gender preserving loss is presented. Further, we propose a novel generator sub-network UDeNet for GP-GAN that leverages advantages of U-Net and DenseNet architectures. Extensive experiments and comparison with recent methods are performed to verify the effectiveness of the proposed method.Comment: 6 pages, 5 figures, this paper is accepted as 2018 24th International Conference on Pattern Recognition (ICPR2018

    High-Resolution Image Synthesis and Semantic Manipulation with Conditional GANs

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    We present a new method for synthesizing high-resolution photo-realistic images from semantic label maps using conditional generative adversarial networks (conditional GANs). Conditional GANs have enabled a variety of applications, but the results are often limited to low-resolution and still far from realistic. In this work, we generate 2048x1024 visually appealing results with a novel adversarial loss, as well as new multi-scale generator and discriminator architectures. Furthermore, we extend our framework to interactive visual manipulation with two additional features. First, we incorporate object instance segmentation information, which enables object manipulations such as removing/adding objects and changing the object category. Second, we propose a method to generate diverse results given the same input, allowing users to edit the object appearance interactively. Human opinion studies demonstrate that our method significantly outperforms existing methods, advancing both the quality and the resolution of deep image synthesis and editing.Comment: v2: CVPR camera ready, adding more results for edge-to-photo example

    Contextual-based Image Inpainting: Infer, Match, and Translate

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    We study the task of image inpainting, which is to fill in the missing region of an incomplete image with plausible contents. To this end, we propose a learning-based approach to generate visually coherent completion given a high-resolution image with missing components. In order to overcome the difficulty to directly learn the distribution of high-dimensional image data, we divide the task into inference and translation as two separate steps and model each step with a deep neural network. We also use simple heuristics to guide the propagation of local textures from the boundary to the hole. We show that, by using such techniques, inpainting reduces to the problem of learning two image-feature translation functions in much smaller space and hence easier to train. We evaluate our method on several public datasets and show that we generate results of better visual quality than previous state-of-the-art methods.Comment: ECCV 2018 camera read
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