2,597 research outputs found

    Web Accessibility Barriers in Geographic Maps

    Get PDF
    Geographic information (geo-information) is knowledge about where a place is or what there is in a certain site. Most people use geo-information in everyday life; for example, a map can be drawn to point out an address; a subway map can be interpreted to see which path to follow or to simply choose a route to go to work. Today, the Web is a mean of basic communication, perhaps the most important, and geographic information can also be transmitted through the Web. Therefore, we must ensure that the geographic information published on the Web is accessible. However, the continuing growth of technology causes people to have difficulty in interacting with applications that present geographic information. For this reason, this study presents an analysis of the barriers to web accessibility in geographic maps, explains how technologies and tools have evolved, and proposes the use of scalable vector graphics (SVG) for the implementation of accessible geographic maps.This work has been partially supported by the Prometeo Project by SENESCYT, Ecuadorian Government

    Multi-sensory Design for people with visual impairments

    Get PDF
    Architectural design commonly focuses on the visual qualities of its manifestation, leaving people with visual impairments aside from its qualitative goals. In order to counteract this phenomenon and appropriately address people with low visual acuity / legal blindness, we must understand the people within this large community as well as current policies focusing on different types of accommodations for spatial practicality. Understanding the people will entail a dive into what a visual impairment is, what it is like, and understanding how people perceive the world as a whole. Then it is necessary to understand current policies that designers have adopted in order to benefit those with physical disabilities by making all space accessible to all people. After establishing an understanding of the current state of the issue we can move forward by breaking down a set of guiding principle that is based on sensory cues. This will lead to an understanding of how to make architecture a multi-sensory experience for everyone while specifically benefiting those with visual impairments

    Using Crowdsourcing to Improve Accessibility of Geographic Maps on Mobile Devices

    Get PDF
    The continuous growth of the use of technology and mobile applications means that more people have access to information published on the web, including geographic information. However, for visually impaired people interaction is difficult if maps are not accessible. For this reason, in this paper we analyze accessibility barriers of webpages with geographic content presented on mobile devices. With the purpose of showing an alternative to improve accessibility in these pages, this study proposes the use of a technique called crowdsourcing, i.e., a group of people that voluntarily access to webpages and provide information about physical accessibility and a general description in each map element (point, line or polygon). This description is written into the Scalable Vector Graphics Tiny (SVG Tiny) code. SVG Tiny is used to represent geographic maps with HTML. In this way, screen readers can interpret the descriptions to visually impaired people, thus making maps more accessible.This work has been partially supported by the research group "IngenierĂ­a Web, Aplicaciones y Desarrollos (IWAD)" of the Universtiy of Alicante

    Neural patterns of conscious visual awareness in the Riddoch syndrome

    Get PDF
    The Riddoch syndrome is one in which patients blinded by lesions to their primary visual cortex can consciously perceive visual motion in their blind field, an ability that correlates with activity in motion area V5. Our assessment of the characteristics of this syndrome in patient ST, using multimodal MRI, showed that: 1. ST's V5 is intact, receives direct subcortical input, and decodable neural patterns emerge in it only during the conscious perception of visual motion; 2. moving stimuli activate medial visual areas but, unless associated with decodable V5 activity, they remain unperceived; 3. ST's high confidence ratings when discriminating motion at chance levels, is associated with inferior frontal gyrus activity. Finally, we report that ST's Riddoch Syndrome results in hallucinatory motion with hippocampal activity as a correlate. Our results shed new light on perceptual experiences associated with this syndrome and on the neural determinants of conscious visual experience

    Image Content Enhancement Through Salient Regions Segmentation for People With Color Vision Deficiencies

    Get PDF
    Color vision deficiencies affect visual perception of colors and, more generally, color images. Several sciences such as genetics, biology, medicine, and computer vision are involved in studying and analyzing vision deficiencies. As we know from visual saliency findings, human visual system tends to fix some specific points and regions of the image in the first seconds of observation summing up the most important and meaningful parts of the scene. In this article, we provide some studies about human visual system behavior differences between normal and color vision-deficient visual systems. We eye-tracked the human fixations in first 3 seconds of observation of color images to build real fixation point maps. One of our contributions is to detect the main differences between the aforementioned human visual systems related to color vision deficiencies by analyzing real fixation maps among people with and without color vision deficiencies. Another contribution is to provide a method to enhance color regions of the image by using a detailed color mapping of the segmented salient regions of the given image. The segmentation is performed by using the difference between the original input image and the corresponding color blind altered image. A second eye-tracking of color blind people with the images enhanced by using recoloring of segmented salient regions reveals that the real fixation points are then more coherent (up to 10%) with the normal visual system. The eye-tracking data collected during our experiments are in a publicly available dataset called Eye-Tracking of Color Vision Deficiencies

    Inclusive interaction design: bridging the gap between information visualization perception and color vision deficiency users

    Get PDF
    It’s becoming increasingly important to design for Inclusivity, meaning building products that are accessible to all type of users, namely color vision deficiency (CVD) deuteranope users. Along with that, we can say that Information Visualization plays a big role in the understanding of how ou world functions, since the amount of produced data (2.5 exabytes) is increasing every day. In this way, this project aims to bridge the gap between Information Visualization perception and color vision deficiency users, by exploring the effects that saturation as a variable, applied through an interaction design methodology approach, has on human visual perception. An interactive system was designe in order to explore the effects saturation had in both user’s perception. To perform the experiment, 12 trichromatic male participants were recruited and the selected graph’s colours were simulated into colours a CVD user would normally perceive. This experiment enabled to reach a range in which both trichromatic and CVD users perceive the information of a specific graph in an optimal way. Serving as a first assessment in potentially reaching a range that ensures the optimal visual perception of all types of Information Visualizations for both CVD an trichromatic users, this project intends to be used as a reference in future investigations, in order to improve the quality of life of users affected by this visual constraint

    Change blindness: eradication of gestalt strategies

    Get PDF
    Arrays of eight, texture-defined rectangles were used as stimuli in a one-shot change blindness (CB) task where there was a 50% chance that one rectangle would change orientation between two successive presentations separated by an interval. CB was eliminated by cueing the target rectangle in the first stimulus, reduced by cueing in the interval and unaffected by cueing in the second presentation. This supports the idea that a representation was formed that persisted through the interval before being 'overwritten' by the second presentation (Landman et al, 2003 Vision Research 43149–164]. Another possibility is that participants used some kind of grouping or Gestalt strategy. To test this we changed the spatial position of the rectangles in the second presentation by shifting them along imaginary spokes (by ±1 degree) emanating from the central fixation point. There was no significant difference seen in performance between this and the standard task [F(1,4)=2.565, p=0.185]. This may suggest two things: (i) Gestalt grouping is not used as a strategy in these tasks, and (ii) it gives further weight to the argument that objects may be stored and retrieved from a pre-attentional store during this task
    • …
    corecore