51,762 research outputs found
Mengenal pasti masalah pemahaman dan hubungannya dengan latar belakang matematik, gaya pembelajaran, motivasi dan minat pelajar terhadap bab pengawalan kos makanan di Sekolah Menengah Teknik (ert) Rembau: satu kajian kes.
Kajian ini dijalankan untuk mengkaji hubungan korelasi antara latar belakang Matematik, gaya pembelajaran, motivasi dan minat dengan pemahaman pelajar terhadap bab tersebut. Responden adalah seramai 30 orang iaitu terdiri daripada pelajar tingkatan lima kursus Katering, Sekolah Menengah Teknik (ERT) Rembau, Negeri Sembilan. Instrumen kajian adalah soal selidik dan semua data dianalisis menggunakan program SPSS versi 10.0 untuk mendapatkan nilai min dan nilai korelasi bagi memenuhi objektif yang telah ditetapkan. Hasil kajian ini menunjukkan bahawa hubungan korelasi antara gaya pembelajaran pelajar terhadap pemahaman pelajar adalah kuat. Manakala hubungan korelasi antara latar belakang Matematik, motivasi dan minat terhadap pemahaman pelajar adalah sederhana. Nilai tahap min bagi masalah pemahaman pelajar, latar belakang Matematik, gaya pembelajaran, motivasi dan minat terhadap bab Pengawalan Kos Makanan adalah sederhana. Kajian ini mencadangkan penghasilan satu Modul Pembelajaran Kendiri bagi bab Pengawalan Kos Makanan untuk membantu pelajar kursus Katering dalam proses pembelajaran mereka
A distributed alerting service for open digital library software
Alerting for Digital Libraries (DL) is an important and useful feature for the library users. To date, two independent services and a few publisher-hosted proprietary services have been developed. Here, we address the problem of integrating alerting as functionality into open source software for distributed digital libraries. DL software is one application out of many that constitute so-called meta-software: software where its installation determines the properties of the actual running system (here: the Digital Library system). For this type of application, existing alerting solutions are insufficient; new ways have to be found for supporting a fragmented network of distributed digital library servers. We propose the design and usage of a distributed Directory Service. This paper also introduces our hybrid approach using two networks and a combination of different distributed routing strategies for event filtering
Lightweight Blockchain Framework for Location-aware Peer-to-Peer Energy Trading
Peer-to-Peer (P2P) energy trading can facilitate integration of a large
number of small-scale producers and consumers into energy markets.
Decentralized management of these new market participants is challenging in
terms of market settlement, participant reputation and consideration of grid
constraints. This paper proposes a blockchain-enabled framework for P2P energy
trading among producer and consumer agents in a smart grid. A fully
decentralized market settlement mechanism is designed, which does not rely on a
centralized entity to settle the market and encourages producers and consumers
to negotiate on energy trading with their nearby agents truthfully. To this
end, the electrical distance of agents is considered in the pricing mechanism
to encourage agents to trade with their neighboring agents. In addition, a
reputation factor is considered for each agent, reflecting its past performance
in delivering the committed energy. Before starting the negotiation, agents
select their trading partners based on their preferences over the reputation
and proximity of the trading partners. An Anonymous Proof of Location (A-PoL)
algorithm is proposed that allows agents to prove their location without
revealing their real identity. The practicality of the proposed framework is
illustrated through several case studies, and its security and privacy are
analyzed in detail
Game-theoretic Resource Allocation Methods for Device-to-Device (D2D) Communication
Device-to-device (D2D) communication underlaying cellular networks allows
mobile devices such as smartphones and tablets to use the licensed spectrum
allocated to cellular services for direct peer-to-peer transmission. D2D
communication can use either one-hop transmission (i.e., in D2D direct
communication) or multi-hop cluster-based transmission (i.e., in D2D local area
networks). The D2D devices can compete or cooperate with each other to reuse
the radio resources in D2D networks. Therefore, resource allocation and access
for D2D communication can be treated as games. The theories behind these games
provide a variety of mathematical tools to effectively model and analyze the
individual or group behaviors of D2D users. In addition, game models can
provide distributed solutions to the resource allocation problems for D2D
communication. The aim of this article is to demonstrate the applications of
game-theoretic models to study the radio resource allocation issues in D2D
communication. The article also outlines several key open research directions.Comment: Accepted. IEEE Wireless Comms Mag. 201
GCP: Gossip-based Code Propagation for Large-scale Mobile Wireless Sensor Networks
Wireless sensor networks (WSN) have recently received an increasing interest.
They are now expected to be deployed for long periods of time, thus requiring
software updates. Updating the software code automatically on a huge number of
sensors is a tremendous task, as ''by hand'' updates can obviously not be
considered, especially when all participating sensors are embedded on mobile
entities. In this paper, we investigate an approach to automatically update
software in mobile sensor-based application when no localization mechanism is
available. We leverage the peer-to-peer cooperation paradigm to achieve a good
trade-off between reliability and scalability of code propagation. More
specifically, we present the design and evaluation of GCP ({\emph Gossip-based
Code Propagation}), a distributed software update algorithm for mobile wireless
sensor networks. GCP relies on two different mechanisms (piggy-backing and
forwarding control) to improve significantly the load balance without
sacrificing on the propagation speed. We compare GCP against traditional
dissemination approaches. Simulation results based on both synthetic and
realistic workloads show that GCP achieves a good convergence speed while
balancing the load evenly between sensors
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