15,254 research outputs found

    UNH Law Alumni Magazine, Summer 2012

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    https://scholars.unh.edu/alumni_mag/1002/thumbnail.jp

    Evaluation of the Peer-to-Patent Pilot Program

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    The purpose of this project was to analyze and evaluate the results of the Peer-to-Patent (P2P) program at the United States Patent and Trademark Office (USPTO). To properly evaluate the P2P pilot program the team received opinions from supervisors of the pilot program and participants, quantitative and qualitative data on the efficiency, quality, effectiveness, and inter-office processes involved. The team used these methods to form recommendations to the USPTO on the future of the P2P program

    Video game preservation in the UK: a survey of records management practices

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    Video games are a cultural phenomenon; a medium like no other that has become one of the largest entertainment sectors in the world. While the UK boasts an enviable games development heritage, it risks losing a major part of its cultural output through an inability to preserve the games that are created by the country’s independent games developers. The issues go deeper than bit rot and other problems that affect all digital media; loss of context, copyright and legal issues, and the throwaway culture of the ‘next’ game all hinder the ability of fans and academics to preserve video games and make them accessible in the future. This study looked at the current attitudes towards preservation in the UK’s independent (‘indie’) video games industry by examining current record-keeping practices and analysing the views of games developers. The results show that there is an interest in preserving games, and possibly a desire to do so, but issues of piracy and cost prevent the industry from undertaking preservation work internally, and from allowing others to assume such responsibility. The recommendation made by this paper is not simply for preservation professionals and enthusiasts to collaborate with the industry, but to do so by advocating the commercial benefits that preservation may offer to the industry

    Information Outlook, July 2006

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    Volume 10, Issue 7https://scholarworks.sjsu.edu/sla_io_2006/1006/thumbnail.jp

    Intellectual Property Education – Thinking outside the Box meets Colouring within the Lines

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    A basic understanding of intellectual property (IP) is essential for practice as a professional engineer and/or designer to ensure commercial success. Engaging students in a ‘real-life’ scenario or problem is one of the most effective methods of doing this. As they must first understand the problem, then seek knowledge to solve the problem, which ensures they develop their skills along the way. This paper concerns how intellectual property rights education is addressed in the HIGHER education of both lawyers and designers/engineers. It is written jointly, from the perspective of both design/engineering and law education and focuses on the pedagogical issues that are different or shared

    The Future of Librarianship in Science and Technology Libraries

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    Librarians, especially subject specialists in academic sci-tech libraries, appear to be facing a very perilous predicament. Two of their major job responsibilities, developing subject collections and providing face-to-face reference service, are in rapid decline. Budget cuts, publisher packages for books and a transition to cost-per-use evaluations for journal subscriptions all clearly diminish the need for active collection development. Meanwhile, because of changes in information-gathering habits, users increasingly approach reference librarians as a last resort
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