4,934 research outputs found

    Stochastic Sampling Simulation for Pedestrian Trajectory Prediction

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    Urban environments pose a significant challenge for autonomous vehicles (AVs) as they must safely navigate while in close proximity to many pedestrians. It is crucial for the AV to correctly understand and predict the future trajectories of pedestrians to avoid collision and plan a safe path. Deep neural networks (DNNs) have shown promising results in accurately predicting pedestrian trajectories, relying on large amounts of annotated real-world data to learn pedestrian behavior. However, collecting and annotating these large real-world pedestrian datasets is costly in both time and labor. This paper describes a novel method using a stochastic sampling-based simulation to train DNNs for pedestrian trajectory prediction with social interaction. Our novel simulation method can generate vast amounts of automatically-annotated, realistic, and naturalistic synthetic pedestrian trajectories based on small amounts of real annotation. We then use such synthetic trajectories to train an off-the-shelf state-of-the-art deep learning approach Social GAN (Generative Adversarial Network) to perform pedestrian trajectory prediction. Our proposed architecture, trained only using synthetic trajectories, achieves better prediction results compared to those trained on human-annotated real-world data using the same network. Our work demonstrates the effectiveness and potential of using simulation as a substitution for human annotation efforts to train high-performing prediction algorithms such as the DNNs.Comment: 8 pages, 6 figures and 2 table

    Stochastic Sampling Simulation for Pedestrian Trajectory Prediction

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    Urban environments pose a significant challenge for autonomous vehicles (AVs) as they must safely navigate while in close proximity to many pedestrians. It is crucial for the AV to correctly understand and predict the future trajectories of pedestrians to avoid collision and plan a safe path. Deep neural networks (DNNs) have shown promising results in accurately predicting pedestrian trajectories, relying on large amounts of annotated real-world data to learn pedestrian behavior. However, collecting and annotating these large real-world pedestrian datasets is costly in both time and labor. This paper describes a novel method using a stochastic sampling-based simulation to train DNNs for pedestrian trajectory prediction with social interaction. Our novel simulation method can generate vast amounts of automatically-annotated, realistic, and naturalistic synthetic pedestrian trajectories based on small amounts of real annotation. We then use such synthetic trajectories to train an off-the-shelf state-of-the-art deep learning approach Social GAN (Generative Adversarial Network) to perform pedestrian trajectory prediction. Our proposed architecture, trained only using synthetic trajectories, achieves better prediction results compared to those trained on human-annotated real-world data using the same network. Our work demonstrates the effectiveness and potential of using simulation as a substitution for human annotation efforts to train high-performing prediction algorithms such as the DNNs.Comment: 8 pages, 6 figures and 2 table

    Human Motion Trajectory Prediction: A Survey

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    With growing numbers of intelligent autonomous systems in human environments, the ability of such systems to perceive, understand and anticipate human behavior becomes increasingly important. Specifically, predicting future positions of dynamic agents and planning considering such predictions are key tasks for self-driving vehicles, service robots and advanced surveillance systems. This paper provides a survey of human motion trajectory prediction. We review, analyze and structure a large selection of work from different communities and propose a taxonomy that categorizes existing methods based on the motion modeling approach and level of contextual information used. We provide an overview of the existing datasets and performance metrics. We discuss limitations of the state of the art and outline directions for further research.Comment: Submitted to the International Journal of Robotics Research (IJRR), 37 page
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