18,590 research outputs found
Haptic-GeoZui3D: Exploring the Use of Haptics in AUV Path Planning
We have developed a desktop virtual reality system that we call Haptic-GeoZui3D, which brings together 3D user interaction and visualization to provide a compelling environment for AUV path planning. A key component in our system is the PHANTOM haptic device (SensAble Technologies, Inc.), which affords a sense of touch and force feedback – haptics – to provide cues and constraints to guide the user’s interaction. This paper describes our system, and how we use haptics to significantly augment our ability to lay out a vehicle path. We show how our system works well for quickly defining simple waypoint-towaypoint (e.g. transit) path segments, and illustrate how it could be used in specifying more complex, highly segmented (e.g. lawnmower survey) paths
Planning manipulation movements of a dual-arm system considering obstacle removing
The paper deals with the problem of planning movements of two hand-arm robotic systems, considering the possibility of using the robot hands to remove potential obstacles in order to obtain a free access to grasp a desired object. The approach is based on a variation of a Probabilistic Road Map that does not rule out the samples implying collisions with removable objects but instead classifies them according to the collided obstacle(s), and allows the search of free paths with the indication of which objects must be removed from the work-space to make the path actually valid; we call it Probabilistic Road Map with Obstacles (PRMwO). The proposed system includes a task assignment system that distributes the task among the robots, using for that purpose a precedence graph built from the results of the PRMwO. The approach has been implemented for a real dual-arm robotic system, and some simulated and real running examples are presented in the paper. (C) 2014 Elsevier B.V. All rights reserved.Postprint (published version
Physics-based Motion Planning with Temporal Logic Specifications
One of the main foci of robotics is nowadays centered in providing a great
degree of autonomy to robots. A fundamental step in this direction is to give
them the ability to plan in discrete and continuous spaces to find the required
motions to complete a complex task. In this line, some recent approaches
describe tasks with Linear Temporal Logic (LTL) and reason on discrete actions
to guide sampling-based motion planning, with the aim of finding
dynamically-feasible motions that satisfy the temporal-logic task
specifications. The present paper proposes an LTL planning approach enhanced
with the use of ontologies to describe and reason about the task, on the one
hand, and that includes physics-based motion planning to allow the purposeful
manipulation of objects, on the other hand. The proposal has been implemented
and is illustrated with didactic examples with a mobile robot in simple
scenarios where some of the goals are occupied with objects that must be
removed in order to fulfill the task.Comment: The 20th World Congress of the International Federation of Automatic
Control, 9-14 July 201
- …