10,266 research outputs found

    Fuel Consumption Evaluation of Connected Automated Vehicles Under Rear-End Collisions

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    Connected automated vehicles (CAV) can increase traffic efficiency, which is considered a critical factor in saving energy and reducing emissions in traffic congestion. In this paper, systematic traffic simulations are conducted for three car-following modes, including intelligent driver model (IDM), adaptive cruise control (ACC), and cooperative ACC (CACC), in congestions caused by rear-end collisions. From the perspectives of lane density, vehicle trajectory and vehicle speed, the fuel consumption of vehicles under the three car-following modes are compared and analysed, respectively. Based on the vehicle driving and accident environment parameters, an XGBoost algorithm-based fuel consumption prediction framework is proposed for traffic congestions caused by rear-end collisions. The results show that compared with IDM and ACC modes, the vehicles in CACC car-following mode have the ideal performance in terms of total fuel consumption; besides, the traffic flow in CACC mode is more stable, and the speed fluctuation is relatively tiny in different accident impact regions, which meets the driving desires of drivers

    Development of Modeling and Simulation Platform for Path-Planning and Control of Autonomous Underwater Vehicles in Three-Dimensional Spaces

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    Autonomous underwater vehicles (AUVs) operating in deep sea and littoral environments have diverse applications including marine biology exploration, ocean environment monitoring, search for plane crash sites, inspection of ship-hulls and pipelines, underwater oil rig maintenance, border patrol, etc. Achieving autonomy in underwater vehicles relies on a tight integration between modules of sensing, navigation, decision-making, path-planning, trajectory tracking, and low-level control. This system integration task benefits from testing the related algorithms and techniques in a simulated environment before implementation in a physical test bed. This thesis reports on the development of a modeling and simulation platform that supports the design and testing of path planning and control algorithms in a synthetic AUV, representing a simulated version of a physical AUV. The approach allows integration between path-planners and closed-loop controllers that enable the synthetic AUV to track dynamically feasible trajectories in three-dimensional spaces. The dynamical behavior of the AUV is modeled using the equations of motion that incorporate the effects of external forces (e.g., buoyancy, gravity, hydrodynamic drag, centripetal force, Coriolis force, etc.), thrust forces, and inertial forces acting on the AUV. The equations of motion are translated into a state space formulation and the S-function feature of the Simulink and MATLAB scripts are used to evolve the state trajectories from initial conditions. A three-dimensional visualization of the resulting AUV motion is achieved by feeding the corresponding position and orientation states into an animation code. Experimental validation is carried out by performing integrated waypoint planner (e.g., using the popular A* algorithm) and PD controller implementations that allow the traversal of the synthetic AUV in two-dimensional (XY, XZ, YZ) and three-dimensional spaces. An underwater pipe-line inspection task carried out by the AUV is demonstrated in a simulated environment. The simulation testbed holds a potential to support planner and controller design for implementation in physical AUVs, thereby allowing exploration of various research topics in the field

    Automated highway systems : platoons of vehicles viewed as a multiagent system

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    Tableau d'honneur de la Faculté des études supérieures et postdoctorales, 2005-2006La conduite collaborative est un domaine lié aux systèmes de transport intelligents, qui utilise les communications pour guider de façon autonome des véhicules coopératifs sur une autoroute automatisée. Depuis les dernières années, différentes architectures de véhicules automatisés ont été proposées, mais la plupart d’entre elles n’ont pas, ou presque pas, attaqué le problème de communication inter véhicules. À l’intérieur de ce mémoire, nous nous attaquons au problème de la conduite collaborative en utilisant un peloton de voitures conduites par des agents logiciels plus ou moins autonomes, interagissant dans un même environnement multi-agents: une autoroute automatisée. Pour ce faire, nous proposons une architecture hiérarchique d’agents conducteurs de voitures, se basant sur trois couches (couche de guidance, couche de management et couche de contrôle du trafic). Cette architecture peut être utilisée pour développer un peloton centralisé, où un agent conducteur de tête coordonne les autres avec des règles strictes, et un peloton décentralisé, où le peloton est vu comme une équipe d’agents conducteurs ayant le même niveau d’autonomie et essayant de maintenir le peloton stable.Collaborative driving is a growing domain of Intelligent Transportation Systems (ITS) that makes use of communications to autonomously guide cooperative vehicles on an Automated Highway System (AHS). For the past decade, different architectures of automated vehicles have been proposed, but most of them did not or barely addressed the inter-vehicle communication problem. In this thesis, we address the collaborative driving problem by using a platoon of cars driven by more or less autonomous software agents interacting in a Multiagent System (MAS) environment: the automated highway. To achieve this, we propose a hierarchical driving agent architecture based on three layers (guidance layer, management layer and traffic control layer). This architecture can be used to develop centralized platoons, where the driving agent of the head vehicle coordinates other driving agents by applying strict rules, and decentralized platoons, where the platoon is considered as a team of driving agents with a similar degree of autonomy, trying to maintain a stable platoon

    Multi-Abstractive Neural Controller: An Efficient Hierarchical Control Architecture for Interactive Driving

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    As learning-based methods make their way from perception systems to planning/control stacks, robot control systems have started to enjoy the benefits that data-driven methods provide. Because control systems directly affect the motion of the robot, data-driven methods, especially black box approaches, need to be used with caution considering aspects such as stability and interpretability. In this paper, we describe a differentiable and hierarchical control architecture. The proposed representation, called \textit{multi-abstractive neural controller}, uses the input image to control the transitions within a novel discrete behavior planner (referred to as the visual automaton generative network, or \textit{vAGN}). The output of a vAGN controls the parameters of a set of dynamic movement primitives which provides the system controls. We train this neural controller with real-world driving data via behavior cloning and show improved explainability, sample efficiency, and similarity to human driving
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