368 research outputs found

    Beetle Colony Optimization Algorithm and its Application

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    Massive data sets and complex scheduling processes have high-dimensional and non-convex features bringing challenges on various applications. With deep insight into the bio-heuristic opinion, we propose a novel Beetle Colony Optimization (BCO) being able to adapt NP-hard issues to meet growing application demands. Two important mechanisms are introduced into the proposed BCO algorithm. The first one is Beetle Antennae Search (BAS), which is a mechanism of random search along the gradient direction but not use gradient information at all. The second one is swarm intelligence, which is a collective mechanism of decentralized and self-organized agents. Both of them have reached a performance balance to elevate the proposed algorithm to maintain a wide search horizon and high search efficiency. Finally, our algorithm is applied to traveling salesman problem, and quadratic assignment problem and possesses excellent performance, which also shows that the algorithm has good applicability from the side. The effectiveness of the algorithm is also substantiated by comparing the results with the original ant colony optimization (ACO) algorithm in 3D simulation model experimental path planning

    Simulation design of trajectory planning robot manipulator

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    Robots can be mathematically modeled with computer programs where the results can be displayed visually, so it can be used to determine the input, gain, attenuate and error parameters of the control system. In addition to the robot motion control system, to achieve the target points should need a research to get the best trajectory, so the movement of robots can be more efficient. One method that can be used to get the best path is the SOM (Self Organizing Maps) neural network. This research proposes the usage of SOM in combination with PID and Fuzzy-PD control for finding an optimal path between source and destination. SOM Neural network process is able to guide the robot manipulator through the target points. The results presented emphasize that a satisfactory trajectory tracking precision and stability could be achieved using SOM Neural networking combination with PID and Fuzzy-PD controller.The obtained average error to reach the target point when using Fuzzy-PD=2.225% and when using PID=1.965%.

    Monitoring using Heterogeneous Autonomous Agents.

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    This dissertation studies problems involving different types of autonomous agents observing objects of interests in an area. Three types of agents are considered: mobile agents, stationary agents, and marsupial agents, i.e., agents capable of deploying other agents or being deployed themselves. Objects can be mobile or stationary. The problem of a mobile agent without fuel constraints revisiting stationary objects is formulated. Visits to objects are dictated by revisit deadlines, i.e., the maximum time that can elapse between two visits to the same object. The problem is shown to be NP-complete and heuristics are provided to generate paths for the agent. Almost periodic paths are proven to exist. The efficacy of the heuristics is shown through simulation. A variant of the problem where the agent has a finite fuel capacity and purchases fuel is treated. Almost periodic solutions to this problem are also shown to exist and an algorithm to compute the minimal cost path is provided. A problem where mobile and stationary agents cooperate to track a mobile object is formulated, shown to be NP-hard, and a heuristic is given to compute paths for the mobile agents. Optimal configurations for the stationary agents are then studied. Several methods are provided to optimally place the stationary agents; these methods are the maximization of Fisher information, the minimization of the probability of misclassification, and the minimization of the penalty incurred by the placement. A method to compute optimal revisit deadlines for the stationary agents is given. The placement methods are compared and their effectiveness shown using numerical results. The problem of two marsupial agents, one carrier and one passenger, performing a general monitoring task using a constrained optimization formulation is stated. Necessary conditions for optimal paths are provided for cases accounting for constrained release of the passenger, termination conditions for the task, as well as retrieval and constrained retrieval of the passenger. A problem involving two marsupial agents collecting information about a stationary object while avoiding detection is then formulated. Necessary conditions for optimal paths are provided and rectilinear motion is demonstrated to be optimal for both agents.PhDAerospace EngineeringUniversity of Michigan, Horace H. Rackham School of Graduate Studieshttp://deepblue.lib.umich.edu/bitstream/2027.42/111439/1/jfargeas_1.pd

    Path planning for general mazes

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    Path planning is used in, but not limited to robotics, telemetry, aerospace, and medical applications. The goal of the path planning is to identify a route from an origination point to a destination point while avoiding obstacles. This path might not always be the shortest in distance as time, terrain, speed limits, and many other factors can affect the optimality of the path. However, in this thesis, the length, computational time, and the smoothness of the path are the only constraints that will be considered with the length of the path being the most important. There are a variety of algorithms that can be used for path planning but Ant Colony Optimization (ACO), Neural Network, and A* will be the only algorithms explored in this thesis. The problem of solving general mazes has been greatly researched, but the contributions of this thesis extended Ant Colony Optimization to path planning for mazes, created a new landscape for the Neural Network to use, and added a bird\u27s eye view to the A* Algorithm. The Ant Colony Optimization that was used in this thesis was able to discover a path to the goal, but it was jagged and required a larger computational time compared to the Neural Network and A* algorithm discussed in this thesis. The Hopfield-type neural network used in this thesis propagated energy to create a landscape and used gradient decent to find the shortest path in terms of distance, but this thesis modified how the landscape was created to prevent the neural network from getting trapped in local minimas. The last contribution was applying a bird\u27s eye view to the A* algorithm to learn more about the environment which helped to create shorter and smoother paths
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