1,714 research outputs found

    Covering Partial Cubes with Zones

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    A partial cube is a graph having an isometric embedding in a hypercube. Partial cubes are characterized by a natural equivalence relation on the edges, whose classes are called zones. The number of zones determines the minimal dimension of a hypercube in which the graph can be embedded. We consider the problem of covering the vertices of a partial cube with the minimum number of zones. The problem admits several special cases, among which are the problem of covering the cells of a line arrangement with a minimum number of lines, and the problem of finding a minimum-size fibre in a bipartite poset. For several such special cases, we give upper and lower bounds on the minimum size of a covering by zones. We also consider the computational complexity of those problems, and establish some hardness results

    On Parameterized Complexity of Group Activity Selection Problems on Social Networks

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    In Group Activity Selection Problem (GASP), players form coalitions to participate in activities and have preferences over pairs of the form (activity, group size). Recently, Igarashi et al. have initiated the study of group activity selection problems on social networks (gGASP): a group of players can engage in the same activity if the members of the group form a connected subset of the underlying communication structure. Igarashi et al. have primarily focused on Nash stable outcomes, and showed that many associated algorithmic questions are computationally hard even for very simple networks. In this paper we study the parameterized complexity of gGASP with respect to the number of activities as well as with respect to the number of players, for several solution concepts such as Nash stability, individual stability and core stability. The first parameter we consider in the number of activities. For this parameter, we propose an FPT algorithm for Nash stability for the case where the social network is acyclic and obtain a W[1]-hardness result for cliques (i.e., for classic GASP); similar results hold for individual stability. In contrast, finding a core stable outcome is hard even if the number of activities is bounded by a small constant, both for classic GASP and when the social network is a star. Another parameter we study is the number of players. While all solution concepts we consider become polynomial-time computable when this parameter is bounded by a constant, we prove W[1]-hardness results for cliques (i.e., for classic GASP).Comment: 9 pages, long version of accepted AAMAS-17 pape

    Transiently Consistent SDN Updates: Being Greedy is Hard

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    The software-defined networking paradigm introduces interesting opportunities to operate networks in a more flexible, optimized, yet formally verifiable manner. Despite the logically centralized control, however, a Software-Defined Network (SDN) is still a distributed system, with inherent delays between the switches and the controller. Especially the problem of changing network configurations in a consistent manner, also known as the consistent network update problem, has received much attention over the last years. In particular, it has been shown that there exists an inherent tradeoff between update consistency and speed. This paper revisits the problem of updating an SDN in a transiently consistent, loop-free manner. First, we rigorously prove that computing a maximum (greedy) loop-free network update is generally NP-hard; this result has implications for the classic maximum acyclic subgraph problem (the dual feedback arc set problem) as well. Second, we show that for special problem instances, fast and good approximation algorithms exist

    Positivity for Gaussian graphical models

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    Gaussian graphical models are parametric statistical models for jointly normal random variables whose dependence structure is determined by a graph. In previous work, we introduced trek separation, which gives a necessary and sufficient condition in terms of the graph for when a subdeterminant is zero for all covariance matrices that belong to the Gaussian graphical model. Here we extend this result to give explicit cancellation-free formulas for the expansions of nonzero subdeterminants.Comment: 16 pages, 3 figure

    Testing Consumer Rationality using Perfect Graphs and Oriented Discs

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    Given a consumer data-set, the axioms of revealed preference proffer a binary test for rational behaviour. A natural (non-binary) measure of the degree of rationality exhibited by the consumer is the minimum number of data points whose removal induces a rationalisable data-set.We study the computational complexity of the resultant consumer rationality problem in this paper. This problem is, in the worst case, equivalent (in terms of approximation) to the directed feedback vertex set problem. Our main result is to obtain an exact threshold on the number of commodities that separates easy cases and hard cases. Specifically, for two-commodity markets the consumer rationality problem is polynomial time solvable; we prove this via a reduction to the vertex cover problem on perfect graphs. For three-commodity markets, however, the problem is NP-complete; we prove thisusing a reduction from planar 3-SAT that is based upon oriented-disc drawings

    Meta-Kernelization using Well-Structured Modulators

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    Kernelization investigates exact preprocessing algorithms with performance guarantees. The most prevalent type of parameters used in kernelization is the solution size for optimization problems; however, also structural parameters have been successfully used to obtain polynomial kernels for a wide range of problems. Many of these parameters can be defined as the size of a smallest modulator of the given graph into a fixed graph class (i.e., a set of vertices whose deletion puts the graph into the graph class). Such parameters admit the construction of polynomial kernels even when the solution size is large or not applicable. This work follows up on the research on meta-kernelization frameworks in terms of structural parameters. We develop a class of parameters which are based on a more general view on modulators: instead of size, the parameters employ a combination of rank-width and split decompositions to measure structure inside the modulator. This allows us to lift kernelization results from modulator-size to more general parameters, hence providing smaller kernels. We show (i) how such large but well-structured modulators can be efficiently approximated, (ii) how they can be used to obtain polynomial kernels for any graph problem expressible in Monadic Second Order logic, and (iii) how they allow the extension of previous results in the area of structural meta-kernelization

    On Directed Feedback Vertex Set parameterized by treewidth

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    We study the Directed Feedback Vertex Set problem parameterized by the treewidth of the input graph. We prove that unless the Exponential Time Hypothesis fails, the problem cannot be solved in time 2o(tlogt)nO(1)2^{o(t\log t)}\cdot n^{\mathcal{O}(1)} on general directed graphs, where tt is the treewidth of the underlying undirected graph. This is matched by a dynamic programming algorithm with running time 2O(tlogt)nO(1)2^{\mathcal{O}(t\log t)}\cdot n^{\mathcal{O}(1)}. On the other hand, we show that if the input digraph is planar, then the running time can be improved to 2O(t)nO(1)2^{\mathcal{O}(t)}\cdot n^{\mathcal{O}(1)}.Comment: 20

    The Rotor-Router Model on Regular Trees

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    The rotor-router model is a deterministic analogue of random walk. It can be used to define a deterministic growth model analogous to internal DLA. We show that the set of occupied sites for this model on an infinite regular tree is a perfect ball whenever it can be, provided the initial rotor configuration is acyclic (that is, no two neighboring vertices have rotors pointing to one another). This is proved by defining the rotor-router group of a graph, which we show is isomorphic to the sandpile group. We also address the question of recurrence and transience: We give two rotor configurations on the infinite ternary tree, one for which chips exactly alternate escaping to infinity with returning to the origin, and one for which every chip returns to the origin. Further, we characterize the possible "escape sequences" for the ternary tree, that is, binary words a_1 ... a_n for which there exists a rotor configuration so that the k-th chip escapes to infinity if and only if a_k=1.Comment: v2 incorporates referee comments, clarifies that the results of section 2 apply also to multigraph

    Linearly edge-reinforced random walks

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    We review results on linearly edge-reinforced random walks. On finite graphs, the process has the same distribution as a mixture of reversible Markov chains. This has applications in Bayesian statistics and it has been used in studying the random walk on infinite graphs. On trees, one has a representation as a random walk in an independent random environment. We review recent results for the random walk on ladders: recurrence, a representation as a random walk in a random environment, and estimates for the position of the random walker.Comment: Published at http://dx.doi.org/10.1214/074921706000000103 in the IMS Lecture Notes--Monograph Series (http://www.imstat.org/publications/lecnotes.htm) by the Institute of Mathematical Statistics (http://www.imstat.org
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