132 research outputs found

    Operating System Concepts for Reconfigurable Computing: Review and Survey

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    One of the key future challenges for reconfigurable computing is to enable higher design productivity and a more easy way to use reconfigurable computing systems for users that are unfamiliar with the underlying concepts. One way of doing this is to provide standardization and abstraction, usually supported and enforced by an operating system. This article gives historical review and a summary on ideas and key concepts to include reconfigurable computing aspects in operating systems. The article also presents an overview on published and available operating systems targeting the area of reconfigurable computing. The purpose of this article is to identify and summarize common patterns among those systems that can be seen as de facto standard. Furthermore, open problems, not covered by these already available systems, are identified

    Efficient Algorithms for Online Task Placement on Runtime Partially Reconfigurable FPGA

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    Recent generations of FPGAs allow run-time partial reconfiguration. One of the challenging problems in such a multitasking systems is online placement of task. Many online task placement algorithms designed for such partially reconfigurable systems have been proposed to provide efficient and fast task placement. In this paper two different approaches are being used to place the incoming tasks. The first method is uses a run-length based representation that defines the vacant slots on the FPGA. This compact representation allows the algorithm to locate a vacant area suitable to accommodate the incoming task quickly. In the proposed FPGA model, the CLBs are numbered according to Peano Space filling curve model. The second approach is based on harmonic packing. Simulation experiments indicate that proposed techniques result in low ratio of task rejection compared to existing techniques

    Parallel and Distributed Computing

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    The 14 chapters presented in this book cover a wide variety of representative works ranging from hardware design to application development. Particularly, the topics that are addressed are programmable and reconfigurable devices and systems, dependability of GPUs (General Purpose Units), network topologies, cache coherence protocols, resource allocation, scheduling algorithms, peertopeer networks, largescale network simulation, and parallel routines and algorithms. In this way, the articles included in this book constitute an excellent reference for engineers and researchers who have particular interests in each of these topics in parallel and distributed computing

    Online scheduling for real-time multitasking on reconfigurable hardware devices

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    Nowadays the ever increasing algorithmic complexity of embedded applications requires the designers to turn towards heterogeneous and highly integrated systems denoted as SoC (System-on-a-Chip). These architectures may embed CPU-based processors, dedicated datapaths as well as recon gurable units. However, embedded SoCs are submitted to stringent requirements in terms of speed, size, cost, power consumption, throughput, etc. Therefore, new computing paradigms are required to ful l the constraints of the applications and the requirements of the architecture. Recon gurable Computing is a promising paradigm that provides probably the best trade-o between these requirements and constraints. Dynamically recon gurable architectures are their key enabling technology. They enable the hardware to adapt to the application at runtime. However, these architectures raise new challenges in SoC design. For example, on one hand, designing a system that takes advantage of dynamic recon guration is still very time consuming because of the lack of design methodologies and tools. On the other hand, scheduling hardware tasks di ers from classical software tasks scheduling on microprocessor or multiprocessors systems, as it bears a further complicated placement problem. This thesis deals with the problem of scheduling online real-time hardware tasks on Dynamically Recon gurable Hardware Devices (DRHWs). The problem is addressed from two angles : (i) Investigating novel algorithms for online real-time scheduling/placement on DRHWs. (ii) Scheduling/Placement algorithms library for RTOS-driven Design Space Exploration (DSE). Regarding the first point, the thesis proposes two main runtime-aware scheduling and placement techniques and assesses their suitability for online real-time scenarios. The first technique discusses the impact of synthesizing, at design time, several shapes and/or sizes per hardware task (denoted as multi-shape task), in order to ease the online scheduling process. The second technique combines a looking-ahead scheduling approach with a slots-based recon gurable areas management that relies on a 1D placement. The results show that in both techniques, the scheduling and placement quality is improved without signi cantly increasing the algorithm time complexity. Regarding the second point, in the process of designing SoCs embedding recon gurable parts, new design paradigms tend to explore and validate as early as possible, at system level, the architectural design space. Therefore, the RTOS (Real-Time Operating System) services that manage the recon gurable parts of the SoC can be re fined. In such a context, gathering numerous hardware tasks scheduling and placement algorithms of various complexity vs performance trade-o s in a kind of library is required. In this thesis, proposed algorithms in addition to some existing ones are purposely implemented in C++ language, in order to insure the compatibility with any C++/SystemC based SoC design methodology.EThOS - Electronic Theses Online ServiceGBUnited Kingdo

    Task scheduling and placement for reconfigurable devices

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    Partially reconfigurable devices allow the execution of different tasks at the same time, removing tasks when they finish and inserting new tasks when they arrive. This dissertation investigates scheduling and placing real-time tasks (tasks with deadline) on reconfigurable devices. One basic scheduler is the First-Fit scheduler. By allowing the First-Fit scheduler to retry tasks while they can satisfy their deadlines, we found that its performance can be enhanced to be better than other schedulers. We also proposed a placement idea based on partitioning the reconfigurable area into regions of various widths, assigning a task to a region based on its width. This idea has a similar rejection rate to a First-Fit scheduler that retries placing tasks and performs better than the First-Fit that does not retry tasks. Also, this regions-based scheduling method has a better running time. Managing how the space will be shared among tasks is a problems of interest. The main function of the free-space manager is to maintain information about the free space (areas not used by active tasks) after any placement or deletion of a task. Speed and efficiency of the free-space data structure are important as well as its effect on scheduler performance. We introduce the use of maximal horizontal strips and maximal vertical strips to represent free space. This resulted in a faster free space manager compared to what has been used in the area. Most researchers in the area of scheduling on reconfigurable devices assumed a homogeneous FPGA with only CLBs in the reconfigurable area. Most reconfigurable devices offered in the market, however, are not homogeneous but heterogeneous with other components between CLBs. We studied the effect of heterogeneity on the performance of schedulers designed for a homogeneous structure. We found that current schedulers result in worse performance when applied to a heterogeneous structure, but by simple modifications, we can apply them to a heterogeneous structure and achieve good performance. Consequently, the approach of studying homogeneous FPGAs is a valid one, as the scheduling ideas discovered there do carry over to heterogeneous FPGAs

    Embedded electronic systems driven by run-time reconfigurable hardware

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    Abstract This doctoral thesis addresses the design of embedded electronic systems based on run-time reconfigurable hardware technology –available through SRAM-based FPGA/SoC devices– aimed at contributing to enhance the life quality of the human beings. This work does research on the conception of the system architecture and the reconfiguration engine that provides to the FPGA the capability of dynamic partial reconfiguration in order to synthesize, by means of hardware/software co-design, a given application partitioned in processing tasks which are multiplexed in time and space, optimizing thus its physical implementation –silicon area, processing time, complexity, flexibility, functional density, cost and power consumption– in comparison with other alternatives based on static hardware (MCU, DSP, GPU, ASSP, ASIC, etc.). The design flow of such technology is evaluated through the prototyping of several engineering applications (control systems, mathematical coprocessors, complex image processors, etc.), showing a high enough level of maturity for its exploitation in the industry.Resumen Esta tesis doctoral abarca el diseño de sistemas electrónicos embebidos basados en tecnología hardware dinámicamente reconfigurable –disponible a través de dispositivos lógicos programables SRAM FPGA/SoC– que contribuyan a la mejora de la calidad de vida de la sociedad. Se investiga la arquitectura del sistema y del motor de reconfiguración que proporcione a la FPGA la capacidad de reconfiguración dinámica parcial de sus recursos programables, con objeto de sintetizar, mediante codiseño hardware/software, una determinada aplicación particionada en tareas multiplexadas en tiempo y en espacio, optimizando así su implementación física –área de silicio, tiempo de procesado, complejidad, flexibilidad, densidad funcional, coste y potencia disipada– comparada con otras alternativas basadas en hardware estático (MCU, DSP, GPU, ASSP, ASIC, etc.). Se evalúa el flujo de diseño de dicha tecnología a través del prototipado de varias aplicaciones de ingeniería (sistemas de control, coprocesadores aritméticos, procesadores de imagen, etc.), evidenciando un nivel de madurez viable ya para su explotación en la industria.Resum Aquesta tesi doctoral està orientada al disseny de sistemes electrònics empotrats basats en tecnologia hardware dinàmicament reconfigurable –disponible mitjançant dispositius lògics programables SRAM FPGA/SoC– que contribueixin a la millora de la qualitat de vida de la societat. S’investiga l’arquitectura del sistema i del motor de reconfiguració que proporcioni a la FPGA la capacitat de reconfiguració dinàmica parcial dels seus recursos programables, amb l’objectiu de sintetitzar, mitjançant codisseny hardware/software, una determinada aplicació particionada en tasques multiplexades en temps i en espai, optimizant així la seva implementació física –àrea de silici, temps de processat, complexitat, flexibilitat, densitat funcional, cost i potència dissipada– comparada amb altres alternatives basades en hardware estàtic (MCU, DSP, GPU, ASSP, ASIC, etc.). S’evalúa el fluxe de disseny d’aquesta tecnologia a través del prototipat de varies aplicacions d’enginyeria (sistemes de control, coprocessadors aritmètics, processadors d’imatge, etc.), demostrant un nivell de maduresa viable ja per a la seva explotació a la indústria

    A Co-Processor Approach for Efficient Java Execution in Embedded Systems

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    This thesis deals with a hardware accelerated Java virtual machine, named REALJava. The REALJava virtual machine is targeted for resource constrained embedded systems. The goal is to attain increased computational performance with reduced power consumption. While these objectives are often seen as trade-offs, in this context both of them can be attained simultaneously by using dedicated hardware. The target level of the computational performance of the REALJava virtual machine is initially set to be as fast as the currently available full custom ASIC Java processors. As a secondary goal all of the components of the virtual machine are designed so that the resulting system can be scaled to support multiple co-processor cores. The virtual machine is designed using the hardware/software co-design paradigm. The partitioning between the two domains is flexible, allowing customizations to the resulting system, for instance the floating point support can be omitted from the hardware in order to decrease the size of the co-processor core. The communication between the hardware and the software domains is encapsulated into modules. This allows the REALJava virtual machine to be easily integrated into any system, simply by redesigning the communication modules. Besides the virtual machine and the related co-processor architecture, several performance enhancing techniques are presented. These include techniques related to instruction folding, stack handling, method invocation, constant loading and control in time domain. The REALJava virtual machine is prototyped using three different FPGA platforms. The original pipeline structure is modified to suit the FPGA environment. The performance of the resulting Java virtual machine is evaluated against existing Java solutions in the embedded systems field. The results show that the goals are attained, both in terms of computational performance and power consumption. Especially the computational performance is evaluated thoroughly, and the results show that the REALJava is more than twice as fast as the fastest full custom ASIC Java processor. In addition to standard Java virtual machine benchmarks, several new Java applications are designed to both verify the results and broaden the spectrum of the tests.Siirretty Doriast

    CROSS-LAYER CUSTOMIZATION PLATFORM FOR LOW-POWER AND REAL-TIME EMBEDDED APPLICATIONS

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    Modern embedded applications have become increasingly complex and diverse in their functionalities and requirements. Data processing, communication and multimedia signal processing, real-time control and various other functionalities can often need to be implemented on the same System-on-Chip(SOC) platform. The significant power constraints and real-time guarantee requirements of these applications have become significant obstacles for the traditional embedded system design methodologies. The general-purpose computing microarchitectures of these platforms are designed to achieve good performance on average, which is far from optimal for any particular application. The system must always assume worst-case scenarios, which results in significant power inefficiencies and resource under-utilization. This dissertation introduces a cross-layer application-customizable embedded platform, which dynamically exploits application information and fine-tunes system components at system software and hardware layers. This is achieved with the close cooperation and seamless integration of the compiler, the operating system, and the hardware architecture. The compiler is responsible for extracting application regularities through static and profile-based analysis. The relevant application knowledge is propagated and utilized at run-time across the system layers through the judiciously introduced reconfigurability at both OS and hardware layers. The introduced framework comprehensively covers the fundamental subsystems of memory management and multi-tasking execution control
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