255 research outputs found

    GPS-denied multi-agent localization and terrain classification for autonomous parafoil systems

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    Guided airdrop parafoil systems depend on GPS for localization and landing. In some scenarios, GPS may be unreliable (jammed, spoofed, or disabled), or unavailable (indoor, or extraterrestrial environments). In the context of guided parafoils, landing locations for each system must be pre-programmed manually with global coordinates, which may be inaccurate or outdated, and offer no in-flight adaptability. Parafoil systems in particular have constrained motion, communication, and on-board computation and storage capabilities, and must operate in harsh conditions. These constraints necessitate a comprehensive approach to address the fundamental limitations of these systems when GPS cannot be used reliably. A novel and minimalist approach to visual navigation and multi-agent communication using semantic machine learning classification and geometric constraints is introduced. This approach enables localization and landing site identification for multiple communicating parafoil systems deployed in GPS-denied environments

    SEGMENTATION, RECOGNITION, AND ALIGNMENT OF COLLABORATIVE GROUP MOTION

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    Modeling and recognition of human motion in videos has broad applications in behavioral biometrics, content-based visual data analysis, security and surveillance, as well as designing interactive environments. Significant progress has been made in the past two decades by way of new models, methods, and implementations. In this dissertation, we focus our attention on a relatively less investigated sub-area called collaborative group motion analysis. Collaborative group motions are those that typically involve multiple objects, wherein the motion patterns of individual objects may vary significantly in both space and time, but the collective motion pattern of the ensemble allows characterization in terms of geometry and statistics. Therefore, the motions or activities of an individual object constitute local information. A framework to synthesize all local information into a holistic view, and to explicitly characterize interactions among objects, involves large scale global reasoning, and is of significant complexity. In this dissertation, we first review relevant previous contributions on human motion/activity modeling and recognition, and then propose several approaches to answer a sequence of traditional vision questions including 1) which of the motion elements among all are the ones relevant to a group motion pattern of interest (Segmentation); 2) what is the underlying motion pattern (Recognition); and 3) how two motion ensembles are similar and how we can 'optimally' transform one to match the other (Alignment). Our primary practical scenario is American football play, where the corresponding problems are 1) who are offensive players; 2) what are the offensive strategy they are using; and 3) whether two plays are using the same strategy and how we can remove the spatio-temporal misalignment between them due to internal or external factors. The proposed approaches discard traditional modeling paradigm but explore either concise descriptors, hierarchies, stochastic mechanism, or compact generative model to achieve both effectiveness and efficiency. In particular, the intrinsic geometry of the spaces of the involved features/descriptors/quantities is exploited and statistical tools are established on these nonlinear manifolds. These initial attempts have identified new challenging problems in complex motion analysis, as well as in more general tasks in video dynamics. The insights gained from nonlinear geometric modeling and analysis in this dissertation may hopefully be useful toward a broader class of computer vision applications

    Long-term localization of unmanned aerial vehicles based on 3D environment perception

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    Los vehículos aéreos no tripulados (UAVs por sus siglas en inglés, Unmanned Aerial Vehicles) se utilizan actualmente en innumerables aplicaciones civiles y comerciales, y la tendencia va en aumento. Su operación en espacios exteriores libres de obstáculos basada en GPS (del inglés Global Positioning System) puede ser considerada resuelta debido a la disponibilidad de productos comerciales con cierto grado de madurez. Sin embargo, algunas aplicaciones requieren su uso en espacios confinados o en interiores, donde las señales del GPS no están disponibles. Para permitir la introducción de robots aéreos de manera segura en zonas sin cobertura GPS, es necesario mejorar la fiabilidad en determinadas tecnologías clave para conseguir una operación robusta del sistema, tales como la localización, la evitación de obstáculos y la planificación de trayectorias. Actualmente, las técnicas existentes para la navegación autónoma de robots móviles en zonas sin GPS no son suficientemente fiables cuando se trata de robots aéreos, o no son robustas en el largo plazo. Esta tesis aborda el problema de la localización, proponiendo una metodología adecuada para robots aéreos que se mueven en un entorno tridimensional, utilizando para ello una combinación de medidas obtenidas a partir de varios sensores a bordo. Nos hemos centrado en la fusión de datos procedentes de tres tipos de sensores: imágenes y nubes de puntos adquiridas a partir de cámaras estéreo o de luz estructurada (RGB-D), medidas inerciales de una IMU (del inglés Inertial Measurement Unit) y distancias entre radiobalizas de tecnología UWB (del inglés Ultra Wide-Band) instaladas en el entorno y en la propia aeronave. La localización utiliza un mapa 3D del entorno, para el cual se presenta también un algoritmo de mapeado que explora las sinergias entre nubes de puntos y radiobalizas, con el fin de poder utilizar la metodología al completo en cualquier escenario dado. Las principales contribuciones de esta tesis doctoral se centran en una cuidadosa combinación de tecnologías para lograr una localización de UAVs en interiores válida para operaciones a largo plazo, de manera que sea robusta, fiable y eficiente computacionalmente. Este trabajo ha sido validado y demostrado durante los últimos cuatro años en el contexto de diferentes proyectos de investigación relacionados con la localización y estimación del estado de robots aéreos en zonas sin cobertura GPS. En particular en el proyecto European Robotics Challenges (EuRoC), en el que el autor participa en la competición entre las principales instituciones de investigación de Europa. Los resultados experimentales demuestran la viabilidad de la metodología completa, tanto en términos de precisión como en eficiencia computacional, probados a través de vuelos reales en interiores y siendo éstos validados con datos de un sistema de captura de movimiento.Unmanned Aerial Vehicles (UAVs) are currently used in countless civil and commercial applications, and the trend is rising. Outdoor obstacle-free operation based on Global Positioning System (GPS) can be generally assumed thanks to the availability of mature commercial products. However, some applications require their use in confined spaces or indoors, where GPS signals are not available. In order to allow for the safe introduction of autonomous aerial robots in GPS-denied areas, there is still a need for reliability in several key technologies to procure a robust operation, such as localization, obstacle avoidance and planning. Existing approaches for autonomous navigation in GPS-denied areas are not robust enough when it comes to aerial robots, or fail in long-term operation. This dissertation handles the localization problem, proposing a methodology suitable for aerial robots moving in a Three Dimensional (3D) environment using a combination of measurements from a variety of on-board sensors. We have focused on fusing three types of sensor data: images and 3D point clouds acquired from stereo or structured light cameras, inertial information from an on-board Inertial Measurement Unit (IMU), and distance measurements to several Ultra Wide-Band (UWB) radio beacons installed in the environment. The overall approach makes use of a 3D map of the environment, for which a mapping method that exploits the synergies between point clouds and radio-based sensing is also presented, in order to be able to use the whole methodology in any given scenario. The main contributions of this dissertation focus on a thoughtful combination of technologies in order to achieve robust, reliable and computationally efficient long-term localization of UAVs in indoor environments. This work has been validated and demonstrated for the past four years in the context of different research projects related to the localization and state estimation of aerial robots in GPS-denied areas. In particular the European Robotics Challenges (EuRoC) project, in which the author is participating in the competition among top research institutions in Europe. Experimental results demonstrate the feasibility of our full approach, both in accuracy and computational efficiency, which is tested through real indoor flights and validated with data from a motion capture system

    Tracking moving objects in surveillance video

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    The thesis looks at approaches to the detection and tracking of potential objects of interest in surveillance video. The aim was to investigate and develop methods that might be suitable for eventual application through embedded software, running on a fixed-point processor, in analytics capable cameras. The work considers common approaches to object detection and representation, seeking out those that offer the necessary computational economy and the potential to be able to cope with constraints such as low frame rate due to possible limited processor time, or weak chromatic content that can occur in some typical surveillance contexts. The aim is for probabilistic tracking of objects rather than simple concatenation of frame by frame detections. This involves using recursive Bayesian estimation. The particle filter is a technique for implementing such a recursion and so it is examined in the context of both single target and combined multi-target tracking. A detailed examination of the operation of the single target tracking particle filter shows that objects can be tracked successfully using a relatively simple structured grey-scale histogram representation. It is shown that basic components of the particle filter can be simplified without loss in tracking quality. An analysis brings out the relationships between commonly used target representation distance measures and shows that in the context of the particle filter there is little to choose between them. With the correct choice of parameters, the simplest and computationally economic distance measure performs well. The work shows how to make that correct choice. Similarly, it is shown that a simple measurement likelihood function can be used in place of the more ubiquitous Gaussian. The important step of target state estimation is examined. The standard weighted mean approach is rejected, a recently proposed maximum a posteriori approach is shown to be not suitable in the context of the work, and a practical alternative is developed. Two methods are presented for tracker initialization. One of them is a simplification of an existing published method, the other is a novel approach. The aim is to detect trackable objects as they enter the scene, extract trackable features, then actively follow those features through subsequent frames. The multi-target tracking problem is then posed as one of management of multiple independent trackers
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