14,159 research outputs found

    From Data Topology to a Modular Classifier

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    This article describes an approach to designing a distributed and modular neural classifier. This approach introduces a new hierarchical clustering that enables one to determine reliable regions in the representation space by exploiting supervised information. A multilayer perceptron is then associated with each of these detected clusters and charged with recognizing elements of the associated cluster while rejecting all others. The obtained global classifier is comprised of a set of cooperating neural networks and completed by a K-nearest neighbor classifier charged with treating elements rejected by all the neural networks. Experimental results for the handwritten digit recognition problem and comparison with neural and statistical nonmodular classifiers are given

    A cooperative approach for distributed task execution in autonomic clouds

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    Virtualization and distributed computing are two key pillars that guarantee scalability of applications deployed in the Cloud. In Autonomous Cooperative Cloud-based Platforms, autonomous computing nodes cooperate to offer a PaaS Cloud for the deployment of user applications. Each node must allocate the necessary resources for customer applications to be executed with certain QoS guarantees. If the QoS of an application cannot be guaranteed a node has mainly two options: to allocate more resources (if it is possible) or to rely on the collaboration of other nodes. Making a decision is not trivial since it involves many factors (e.g. the cost of setting up virtual machines, migrating applications, discovering collaborators). In this paper we present a model of such scenarios and experimental results validating the convenience of cooperative strategies over selfish ones, where nodes do not help each other. We describe the architecture of the platform of autonomous clouds and the main features of the model, which has been implemented and evaluated in the DEUS discrete-event simulator. From the experimental evaluation, based on workload data from the Google Cloud Backend, we can conclude that (modulo our assumptions and simplifications) the performance of a volunteer cloud can be compared to that of a Google Cluster

    \u3cem\u3eGRASP News\u3c/em\u3e, Volume 8, Number 1

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    A report of the General Robotics and Active Sensory Perception (GRASP) Laboratory. Edited by Thomas Lindsay

    GRASP News Volume 9, Number 1

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    A report of the General Robotics and Active Sensory Perception (GRASP) Laboratory

    \u3cem\u3eGRASP News\u3c/em\u3e: Volume 9, Number 1

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    The past year at the GRASP Lab has been an exciting and productive period. As always, innovation and technical advancement arising from past research has lead to unexpected questions and fertile areas for new research. New robots, new mobile platforms, new sensors and cameras, and new personnel have all contributed to the breathtaking pace of the change. Perhaps the most significant change is the trend towards multi-disciplinary projects, most notable the multi-agent project (see inside for details on this, and all the other new and on-going projects). This issue of GRASP News covers the developments for the year 1992 and the first quarter of 1993

    Adaptive and learning-based formation control of swarm robots

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    Autonomous aerial and wheeled mobile robots play a major role in tasks such as search and rescue, transportation, monitoring, and inspection. However, these operations are faced with a few open challenges including robust autonomy, and adaptive coordination based on the environment and operating conditions, particularly in swarm robots with limited communication and perception capabilities. Furthermore, the computational complexity increases exponentially with the number of robots in the swarm. This thesis examines two different aspects of the formation control problem. On the one hand, we investigate how formation could be performed by swarm robots with limited communication and perception (e.g., Crazyflie nano quadrotor). On the other hand, we explore human-swarm interaction (HSI) and different shared-control mechanisms between human and swarm robots (e.g., BristleBot) for artistic creation. In particular, we combine bio-inspired (i.e., flocking, foraging) techniques with learning-based control strategies (using artificial neural networks) for adaptive control of multi- robots. We first review how learning-based control and networked dynamical systems can be used to assign distributed and decentralized policies to individual robots such that the desired formation emerges from their collective behavior. We proceed by presenting a novel flocking control for UAV swarm using deep reinforcement learning. We formulate the flocking formation problem as a partially observable Markov decision process (POMDP), and consider a leader-follower configuration, where consensus among all UAVs is used to train a shared control policy, and each UAV performs actions based on the local information it collects. In addition, to avoid collision among UAVs and guarantee flocking and navigation, a reward function is added with the global flocking maintenance, mutual reward, and a collision penalty. We adapt deep deterministic policy gradient (DDPG) with centralized training and decentralized execution to obtain the flocking control policy using actor-critic networks and a global state space matrix. In the context of swarm robotics in arts, we investigate how the formation paradigm can serve as an interaction modality for artists to aesthetically utilize swarms. In particular, we explore particle swarm optimization (PSO) and random walk to control the communication between a team of robots with swarming behavior for musical creation
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