1,231 research outputs found
Complexity Theory, Game Theory, and Economics: The Barbados Lectures
This document collects the lecture notes from my mini-course "Complexity
Theory, Game Theory, and Economics," taught at the Bellairs Research Institute
of McGill University, Holetown, Barbados, February 19--23, 2017, as the 29th
McGill Invitational Workshop on Computational Complexity.
The goal of this mini-course is twofold: (i) to explain how complexity theory
has helped illuminate several barriers in economics and game theory; and (ii)
to illustrate how game-theoretic questions have led to new and interesting
complexity theory, including recent several breakthroughs. It consists of two
five-lecture sequences: the Solar Lectures, focusing on the communication and
computational complexity of computing equilibria; and the Lunar Lectures,
focusing on applications of complexity theory in game theory and economics. No
background in game theory is assumed.Comment: Revised v2 from December 2019 corrects some errors in and adds some
recent citations to v1 Revised v3 corrects a few typos in v
Quantum inspired algorithms for learning and control of stochastic systems
Motivated by the limitations of the current reinforcement learning and optimal control techniques, this dissertation proposes quantum theory inspired algorithms for learning and control of both single-agent and multi-agent stochastic systems.
A common problem encountered in traditional reinforcement learning techniques is the exploration-exploitation trade-off. To address the above issue an action selection procedure inspired by a quantum search algorithm called Grover\u27s iteration is developed. This procedure does not require an explicit design parameter to specify the relative frequency of explorative/exploitative actions.
The second part of this dissertation extends the powerful adaptive critic design methodology to solve finite horizon stochastic optimal control problems. To numerically solve the stochastic Hamilton Jacobi Bellman equation, which characterizes the optimal expected cost function, large number of trajectory samples are required. The proposed methodology overcomes the above difficulty by using the path integral control formulation to adaptively sample trajectories of importance.
The third part of this dissertation presents two quantum inspired coordination models to dynamically assign targets to agents operating in a stochastic environment. The first approach uses a quantum decision theory model that explains irrational action choices in human decision making. The second approach uses a quantum game theory model that exploits the quantum mechanical phenomena \u27entanglement\u27 to increase individual pay-off in multi-player games. The efficiency and scalability of the proposed coordination models are demonstrated through simulations of a large scale multi-agent system --Abstract, page iii
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Understanding Model-Based Reinforcement Learning and its Application in Safe Reinforcement Learning
Model-based reinforcement learning algorithms have been shown to achieve successful results on various continuous control benchmarks, but the understanding of model-based methods is limited. We try to interpret how model-based method works through novel experiments on state-of-the-art algorithms with an emphasis on the model learning part. We evaluate the role of the model learning in policy optimization and propose methods to learn a more accurate model. With a better understanding of model-based reinforcement learning, we then apply model-based methods to solve safe reinforcement learning (RL) problems with near-zero violation of hard constraints throughout training. Drawing an analogy with how humans and animals learn to perform safe actions, we break down the safe RL problem into three stages. First, we train agents in a constraint-free environment to learn a performant policy for reaching high rewards, and simultaneously learn a model of the dynamics. Second, we use model-based methods to plan safe actions and train a safeguarding policy from these actions through imitation. Finally, we propose a factored framework to train an overall policy that mixes the performant policy and the safeguarding policy. This three-step curriculum ensures near-zero violation of safety constraints at all times. As an advantage of model-based method, the sample complexity required at the second and third steps of the process is significantly lower than model-free methods and can enable online safe learning. We demonstrate the effectiveness of our methods in various continuous control problems and analyze the advantages over state-of-the-art approaches
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