654 research outputs found

    Improved Rejection Penalty Algorithm with Multiprocessor Rejection Technique

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    This paper deals with multiprocessor scheduling with rejection technique where each job is provided with processing time and a given penalty cost. If the job satisfies the acceptance condition, it will schedule in the least loaded identical parallel machine else job is rejected. In this way its penalty cost is calculated. Our objective is to minimize the makespan of the scheduled job and to minimize the sum of the penalties of rejected jobs. We have merged ‘CHOOSE ‘and ‘REJECTION PENALTY’ algorithm to reduce the sum of penalties cost and makespan. Our proposed ‘Improved Reject penalty algorithm’ reduce competitive ratio, which in turn enhances the efficiency of the on-line algorithm. By applying our new on-line technique, we got the lower bound of our algorithm is is 1.286 which is far better from the existing algorithms whose competitive ratio is at 1.819. In our approach we have consider non-preemption scheduling technique

    Acta Cybernetica : Volume 19. Number 1.

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    Faster inference from state space models via GPU computing

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    Funding: C.F.-J. is funded via a doctoral scholarship from the University of St Andrews, School of Mathematics and Statistics.Inexpensive Graphics Processing Units (GPUs) offer the potential to greatly speed up computation by employing their massively parallel architecture to perform arithmetic operations more efficiently. Population dynamics models are important tools in ecology and conservation. Modern Bayesian approaches allow biologically realistic models to be constructed and fitted to multiple data sources in an integrated modelling framework based on a class of statistical models called state space models. However, model fitting is often slow, requiring hours to weeks of computation. We demonstrate the benefits of GPU computing using a model for the population dynamics of British grey seals, fitted with a particle Markov chain Monte Carlo algorithm. Speed-ups of two orders of magnitude were obtained for estimations of the log-likelihood, compared to a traditional ‘CPU-only’ implementation, allowing for an accurate method of inference to be used where this was previously too computationally expensive to be viable. GPU computing has enormous potential, but one barrier to further adoption is a steep learning curve, due to GPUs' unique hardware architecture. We provide a detailed description of hardware and software setup, and our case study provides a template for other similar applications. We also provide a detailed tutorial-style description of GPU hardware architectures, and examples of important GPU-specific programming practices.Publisher PDFPeer reviewe

    Dynamic Resource Allocation in Embedded, High-Performance and Cloud Computing

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    The availability of many-core computing platforms enables a wide variety of technical solutions for systems across the embedded, high-performance and cloud computing domains. However, large scale manycore systems are notoriously hard to optimise. Choices regarding resource allocation alone can account for wide variability in timeliness and energy dissipation (up to several orders of magnitude). Dynamic Resource Allocation in Embedded, High-Performance and Cloud Computing covers dynamic resource allocation heuristics for manycore systems, aiming to provide appropriate guarantees on performance and energy efficiency. It addresses different types of systems, aiming to harmonise the approaches to dynamic allocation across the complete spectrum between systems with little flexibility and strict real-time guarantees all the way to highly dynamic systems with soft performance requirements. Technical topics presented in the book include: Load and Resource Models Admission Control Feedback-based Allocation and Optimisation Search-based Allocation Heuristics Distributed Allocation based on Swarm Intelligence Value-Based Allocation Each of the topics is illustrated with examples based on realistic computational platforms such as Network-on-Chip manycore processors, grids and private cloud environments.Note.-- EUR 6,000 BPC fee funded by the EC FP7 Post-Grant Open Access Pilo
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