10,270 research outputs found

    A high performance hardware architecture for one bit transform based motion estimation

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    Motion Estimation (ME) is the most computationally intensive part of video compression and video enhancement systems. One bit transform (IBT) based ME algorithms have low computational complexity. Therefore, in this paper, we propose a high performance systolic hardware architecture for IBT based ME. The proposed hardware performs full search ME for 4 Macroblocks in parallel and it is the fastest IBT based ME hardware reported in the literature. In addition, it uses less on-chip memory than the previous IBT based ME hardware by using a novel data reuse scheme and memory organization. The proposed hardware is implemented in Verilog HDL. It consumes %34 of the slices in a Xilinx XC2VP30-7 FPGA. It works at 115 MHz in the same FPGA and is capable of processing 50 1920x1080 full High Definition frames per second. Therefore, it can be used in consumer electronics products that require real-time video processing or compression

    Implementation of Dynamic Frequency Controlled Parallel-Pixel Processing System

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    The main objective of this work is to develop an effective hardware system that respond to a run-time power constraint. These are handled on FPGAs by Dynamic Frequency Control (DFC) for the management of digital image and video processing architectures. In proposed design, the DFC is handled by utilising minimum resources. The pixel-processor architecture designed here is based on the implementation of single-pixel gamma correction operation. Here, the power and performance in-terms of throughput are constraints of digital image depend on the frequency of operations and number of pixel processing cores. The dynamic frequency controlled parallel-pixel processor is implemented on Virtex-6 FPGA’s and parallel-pixel processor architecture is verified by using System Generator

    An energy-aware system-on-chip architecture for intra prediction in HEVC standard

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    High resolution 4K and 8K are becoming the more used in video applications. Those resolutions are well supported in the new HEVC standard. Thus, embedded solutions such as development of dedicated ystems-On-Chips (SOC) to accelerate video processing on one chip instead of only software solutions are commendable. This paper proposes a novel parallel and high efficient hardware accelerator for the intra prediction block. This accelerator achieves a high-speed treatment due to pipelined processing units and parallel shaped architecture. The complexity of memory access is also reduced thanks to the proposed design with less increased power consumption. The implementation was performed on the 7 Series FPGA 28 nm technology resources on Zynq-7000 and results show, that the proposed architecture takes 16520 LUTs and can reach 143.65 MHz as a maximum frequency and it is able to support the throughput of 3840Ɨ2160 sequence at 90 frames per second

    Real-time human action recognition on an embedded, reconfigurable video processing architecture

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    Copyright @ 2008 Springer-Verlag.In recent years, automatic human motion recognition has been widely researched within the computer vision and image processing communities. Here we propose a real-time embedded vision solution for human motion recognition implemented on a ubiquitous device. There are three main contributions in this paper. Firstly, we have developed a fast human motion recognition system with simple motion features and a linear Support Vector Machine (SVM) classifier. The method has been tested on a large, public human action dataset and achieved competitive performance for the temporal template (eg. ā€œmotion history imageā€) class of approaches. Secondly, we have developed a reconfigurable, FPGA based video processing architecture. One advantage of this architecture is that the system processing performance can be reconfiured for a particular application, with the addition of new or replicated processing cores. Finally, we have successfully implemented a human motion recognition system on this reconfigurable architecture. With a small number of human actions (hand gestures), this stand-alone system is performing reliably, with an 80% average recognition rate using limited training data. This type of system has applications in security systems, man-machine communications and intelligent environments.DTI and Broadcom Ltd

    FPGA implementation of real-time human motion recognition on a reconfigurable video processing architecture

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    In recent years, automatic human motion recognition has been widely researched within the computer vision and image processing communities. Here we propose a real-time embedded vision solution for human motion recognition implemented on a ubiquitous device. There are three main contributions in this paper. Firstly, we have developed a fast human motion recognition system with simple motion features and a linear Support Vector Machine(SVM) classifier. The method has been tested on a large, public human action dataset and achieved competitive performance for the temporal template (eg. ``motion history image") class of approaches. Secondly, we have developed a reconfigurable, FPGA based video processing architecture. One advantage of this architecture is that the system processing performance can be reconfigured for a particular application, with the addition of new or replicated processing cores. Finally, we have successfully implemented a human motion recognition system on this reconfigurable architecture. With a small number of human actions (hand gestures), this stand-alone system is performing reliably, with an 80% average recognition rate using limited training data. This type of system has applications in security systems, man-machine communications and intelligent environments

    Accelerated hardware video object segmentation: From foreground detection to connected components labelling

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    This is the preprint version of the Article - Copyright @ 2010 ElsevierThis paper demonstrates the use of a single-chip FPGA for the segmentation of moving objects in a video sequence. The system maintains highly accurate background models, and integrates the detection of foreground pixels with the labelling of objects using a connected components algorithm. The background models are based on 24-bit RGB values and 8-bit gray scale intensity values. A multimodal background differencing algorithm is presented, using a single FPGA chip and four blocks of RAM. The real-time connected component labelling algorithm, also designed for FPGA implementation, run-length encodes the output of the background subtraction, and performs connected component analysis on this representation. The run-length encoding, together with other parts of the algorithm, is performed in parallel; sequential operations are minimized as the number of run-lengths are typically less than the number of pixels. The two algorithms are pipelined together for maximum efficiency

    A novel system architecture for real-time low-level vision

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    A novel system architecture that exploits the spatial locality in memory access that is found in most low-level vision algorithms is presented. A real-time feature selection system is used to exemplify the underlying ideas, and an implementation based on commercially available Field Programmable Gate Arrays (FPGAā€™s) and synchronous SRAM memory devices is proposed. The peak memory access rate of a system based on this architecture is estimated at 2.88 G-Bytes/s, which represents a four to five times improvement with respect to existing reconfigurable computers
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