2,959 research outputs found

    A trivariate interpolation algorithm using a cube-partition searching procedure

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    In this paper we propose a fast algorithm for trivariate interpolation, which is based on the partition of unity method for constructing a global interpolant by blending local radial basis function interpolants and using locally supported weight functions. The partition of unity algorithm is efficiently implemented and optimized by connecting the method with an effective cube-partition searching procedure. More precisely, we construct a cube structure, which partitions the domain and strictly depends on the size of its subdomains, so that the new searching procedure and, accordingly, the resulting algorithm enable us to efficiently deal with a large number of nodes. Complexity analysis and numerical experiments show high efficiency and accuracy of the proposed interpolation algorithm

    A Framework for Developing Real-Time OLAP algorithm using Multi-core processing and GPU: Heterogeneous Computing

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    The overwhelmingly increasing amount of stored data has spurred researchers seeking different methods in order to optimally take advantage of it which mostly have faced a response time problem as a result of this enormous size of data. Most of solutions have suggested materialization as a favourite solution. However, such a solution cannot attain Real- Time answers anyhow. In this paper we propose a framework illustrating the barriers and suggested solutions in the way of achieving Real-Time OLAP answers that are significantly used in decision support systems and data warehouses

    Data Mining

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    Finding Pairwise Intersections Inside a Query Range

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    We study the following problem: preprocess a set O of objects into a data structure that allows us to efficiently report all pairs of objects from O that intersect inside an axis-aligned query range Q. We present data structures of size O(n(polylogn))O(n({\rm polylog} n)) and with query time O((k+1)(polylogn))O((k+1)({\rm polylog} n)) time, where k is the number of reported pairs, for two classes of objects in the plane: axis-aligned rectangles and objects with small union complexity. For the 3-dimensional case where the objects and the query range are axis-aligned boxes in R^3, we present a data structures of size O(nn(polylogn))O(n\sqrt{n}({\rm polylog} n)) and query time O((n+k)(polylogn))O((\sqrt{n}+k)({\rm polylog} n)). When the objects and query are fat, we obtain O((k+1)(polylogn))O((k+1)({\rm polylog} n)) query time using O(n(polylogn))O(n({\rm polylog} n)) storage

    Partial-sum queries in OLAP data cubes using covering codes

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    A partial-sum query obtains the summation over a set of specified cells of a data cube. We establish a connection between the covering problem in the theory of error-correcting codes and the partial-sum problem and use this connection to devise algorithms for the partial-sum problem with efficient space-time trade-offs. For example, using our algorithms, with 44 percent additional storage, the query response time can be improved by about 12 percent; by roughly doubling the storage requirement, the query response time can be improved by about 34 percent

    Multidimensional Range Queries on Modern Hardware

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    Range queries over multidimensional data are an important part of database workloads in many applications. Their execution may be accelerated by using multidimensional index structures (MDIS), such as kd-trees or R-trees. As for most index structures, the usefulness of this approach depends on the selectivity of the queries, and common wisdom told that a simple scan beats MDIS for queries accessing more than 15%-20% of a dataset. However, this wisdom is largely based on evaluations that are almost two decades old, performed on data being held on disks, applying IO-optimized data structures, and using single-core systems. The question is whether this rule of thumb still holds when multidimensional range queries (MDRQ) are performed on modern architectures with large main memories holding all data, multi-core CPUs and data-parallel instruction sets. In this paper, we study the question whether and how much modern hardware influences the performance ratio between index structures and scans for MDRQ. To this end, we conservatively adapted three popular MDIS, namely the R*-tree, the kd-tree, and the VA-file, to exploit features of modern servers and compared their performance to different flavors of parallel scans using multiple (synthetic and real-world) analytical workloads over multiple (synthetic and real-world) datasets of varying size, dimensionality, and skew. We find that all approaches benefit considerably from using main memory and parallelization, yet to varying degrees. Our evaluation indicates that, on current machines, scanning should be favored over parallel versions of classical MDIS even for very selective queries

    An O(1) Solution to the Prefix Sum Problem on a Specialized Memory Architecture

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    In this paper we study the Prefix Sum problem introduced by Fredman. We show that it is possible to perform both update and retrieval in O(1) time simultaneously under a memory model in which individual bits may be shared by several words. We also show that two variants (generalizations) of the problem can be solved optimally in Θ(lgN)\Theta(\lg N) time under the comparison based model of computation.Comment: 12 page
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