5,239 research outputs found

    Towards a High-Level Implementation of Execution Primitives for Unrestricted, Independent And-Parallelism

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    Most efficient implementations of parallel logic programming rely on complex low-level machinery which is arguably difficult to implement and modify. We explore an alternative approach aimed at taming that complexity by raising core parts of the implementation to the source language level for the particular case of and-parallellism. We handle a significant portion of the parallel implementation at the Prolog level with the help of a comparatively small number of concurrency.related primitives which take case of lower-level tasks such as locking, thread management, stack set management, etc. The approach does not eliminate altogether modifications to the abstract machine, but it does greatly simplify them and it also facilitates experimenting with different alternatives. We show how this approach allows implementing both restricted and unrestricted (i.e., non fork-join) parallelism. Preliminary esperiments show thay the performance safcrifieced is reasonable, although granularity of unrestricted parallelism contributes to better observed speedups

    Towards high-level execution primitives for and-parallelism: preliminary results

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    Most implementations of parallel logic programming rely on complex low-level machinery which is arguably difflcult to implement and modify. We explore an alternative approach aimed at taming that complexity by raising core parts of the implementation to the source language level for the particular case of and-parallelism. Therefore, we handle a signiflcant portion of the parallel implementation mechanism at the Prolog level with the help of a comparatively small number of concurrency-related primitives which take care of lower-level tasks such as locking, thread management, stack set management, etc. The approach does not eliminate altogether modiflcations to the abstract machine, but it does greatly simplify them and it also facilitates experimenting with different alternatives. We show how this approach allows implementing both restricted and unrestricted (i.e., non fork-join) parallelism. Preliminary experiments show that the amount of performance sacriflced is reasonable, although granularity control is required in some cases. Also, we observe that the availability of unrestricted parallelism contributes to better observed speedups

    &ACE: A high-performance parallel prolog system

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    In recent years a lot of research has been invested in parallel processing of numerical applications. However, parallel processing of Symbolic and AI applications has received less attention. This paper presents a system for parallel symbolic computitig, narned ACE, based on the logic programming paradigm. ACE is a computational model for the full Prolog language, capable of exploiting Or-parall< lism and Independent And-parallelism. In this paper vve focus on the implementation of the and-parallel part of the ACE system (ralled &ACE) on a shared memory multiprocessor, d< scribing its organization, some optimizations, and presenting some performance figures, proving the abilhy of &ACE to efficiently exploit parallelism

    MADNESS: A Multiresolution, Adaptive Numerical Environment for Scientific Simulation

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    MADNESS (multiresolution adaptive numerical environment for scientific simulation) is a high-level software environment for solving integral and differential equations in many dimensions that uses adaptive and fast harmonic analysis methods with guaranteed precision based on multiresolution analysis and separated representations. Underpinning the numerical capabilities is a powerful petascale parallel programming environment that aims to increase both programmer productivity and code scalability. This paper describes the features and capabilities of MADNESS and briefly discusses some current applications in chemistry and several areas of physics

    Zeno machines and hypercomputation

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    This paper reviews the Church-Turing Thesis (or rather, theses) with reference to their origin and application and considers some models of "hypercomputation", concentrating on perhaps the most straight-forward option: Zeno machines (Turing machines with accelerating clock). The halting problem is briefly discussed in a general context and the suggestion that it is an inevitable companion of any reasonable computational model is emphasised. It is hinted that claims to have "broken the Turing barrier" could be toned down and that the important and well-founded role of Turing computability in the mathematical sciences stands unchallenged.Comment: 11 pages. First submitted in December 2004, substantially revised in July and in November 2005. To appear in Theoretical Computer Scienc

    Report from the MPP Working Group to the NASA Associate Administrator for Space Science and Applications

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    NASA's Office of Space Science and Applications (OSSA) gave a select group of scientists the opportunity to test and implement their computational algorithms on the Massively Parallel Processor (MPP) located at Goddard Space Flight Center, beginning in late 1985. One year later, the Working Group presented its report, which addressed the following: algorithms, programming languages, architecture, programming environments, the way theory relates, and performance measured. The findings point to a number of demonstrated computational techniques for which the MPP architecture is ideally suited. For example, besides executing much faster on the MPP than on conventional computers, systolic VLSI simulation (where distances are short), lattice simulation, neural network simulation, and image problems were found to be easier to program on the MPP's architecture than on a CYBER 205 or even a VAX. The report also makes technical recommendations covering all aspects of MPP use, and recommendations concerning the future of the MPP and machines based on similar architectures, expansion of the Working Group, and study of the role of future parallel processors for space station, EOS, and the Great Observatories era

    Improving the efficiency of nondeterministic indepemndent and-parallel systems

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    We present the design and implementation of the and-parallel component of ACE. ACE is a computational model for the full Prolog language that simultaneously exploits both or-parallelism and independent and-parallelism. A high performance implementation of the ACE model has been realized and its performance reported in this paper. We discuss how some of the standard problems which appear when implementing and-parallel systems are solved in ACE. We then propose a number of optimizations aimed at reducing the overheads and the increased memory consumption which occur in such systems when using previously proposed solutions. Finally, we present results from an implementation of ACE which includes the optimizations proposed. The results show that ACE exploits and-parallelism with high efficiency and high speedups. Furthermore, they also show that the proposed optimizations, which are applicable to many other and-parallel systems, significantly decrease memory consumption and increase speedups and absolute performance both in forwards execution and during backtracking
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