131,705 research outputs found
Parallel Processing of Large Graphs
More and more large data collections are gathered worldwide in various IT
systems. Many of them possess the networked nature and need to be processed and
analysed as graph structures. Due to their size they require very often usage
of parallel paradigm for efficient computation. Three parallel techniques have
been compared in the paper: MapReduce, its map-side join extension and Bulk
Synchronous Parallel (BSP). They are implemented for two different graph
problems: calculation of single source shortest paths (SSSP) and collective
classification of graph nodes by means of relational influence propagation
(RIP). The methods and algorithms are applied to several network datasets
differing in size and structural profile, originating from three domains:
telecommunication, multimedia and microblog. The results revealed that
iterative graph processing with the BSP implementation always and
significantly, even up to 10 times outperforms MapReduce, especially for
algorithms with many iterations and sparse communication. Also MapReduce
extension based on map-side join usually noticeably presents better efficiency,
although not as much as BSP. Nevertheless, MapReduce still remains the good
alternative for enormous networks, whose data structures do not fit in local
memories.Comment: Preprint submitted to Future Generation Computer System
Theoretically Efficient Parallel Graph Algorithms Can Be Fast and Scalable
There has been significant recent interest in parallel graph processing due
to the need to quickly analyze the large graphs available today. Many graph
codes have been designed for distributed memory or external memory. However,
today even the largest publicly-available real-world graph (the Hyperlink Web
graph with over 3.5 billion vertices and 128 billion edges) can fit in the
memory of a single commodity multicore server. Nevertheless, most experimental
work in the literature report results on much smaller graphs, and the ones for
the Hyperlink graph use distributed or external memory. Therefore, it is
natural to ask whether we can efficiently solve a broad class of graph problems
on this graph in memory.
This paper shows that theoretically-efficient parallel graph algorithms can
scale to the largest publicly-available graphs using a single machine with a
terabyte of RAM, processing them in minutes. We give implementations of
theoretically-efficient parallel algorithms for 20 important graph problems. We
also present the optimizations and techniques that we used in our
implementations, which were crucial in enabling us to process these large
graphs quickly. We show that the running times of our implementations
outperform existing state-of-the-art implementations on the largest real-world
graphs. For many of the problems that we consider, this is the first time they
have been solved on graphs at this scale. We have made the implementations
developed in this work publicly-available as the Graph-Based Benchmark Suite
(GBBS).Comment: This is the full version of the paper appearing in the ACM Symposium
on Parallelism in Algorithms and Architectures (SPAA), 201
Efficient Subgraph Matching on Billion Node Graphs
The ability to handle large scale graph data is crucial to an increasing
number of applications. Much work has been dedicated to supporting basic graph
operations such as subgraph matching, reachability, regular expression
matching, etc. In many cases, graph indices are employed to speed up query
processing. Typically, most indices require either super-linear indexing time
or super-linear indexing space. Unfortunately, for very large graphs,
super-linear approaches are almost always infeasible. In this paper, we study
the problem of subgraph matching on billion-node graphs. We present a novel
algorithm that supports efficient subgraph matching for graphs deployed on a
distributed memory store. Instead of relying on super-linear indices, we use
efficient graph exploration and massive parallel computing for query
processing. Our experimental results demonstrate the feasibility of performing
subgraph matching on web-scale graph data.Comment: VLDB201
Parallel distributed algorithms of the beta-model of the small world graphs
The research goal is to develop a large-scale agent-based simulation environment to support implementations of Internet simulation applications.The Small Worlds (SW) graphs are used to model Web sites and social networks of Internet users. Each vertex represents the identity of a simple agent. In order to cope with scalability issues, we have to consider distributed parallel
processing. The focus of this paper is to present two parallel-distributed algorithms for the construction of a particular type of SW graph called Beta-model. The first algorithm serializes the graph construction, while the second constructs the graph in parallel
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