131,705 research outputs found

    Parallel Processing of Large Graphs

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    More and more large data collections are gathered worldwide in various IT systems. Many of them possess the networked nature and need to be processed and analysed as graph structures. Due to their size they require very often usage of parallel paradigm for efficient computation. Three parallel techniques have been compared in the paper: MapReduce, its map-side join extension and Bulk Synchronous Parallel (BSP). They are implemented for two different graph problems: calculation of single source shortest paths (SSSP) and collective classification of graph nodes by means of relational influence propagation (RIP). The methods and algorithms are applied to several network datasets differing in size and structural profile, originating from three domains: telecommunication, multimedia and microblog. The results revealed that iterative graph processing with the BSP implementation always and significantly, even up to 10 times outperforms MapReduce, especially for algorithms with many iterations and sparse communication. Also MapReduce extension based on map-side join usually noticeably presents better efficiency, although not as much as BSP. Nevertheless, MapReduce still remains the good alternative for enormous networks, whose data structures do not fit in local memories.Comment: Preprint submitted to Future Generation Computer System

    Theoretically Efficient Parallel Graph Algorithms Can Be Fast and Scalable

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    There has been significant recent interest in parallel graph processing due to the need to quickly analyze the large graphs available today. Many graph codes have been designed for distributed memory or external memory. However, today even the largest publicly-available real-world graph (the Hyperlink Web graph with over 3.5 billion vertices and 128 billion edges) can fit in the memory of a single commodity multicore server. Nevertheless, most experimental work in the literature report results on much smaller graphs, and the ones for the Hyperlink graph use distributed or external memory. Therefore, it is natural to ask whether we can efficiently solve a broad class of graph problems on this graph in memory. This paper shows that theoretically-efficient parallel graph algorithms can scale to the largest publicly-available graphs using a single machine with a terabyte of RAM, processing them in minutes. We give implementations of theoretically-efficient parallel algorithms for 20 important graph problems. We also present the optimizations and techniques that we used in our implementations, which were crucial in enabling us to process these large graphs quickly. We show that the running times of our implementations outperform existing state-of-the-art implementations on the largest real-world graphs. For many of the problems that we consider, this is the first time they have been solved on graphs at this scale. We have made the implementations developed in this work publicly-available as the Graph-Based Benchmark Suite (GBBS).Comment: This is the full version of the paper appearing in the ACM Symposium on Parallelism in Algorithms and Architectures (SPAA), 201

    Efficient Subgraph Matching on Billion Node Graphs

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    The ability to handle large scale graph data is crucial to an increasing number of applications. Much work has been dedicated to supporting basic graph operations such as subgraph matching, reachability, regular expression matching, etc. In many cases, graph indices are employed to speed up query processing. Typically, most indices require either super-linear indexing time or super-linear indexing space. Unfortunately, for very large graphs, super-linear approaches are almost always infeasible. In this paper, we study the problem of subgraph matching on billion-node graphs. We present a novel algorithm that supports efficient subgraph matching for graphs deployed on a distributed memory store. Instead of relying on super-linear indices, we use efficient graph exploration and massive parallel computing for query processing. Our experimental results demonstrate the feasibility of performing subgraph matching on web-scale graph data.Comment: VLDB201

    Parallel distributed algorithms of the beta-model of the small world graphs

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    The research goal is to develop a large-scale agent-based simulation environment to support implementations of Internet simulation applications.The Small Worlds (SW) graphs are used to model Web sites and social networks of Internet users. Each vertex represents the identity of a simple agent. In order to cope with scalability issues, we have to consider distributed parallel processing. The focus of this paper is to present two parallel-distributed algorithms for the construction of a particular type of SW graph called Beta-model. The first algorithm serializes the graph construction, while the second constructs the graph in parallel
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