6,610 research outputs found
PasMoQAP: A Parallel Asynchronous Memetic Algorithm for solving the Multi-Objective Quadratic Assignment Problem
Multi-Objective Optimization Problems (MOPs) have attracted growing attention
during the last decades. Multi-Objective Evolutionary Algorithms (MOEAs) have
been extensively used to address MOPs because are able to approximate a set of
non-dominated high-quality solutions. The Multi-Objective Quadratic Assignment
Problem (mQAP) is a MOP. The mQAP is a generalization of the classical QAP
which has been extensively studied, and used in several real-life applications.
The mQAP is defined as having as input several flows between the facilities
which generate multiple cost functions that must be optimized simultaneously.
In this study, we propose PasMoQAP, a parallel asynchronous memetic algorithm
to solve the Multi-Objective Quadratic Assignment Problem. PasMoQAP is based on
an island model that structures the population by creating sub-populations. The
memetic algorithm on each island individually evolve a reduced population of
solutions, and they asynchronously cooperate by sending selected solutions to
the neighboring islands. The experimental results show that our approach
significatively outperforms all the island-based variants of the
multi-objective evolutionary algorithm NSGA-II. We show that PasMoQAP is a
suitable alternative to solve the Multi-Objective Quadratic Assignment Problem.Comment: 8 pages, 3 figures, 2 tables. Accepted at Conference on Evolutionary
Computation 2017 (CEC 2017
Performance-based control system design automation via evolutionary computing
This paper develops an evolutionary algorithm (EA) based methodology for computer-aided control system design (CACSD)
automation in both the time and frequency domains under performance satisfactions. The approach is automated by efficient
evolution from plant step response data, bypassing the system identification or linearization stage as required by conventional
designs. Intelligently guided by the evolutionary optimization, control engineers are able to obtain a near-optimal ‘‘off-thecomputer’’
controller by feeding the developed CACSD system with plant I/O data and customer specifications without the need of
a differentiable performance index. A speedup of near-linear pipelineability is also observed for the EA parallelism implemented on
a network of transputers of Parsytec SuperCluster. Validation results against linear and nonlinear physical plants are convincing,
with good closed-loop performance and robustness in the presence of practical constraints and perturbations
High-speed detection of emergent market clustering via an unsupervised parallel genetic algorithm
We implement a master-slave parallel genetic algorithm (PGA) with a bespoke
log-likelihood fitness function to identify emergent clusters within price
evolutions. We use graphics processing units (GPUs) to implement a PGA and
visualise the results using disjoint minimal spanning trees (MSTs). We
demonstrate that our GPU PGA, implemented on a commercially available general
purpose GPU, is able to recover stock clusters in sub-second speed, based on a
subset of stocks in the South African market. This represents a pragmatic
choice for low-cost, scalable parallel computing and is significantly faster
than a prototype serial implementation in an optimised C-based
fourth-generation programming language, although the results are not directly
comparable due to compiler differences. Combined with fast online intraday
correlation matrix estimation from high frequency data for cluster
identification, the proposed implementation offers cost-effective,
near-real-time risk assessment for financial practitioners.Comment: 10 pages, 5 figures, 4 tables, More thorough discussion of
implementatio
Digital Ecosystems: Ecosystem-Oriented Architectures
We view Digital Ecosystems to be the digital counterparts of biological
ecosystems. Here, we are concerned with the creation of these Digital
Ecosystems, exploiting the self-organising properties of biological ecosystems
to evolve high-level software applications. Therefore, we created the Digital
Ecosystem, a novel optimisation technique inspired by biological ecosystems,
where the optimisation works at two levels: a first optimisation, migration of
agents which are distributed in a decentralised peer-to-peer network, operating
continuously in time; this process feeds a second optimisation based on
evolutionary computing that operates locally on single peers and is aimed at
finding solutions to satisfy locally relevant constraints. The Digital
Ecosystem was then measured experimentally through simulations, with measures
originating from theoretical ecology, evaluating its likeness to biological
ecosystems. This included its responsiveness to requests for applications from
the user base, as a measure of the ecological succession (ecosystem maturity).
Overall, we have advanced the understanding of Digital Ecosystems, creating
Ecosystem-Oriented Architectures where the word ecosystem is more than just a
metaphor.Comment: 39 pages, 26 figures, journa
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