146 research outputs found

    A Parallel Meta-Heuristic Approach to Reduce Vehicle Travel Time in Smart Cities

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    The development of the smart city concept and inhabitants’ need to reduce travel time, in addition to society’s awareness of the importance of reducing fuel consumption and respecting the environment, have led to a new approach to the classic travelling salesman problem (TSP) applied to urban environments. This problem can be formulated as “Given a list of geographic points and the distances between each pair of points, what is the shortest possible route that visits each point and returns to the departure point?”. At present, with the development of Internet of Things (IoT) devices and increased capabilities of sensors, a large amount of data and measurements are available, allowing researchers to model accurately the routes to choose. In this work, the aim is to provide a solution to the TSP in smart city environments using a modified version of the metaheuristic optimization algorithm Teacher Learner Based Optimization (TLBO). In addition, to improve performance, the solution is implemented by means of a parallel graphics processing unit (GPU) architecture, specifically a Compute Unified Device Architecture (CUDA) implementation.This research was supported by the Spanish Ministry of Science, Innovation and Universities and the Research State Agency under Grant RTI2018-098156-B-C54 co-financed by FEDER funds, and by the Spanish Ministry of Economy and Competitiveness under Grant TIN2017-89266-R, co-financed by FEDER funds

    Adaptive large neighborhood search algorithm – performance evaluation under parallel schemes & applications

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    Adaptive Large Neighborhood Search (ALNS) is a fairly recent yet popular single-solution heuristic for solving discrete optimization problems. Even though the heuristic has been a popular choice for researchers in recent times, the parallelization of this algorithm is not widely studied in the literature compared to the other classical metaheuristics. To extend the existing literature, this study proposes several different parallel schemes to parallelize the basic/sequential ALNS algorithm. More specifically, seven different parallel schemes are employed to target different characteristics of the ALNS algorithm and the capability of the local computers. The schemes of this study are implemented in a master-slave architecture to manage and assign loads in processors of the local computers. The overall goal is to simultaneously explore different areas of the search space in an attempt to escape the local minima, taking effective steps toward the optimal solution and, to the end, accelerating the convergence of the ALNS algorithm. The performance of the schemes is tested by solving a capacitated vehicle routing problem (CVRP) with available wellknown test instances. Our computational results indicate that all the parallel schemes are capable of providing a competitive optimality gap in solving CVRP within our investigated test instances. However, the parallel scheme (scheme 1), which runs the ALNS algorithm independently within different slave processors (e.g., without sharing any information with other slave processors) until the synchronization occurs only when one of the processors meets its predefined termination criteria and reports the solution to the master processor, provides the best running time with solving the instances approximately 10.5 times faster than the basic/sequential ALNS algorithm. These findings are applied in a real-life fulfillment process using mixed-mode delivery with trucks and drones. Complex but optimized routes are generated in a short time that is applicable to perform last-mile delivery to customers

    Attention, Learn to Solve Routing Problems!

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    The recently presented idea to learn heuristics for combinatorial optimization problems is promising as it can save costly development. However, to push this idea towards practical implementation, we need better models and better ways of training. We contribute in both directions: we propose a model based on attention layers with benefits over the Pointer Network and we show how to train this model using REINFORCE with a simple baseline based on a deterministic greedy rollout, which we find is more efficient than using a value function. We significantly improve over recent learned heuristics for the Travelling Salesman Problem (TSP), getting close to optimal results for problems up to 100 nodes. With the same hyperparameters, we learn strong heuristics for two variants of the Vehicle Routing Problem (VRP), the Orienteering Problem (OP) and (a stochastic variant of) the Prize Collecting TSP (PCTSP), outperforming a wide range of baselines and getting results close to highly optimized and specialized algorithms.Comment: Accepted at ICLR 2019. 25 pages, 7 figure

    Recent Advances on GPU Computing in Operations Research

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    In the last decade, Graphics Processing Units (GPUs) have gained an increasing popularity as accelerators for High Performance Computing (HPC) applications. Recent GPUs are not only powerful graphics engines but also highly threaded parallel computing processors that can achieve sustainable speedup as compared with CPUs. In this context, researchers try to exploit the capability of this architecture to solve difficult problems in many domains in science and engineering. In this article, we present recent advances on GPU Computing in Operations Research. We focus in particular on Integer Programming and Linear Programming

    Recent Advances on GPU Computing in Operations Research

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    Abstract-In the last decade, Graphics Processing Units (GPUs) have gained an increasing popularity as accelerators for High Performance Computing (HPC) applications. Recent GPUs are not only powerful graphics engines but also highly threaded parallel computing processors that can achieve sustainable speedup as compared with CPUs. In this context, researchers try to exploit the capability of this architecture to solve difficult problems in many domains in science and engineering. In this article, we present recent advances on GPU Computing in Operations Research. We focus in particular on Integer Programming and Linear Programming
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