18,337 research outputs found
Using parallel computation to improve Independent Metropolis--Hastings based estimation
In this paper, we consider the implications of the fact that parallel
raw-power can be exploited by a generic Metropolis--Hastings algorithm if the
proposed values are independent. In particular, we present improvements to the
independent Metropolis--Hastings algorithm that significantly decrease the
variance of any estimator derived from the MCMC output, for a null computing
cost since those improvements are based on a fixed number of target density
evaluations. Furthermore, the techniques developed in this paper do not
jeopardize the Markovian convergence properties of the algorithm, since they
are based on the Rao--Blackwell principles of Gelfand and Smith (1990), already
exploited in Casella and Robert (1996), Atchade and Perron (2005) and Douc and
Robert (2010). We illustrate those improvements both on a toy normal example
and on a classical probit regression model, but stress the fact that they are
applicable in any case where the independent Metropolis-Hastings is applicable.Comment: 19 pages, 8 figures, to appear in Journal of Computational and
Graphical Statistic
An Algorithmic Study of Manufacturing Paperclips and Other Folded Structures
We study algorithmic aspects of bending wires and sheet metal into a
specified structure. Problems of this type are closely related to the question
of deciding whether a simple non-self-intersecting wire structure (a
carpenter's ruler) can be straightened, a problem that was open for several
years and has only recently been solved in the affirmative.
If we impose some of the constraints that are imposed by the manufacturing
process, we obtain quite different results. In particular, we study the variant
of the carpenter's ruler problem in which there is a restriction that only one
joint can be modified at a time. For a linkage that does not self-intersect or
self-touch, the recent results of Connelly et al. and Streinu imply that it can
always be straightened, modifying one joint at a time. However, we show that
for a linkage with even a single vertex degeneracy, it becomes NP-hard to
decide if it can be straightened while altering only one joint at a time. If we
add the restriction that each joint can be altered at most once, we show that
the problem is NP-complete even without vertex degeneracies.
In the special case, arising in wire forming manufacturing, that each joint
can be altered at most once, and must be done sequentially from one or both
ends of the linkage, we give an efficient algorithm to determine if a linkage
can be straightened.Comment: 28 pages, 14 figures, Latex, to appear in Computational Geometry -
Theory and Application
Distributed Testing of Excluded Subgraphs
We study property testing in the context of distributed computing, under the
classical CONGEST model. It is known that testing whether a graph is
triangle-free can be done in a constant number of rounds, where the constant
depends on how far the input graph is from being triangle-free. We show that,
for every connected 4-node graph H, testing whether a graph is H-free can be
done in a constant number of rounds too. The constant also depends on how far
the input graph is from being H-free, and the dependence is identical to the
one in the case of testing triangles. Hence, in particular, testing whether a
graph is K_4-free, and testing whether a graph is C_4-free can be done in a
constant number of rounds (where K_k denotes the k-node clique, and C_k denotes
the k-node cycle). On the other hand, we show that testing K_k-freeness and
C_k-freeness for k>4 appear to be much harder. Specifically, we investigate two
natural types of generic algorithms for testing H-freeness, called DFS tester
and BFS tester. The latter captures the previously known algorithm to test the
presence of triangles, while the former captures our generic algorithm to test
the presence of a 4-node graph pattern H. We prove that both DFS and BFS
testers fail to test K_k-freeness and C_k-freeness in a constant number of
rounds for k>4
Particle Computation: Complexity, Algorithms, and Logic
We investigate algorithmic control of a large swarm of mobile particles (such
as robots, sensors, or building material) that move in a 2D workspace using a
global input signal (such as gravity or a magnetic field). We show that a maze
of obstacles to the environment can be used to create complex systems. We
provide a wide range of results for a wide range of questions. These can be
subdivided into external algorithmic problems, in which particle configurations
serve as input for computations that are performed elsewhere, and internal
logic problems, in which the particle configurations themselves are used for
carrying out computations. For external algorithms, we give both negative and
positive results. If we are given a set of stationary obstacles, we prove that
it is NP-hard to decide whether a given initial configuration of unit-sized
particles can be transformed into a desired target configuration. Moreover, we
show that finding a control sequence of minimum length is PSPACE-complete. We
also work on the inverse problem, providing constructive algorithms to design
workspaces that efficiently implement arbitrary permutations between different
configurations. For internal logic, we investigate how arbitrary computations
can be implemented. We demonstrate how to encode dual-rail logic to build a
universal logic gate that concurrently evaluates and, nand, nor, and or
operations. Using many of these gates and appropriate interconnects, we can
evaluate any logical expression. However, we establish that simulating the full
range of complex interactions present in arbitrary digital circuits encounters
a fundamental difficulty: a fan-out gate cannot be generated. We resolve this
missing component with the help of 2x1 particles, which can create fan-out
gates that produce multiple copies of the inputs. Using these gates we provide
rules for replicating arbitrary digital circuits.Comment: 27 pages, 19 figures, full version that combines three previous
conference article
Simple permutations poset
This article studies the poset of simple permutations with respect to the
pattern involvement. We specify results on critically indecomposable posets
obtained by Schmerl and Trotter to simple permutations and prove that if
are two simple permutations such that then there
exists a chain of simple permutations such that - or 2
when permutations are exceptional- and . This
characterization induces an algorithm polynomial in the size of the output to
compute the simple permutations in a wreath-closed permutation class.Comment: 15 page
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