2,448 research outputs found

    Model Checking Markov Chains with Actions and State Labels

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    In the past, logics of several kinds have been proposed for reasoning about discrete- or continuous-time Markov chains. Most of these logics rely on either state labels (atomic propositions) or on transition labels (actions). However, in several applications it is useful to reason about both state-properties and action-sequences. For this purpose, we introduce the logic asCSL which provides powerful means to characterize execution paths of Markov chains with actions and state labels. asCSL can be regarded as an extension of the purely state-based logic asCSL (continuous stochastic logic). \ud In asCSL, path properties are characterized by regular expressions over actions and state-formulas. Thus, the truth value of path-formulas does not only depend on the available actions in a given time interval, but also on the validity of certain state formulas in intermediate states.\ud We compare the expressive power of CSL and asCSL and show that even the state-based fragment of asCSL is strictly more expressive than CSL if time intervals starting at zero are employed. Using an automaton-based technique, an asCSL formula and a Markov chain with actions and state labels are combined into a product Markov chain. For time intervals starting at zero we establish a reduction of the model checking problem for asCSL to CSL model checking on this product Markov chain. The usefulness of our approach is illustrated by through an elaborate model of a scalable cellular communication system for which several properties are formalized by means of asCSL-formulas, and checked using the new procedure

    Distributed PCP Theorems for Hardness of Approximation in P

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    We present a new distributed model of probabilistically checkable proofs (PCP). A satisfying assignment x{0,1}nx \in \{0,1\}^n to a CNF formula φ\varphi is shared between two parties, where Alice knows x1,,xn/2x_1, \dots, x_{n/2}, Bob knows xn/2+1,,xnx_{n/2+1},\dots,x_n, and both parties know φ\varphi. The goal is to have Alice and Bob jointly write a PCP that xx satisfies φ\varphi, while exchanging little or no information. Unfortunately, this model as-is does not allow for nontrivial query complexity. Instead, we focus on a non-deterministic variant, where the players are helped by Merlin, a third party who knows all of xx. Using our framework, we obtain, for the first time, PCP-like reductions from the Strong Exponential Time Hypothesis (SETH) to approximation problems in P. In particular, under SETH we show that there are no truly-subquadratic approximation algorithms for Bichromatic Maximum Inner Product over {0,1}-vectors, Bichromatic LCS Closest Pair over permutations, Approximate Regular Expression Matching, and Diameter in Product Metric. All our inapproximability factors are nearly-tight. In particular, for the first two problems we obtain nearly-polynomial factors of 2(logn)1o(1)2^{(\log n)^{1-o(1)}}; only (1+o(1))(1+o(1))-factor lower bounds (under SETH) were known before

    Real-time Decision Policies with Predictable Performance

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    As methods and tools for Cyber-Physical Systems grow in capabilities and use, one-size-fits-all solutions start to show their limitations. In particular, tools and languages for programming an algorithm or modeling a CPS that are specific to the application domain are typically more usable, and yield better performance, than general-purpose languages and tools. In the domain of cardiac arrhythmia monitoring, a small, implantable medical device continuously monitors the patient\u27s cardiac rhythm and delivers electrical therapy when needed. The algorithms executed by these devices are streaming algorithms, so they are best programmed in a streaming language that allows the programmer to reason about the incoming data stream as the basic object, rather than force her to think about lower-level details like state maintenance and minimization. Because these devices are resource-constrained, it is useful if the programming language allowed predictable performance in terms of processing runtime and energy consumption, or more general costs. StreamQRE is a declarative streaming programming language, with an efficient and portable implementation and strong theoretical guarantees. In particular, its evaluation algorithm guarantees constant cost (runtime, memory, energy) per data item, and also calculates upper bounds on the per-item cost. Such an estimate of the cost allows early exploration of the algorithmic possibilities, while maintaining a handle on worst-case performance, on the basis of which hardware can be designed and algorithms can be tuned

    Proceedings of the Third Symposium on Programming Languages and Software Tools : Kääriku, Estonia, August 23-24 1993

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    http://www.ester.ee/record=b1064507*es

    Computer Aided Verification

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    This open access two-volume set LNCS 11561 and 11562 constitutes the refereed proceedings of the 31st International Conference on Computer Aided Verification, CAV 2019, held in New York City, USA, in July 2019. The 52 full papers presented together with 13 tool papers and 2 case studies, were carefully reviewed and selected from 258 submissions. The papers were organized in the following topical sections: Part I: automata and timed systems; security and hyperproperties; synthesis; model checking; cyber-physical systems and machine learning; probabilistic systems, runtime techniques; dynamical, hybrid, and reactive systems; Part II: logics, decision procedures; and solvers; numerical programs; verification; distributed systems and networks; verification and invariants; and concurrency

    From computability to executability : a process-theoretic view on automata theory

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    The theory of automata and formal language was devised in the 1930s to provide models for and to reason about computation. Here we mean by computation a procedure that transforms input into output, which was the sole mode of operation of computers at the time. Nowadays, computers are systems that interact with us and also each other; they are non-deterministic, reactive systems. Concurrency theory, split off from classical automata theory a few decades ago, provides a model of computation similar to the model given by the theory of automata and formal language, but focuses on concurrent, reactive and interactive systems. This thesis investigates the integration of the two theories, exposing the differences and similarities between them. Where automata and formal language theory focuses on computations and languages, concurrency theory focuses on behaviour. To achieve integration, we look for process-theoretic analogies of classic results from automata theory. The most prominent difference is that we use an interpretation of automata as labelled transition systems modulo (divergence-preserving) branching bisimilarity instead of treating automata as language acceptors. We also consider similarities such as grammars as recursive specifications and finite automata as labelled finite transition systems. We investigate whether the classical results still hold and, if not, what extra conditions are sufficient to make them hold. We especially look into three levels of Chomsky's hierarchy: we study the notions of finite-state systems, pushdown systems, and computable systems. Additionally we investigate the notion of parallel pushdown systems. For each class we define the central notion of automaton and its behaviour by associating a transition system with it. Then we introduce a suitable specification language and investigate the correspondence with the respective automaton (via its associated transition system). Because we not only want to study interaction with the environment, but also the interaction within the automaton, we make it explicit by means of communicating parallel components: one component representing the finite control of the automaton and one component representing the memory. First, we study finite-state systems by reinvestigating the relation between finite-state automata, left- and right-linear grammars, and regular expressions, but now up to (divergence-preserving) branching bisimilarity. For pushdown systems we augment the finite-state systems with stack memory to obtain the pushdown automata and consider different termination styles: termination on empty stack, on final state, and on final state and empty stack. Unlike for language equivalence, up to (divergence-preserving) branching bisimilarity the associated transition systems for the different termination styles fall into different classes. We obtain (under some restrictions) the correspondence between context-free grammars and pushdown automata for termination on final state and empty stack. We show how for contrasimulation, a weaker equivalence than branching bisimilarity, we can obtain the correspondence result without some of the restrictions. Finally, we make the interaction within a pushdown automaton explicit, but in a different way depending on the termination style. By analogy of pushdown systems we investigate the parallel pushdown systems, obtained by augmenting finite-state systems with bag memory, and consider analogous termination styles. We investigate the correspondence between context-free grammars that use parallel composition instead of sequential composition and parallel pushdown automata. While the correspondence itself is rather tight, it unfortunately only covers a small subset of the parallel pushdown automata, i.e. the single-state parallel pushdown automata. When making the interaction within parallel pushdown automata explicit, we obtain a rather uniform result for all termination styles. Finally, we study computable systems and the relation with exective and computable transition systems and Turing machines. For this we present the reactive Turing machine, a classical Turing machine augmented with capabilities for interaction. Again, we make the interaction in the reactive Turing machine between its finite control and the tape memory explicit

    Model Checking Markov Chains with Actions and State Labels

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