2,147 research outputs found
Packet Relaying Control in Sensing-based Spectrum Sharing Systems
Cognitive relaying has been introduced for opportunistic spectrum access
systems by which a secondary node forwards primary packets whenever the primary
link faces an outage condition. For spectrum sharing systems, cognitive
relaying is parametrized by an interference power constraint level imposed on
the transmit power of the secondary user. For sensing-based spectrum sharing,
the probability of detection is also involved in packet relaying control. This
paper considers the choice of these two parameters so as to maximize the
secondary nodes' throughput under certain constraints. The analysis leads to a
Markov decision process using dynamic programming approach. The problem is
solved using value iteration. Finally, the structural properties of the
resulting optimal control are highlighted
Decentralized Dynamic Hop Selection and Power Control in Cognitive Multi-hop Relay Systems
In this paper, we consider a cognitive multi-hop relay secondary user (SU)
system sharing the spectrum with some primary users (PU). The transmit power as
well as the hop selection of the cognitive relays can be dynamically adapted
according to the local (and causal) knowledge of the instantaneous channel
state information (CSI) in the multi-hop SU system. We shall determine a low
complexity, decentralized algorithm to maximize the average end-to-end
throughput of the SU system with dynamic spatial reuse. The problem is
challenging due to the decentralized requirement as well as the causality
constraint on the knowledge of CSI. Furthermore, the problem belongs to the
class of stochastic Network Utility Maximization (NUM) problems which is quite
challenging. We exploit the time-scale difference between the PU activity and
the CSI fluctuations and decompose the problem into a master problem and
subproblems. We derive an asymptotically optimal low complexity solution using
divide-and-conquer and illustrate that significant performance gain can be
obtained through dynamic hop selection and power control. The worst case
complexity and memory requirement of the proposed algorithm is O(M^2) and
O(M^3) respectively, where is the number of SUs
Optimal Cooperative Cognitive Relaying and Spectrum Access for an Energy Harvesting Cognitive Radio: Reinforcement Learning Approach
In this paper, we consider a cognitive setting under the context of
cooperative communications, where the cognitive radio (CR) user is assumed to
be a self-organized relay for the network. The CR user and the PU are assumed
to be energy harvesters. The CR user cooperatively relays some of the
undelivered packets of the primary user (PU). Specifically, the CR user stores
a fraction of the undelivered primary packets in a relaying queue (buffer). It
manages the flow of the undelivered primary packets to its relaying queue using
the appropriate actions over time slots. Moreover, it has the decision of
choosing the used queue for channel accessing at idle time slots (slots where
the PU's queue is empty). It is assumed that one data packet transmission
dissipates one energy packet. The optimal policy changes according to the
primary and CR users arrival rates to the data and energy queues as well as the
channels connectivity. The CR user saves energy for the PU by taking the
responsibility of relaying the undelivered primary packets. It optimally
organizes its own energy packets to maximize its payoff as time progresses
Applications of Repeated Games in Wireless Networks: A Survey
A repeated game is an effective tool to model interactions and conflicts for
players aiming to achieve their objectives in a long-term basis. Contrary to
static noncooperative games that model an interaction among players in only one
period, in repeated games, interactions of players repeat for multiple periods;
and thus the players become aware of other players' past behaviors and their
future benefits, and will adapt their behavior accordingly. In wireless
networks, conflicts among wireless nodes can lead to selfish behaviors,
resulting in poor network performances and detrimental individual payoffs. In
this paper, we survey the applications of repeated games in different wireless
networks. The main goal is to demonstrate the use of repeated games to
encourage wireless nodes to cooperate, thereby improving network performances
and avoiding network disruption due to selfish behaviors. Furthermore, various
problems in wireless networks and variations of repeated game models together
with the corresponding solutions are discussed in this survey. Finally, we
outline some open issues and future research directions.Comment: 32 pages, 15 figures, 5 tables, 168 reference
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