9,252 research outputs found
Overlapping Coalitions, Bargaining and Networks
This paper extends the theory of endogenous coalition formation, with complete information and transferable utility, to the overlapping case. We propose a cover function bargaining game which allows the formation of overlapping coalitions at equilibrium. We show the existence of subgame perfect equilibrium and provide an algorithm to compute this equilibrium in the symmetric case. As an application, we establish an interesting link with the formation of networks.Overlapping Coalitions, Cover Function, Bargaining, Symmetric Game, Network
Controlled Matching Game for Resource Allocation and User Association in WLANs
In multi-rate IEEE 802.11 WLANs, the traditional user association based on
the strongest received signal and the well known anomaly of the MAC protocol
can lead to overloaded Access Points (APs), and poor or heterogeneous
performance. Our goal is to propose an alternative game-theoretic approach for
association. We model the joint resource allocation and user association as a
matching game with complementarities and peer effects consisting of selfish
players solely interested in their individual throughputs. Using recent
game-theoretic results we first show that various resource sharing protocols
actually fall in the scope of the set of stability-inducing resource allocation
schemes. The game makes an extensive use of the Nash bargaining and some of its
related properties that allow to control the incentives of the players. We show
that the proposed mechanism can greatly improve the efficiency of 802.11 with
heterogeneous nodes and reduce the negative impact of peer effects such as its
MAC anomaly. The mechanism can be implemented as a virtual connectivity
management layer to achieve efficient APs-user associations without
modification of the MAC layer
Hierarchical Cooperation for Operator-Controlled Device-to-Device Communications: A Layered Coalitional Game Approach
Device-to-Device (D2D) communications, which allow direct communication among
mobile devices, have been proposed as an enabler of local services in 3GPP
LTE-Advanced (LTE-A) cellular networks. This work investigates a hierarchical
LTE-A network framework consisting of multiple D2D operators at the upper layer
and a group of devices at the lower layer. We propose a cooperative model that
allows the operators to improve their utility in terms of revenue by sharing
their devices, and the devices to improve their payoff in terms of end-to-end
throughput by collaboratively performing multi-path routing. To help
understanding the interaction among operators and devices, we present a
game-theoretic framework to model the cooperation behavior, and further, we
propose a layered coalitional game (LCG) to address the decision making
problems among them. Specifically, the cooperation of operators is modeled as
an overlapping coalition formation game (CFG) in a partition form, in which
operators should form a stable coalitional structure. Moreover, the cooperation
of devices is modeled as a coalitional graphical game (CGG), in which devices
establish links among each other to form a stable network structure for
multi-path routing.We adopt the extended recursive core, and Nash network, as
the stability concept for the proposed CFG and CGG, respectively. Numerical
results demonstrate that the proposed LCG yields notable gains compared to both
the non-cooperative case and a LCG variant and achieves good convergence speed.Comment: IEEE Wireless Communications and Networking Conference 201
The Paradox of New Members in the EU Council of Ministers: A Non-cooperative Bargaining Analysis
Power indices suggest that adding new members to a voting body may increase the power of an existing member, even if the number of votes of all existing members and the decision rule remain constant. This phenomenon is known as the paradox of new members. This paper uses the leading model of majoritarian bargaining and shows that the paradox is predicted in equilibrium for past EU enlargements. Furthermore, a majority of members would have been in favor of the 1981 enlargement even if members were bargaining over a fixed budget.Majoritarian Bargaining, Weighted Voting, Power Measures, EU Enlargement, Paradox of New Members
Cooperative Games with Overlapping Coalitions
In the usual models of cooperative game theory, the outcome of a coalition
formation process is either the grand coalition or a coalition structure that
consists of disjoint coalitions. However, in many domains where coalitions are
associated with tasks, an agent may be involved in executing more than one
task, and thus may distribute his resources among several coalitions. To tackle
such scenarios, we introduce a model for cooperative games with overlapping
coalitions--or overlapping coalition formation (OCF) games. We then explore the
issue of stability in this setting. In particular, we introduce a notion of the
core, which generalizes the corresponding notion in the traditional
(non-overlapping) scenario. Then, under some quite general conditions, we
characterize the elements of the core, and show that any element of the core
maximizes the social welfare. We also introduce a concept of balancedness for
overlapping coalitional games, and use it to characterize coalition structures
that can be extended to elements of the core. Finally, we generalize the notion
of convexity to our setting, and show that under some natural assumptions
convex games have a non-empty core. Moreover, we introduce two alternative
notions of stability in OCF that allow a wider range of deviations, and explore
the relationships among the corresponding definitions of the core, as well as
the classic (non-overlapping) core and the Aubin core. We illustrate the
general properties of the three cores, and also study them from a computational
perspective, thus obtaining additional insights into their fundamental
structure
- âŠ