3,343 research outputs found

    Distributed computing system with dual independent communications paths between computers and employing split tokens

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    This is a distributed computing system providing flexible fault tolerance; ease of software design and concurrency specification; and dynamic balance of the loads. The system comprises a plurality of computers each having a first input/output interface and a second input/output interface for interfacing to communications networks each second input/output interface including a bypass for bypassing the associated computer. A global communications network interconnects the first input/output interfaces for providing each computer the ability to broadcast messages simultaneously to the remainder of the computers. A meshwork communications network interconnects the second input/output interfaces providing each computer with the ability to establish a communications link with another of the computers bypassing the remainder of computers. Each computer is controlled by a resident copy of a common operating system. Communications between respective ones of computers is by means of split tokens each having a moving first portion which is sent from computer to computer and a resident second portion which is disposed in the memory of at least one of computer and wherein the location of the second portion is part of the first portion. The split tokens represent both functions to be executed by the computers and data to be employed in the execution of the functions. The first input/output interfaces each include logic for detecting a collision between messages and for terminating the broadcasting of a message whereby collisions between messages are detected and avoided

    A three-stage ATM switch with cell-level path allocation

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    A method is described for performing routing in three-stage asynchronous transfer mode (ATM) switches which feature multiple channels between the switch modules in adjacent stages. The method is suited to hardware implementation using parallelism to achieve a very short execution time. This allows cell-level routing to be performed, whereby routes are updated in each time slot. The algorithm allows a contention-free routing to be performed, so that buffering is not required in the intermediate stage. An algorithm with this property, which preserves the cell sequence, is referred to as a path allocation algorithm. A detailed description of the necessary hardware is presented. This hardware uses a novel circuit to count the number of cells requesting each output module, it allocates a path through the intermediate stage of the switch to each cell, and it generates a routing tag for each cell, indicating the path assigned to it. The method of routing tag assignment described employs a nonblocking copy network. The use of highly parallel hardware reduces the clock rate required of the circuitry, for a given-switch size. The performance of ATM switches using this path allocation algorithm has been evaluated by simulation, and is described

    Quality-Aware Broadcasting Strategies for Position Estimation in VANETs

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    The dissemination of vehicle position data all over the network is a fundamental task in Vehicular Ad Hoc Network (VANET) operations, as applications often need to know the position of other vehicles over a large area. In such cases, inter-vehicular communications should be exploited to satisfy application requirements, although congestion control mechanisms are required to minimize the packet collision probability. In this work, we face the issue of achieving accurate vehicle position estimation and prediction in a VANET scenario. State of the art solutions to the problem try to broadcast the positioning information periodically, so that vehicles can ensure that the information their neighbors have about them is never older than the inter-transmission period. However, the rate of decay of the information is not deterministic in complex urban scenarios: the movements and maneuvers of vehicles can often be erratic and unpredictable, making old positioning information inaccurate or downright misleading. To address this problem, we propose to use the Quality of Information (QoI) as the decision factor for broadcasting. We implement a threshold-based strategy to distribute position information whenever the positioning error passes a reference value, thereby shifting the objective of the network to limiting the actual positioning error and guaranteeing quality across the VANET. The threshold-based strategy can reduce the network load by avoiding the transmission of redundant messages, as well as improving the overall positioning accuracy by more than 20% in realistic urban scenarios.Comment: 8 pages, 7 figures, 2 tables, accepted for presentation at European Wireless 201

    ALOHA Random Access that Operates as a Rateless Code

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    Various applications of wireless Machine-to-Machine (M2M) communications have rekindled the research interest in random access protocols, suitable to support a large number of connected devices. Slotted ALOHA and its derivatives represent a simple solution for distributed random access in wireless networks. Recently, a framed version of slotted ALOHA gained renewed interest due to the incorporation of successive interference cancellation (SIC) in the scheme, which resulted in substantially higher throughputs. Based on similar principles and inspired by the rateless coding paradigm, a frameless approach for distributed random access in slotted ALOHA framework is described in this paper. The proposed approach shares an operational analogy with rateless coding, expressed both through the user access strategy and the adaptive length of the contention period, with the objective to end the contention when the instantaneous throughput is maximized. The paper presents the related analysis, providing heuristic criteria for terminating the contention period and showing that very high throughputs can be achieved, even for a low number for contending users. The demonstrated results potentially have more direct practical implications compared to the approaches for coded random access that lead to high throughputs only asymptotically.Comment: Revised version submitted to IEEE Transactions on Communication

    Implementation and evaluation of the sensornet protocol for Contiki

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    Sensornet Protocol (SP) is a link abstraction layer between the network layer and the link layer for sensor networks. SP was proposed as the core of a future-oriented sensor node architecture that allows flexible and optimized combination between multiple coexisting protocols. This thesis implements the SP sensornet protocol on the Contiki operating system in order to: evaluate the effectiveness of the original SP services; explore further requirements and implementation trade-offs uncovered by the original proposal. We analyze the original SP design and the TinyOS implementation of SP to design the Contiki port. We implement the data sending and receiving part of SP using Contiki processes, and the neighbor management part as a group of global routines. The evaluation consists of a single-hop traffic throughput test and a multihop convergecast test. Both tests are conducted using both simulation and experimentation. We conclude from the evaluation results that SP's link-level abstraction effectively improves modularity in protocol construction without sacrificing performance, and our SP implementation on Contiki lays a good foundation for future protocol innovations in wireless sensor networks

    Bounds on Contention Management in Radio Networks

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    The local broadcast problem assumes that processes in a wireless network are provided messages, one by one, that must be delivered to their neighbors. In this paper, we prove tight bounds for this problem in two well-studied wireless network models: the classical model, in which links are reliable and collisions consistent, and the more recent dual graph model, which introduces unreliable edges. Our results prove that the Decay strategy, commonly used for local broadcast in the classical setting, is optimal. They also establish a separation between the two models, proving that the dual graph setting is strictly harder than the classical setting, with respect to this primitive

    Self-Stabilizing TDMA Algorithms for Dynamic Wireless Ad-hoc Networks

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    In dynamic wireless ad-hoc networks (DynWANs), autonomous computing devices set up a network for the communication needs of the moment. These networks require the implementation of a medium access control (MAC) layer. We consider MAC protocols for DynWANs that need to be autonomous and robust as well as have high bandwidth utilization, high predictability degree of bandwidth allocation, and low communication delay in the presence of frequent topological changes to the communication network. Recent studies have shown that existing implementations cannot guarantee the necessary satisfaction of these timing requirements. We propose a self-stabilizing MAC algorithm for DynWANs that guarantees a short convergence period, and by that, it can facilitate the satisfaction of severe timing requirements, such as the above. Besides the contribution in the algorithmic front of research, we expect that our proposal can enable quicker adoption by practitioners and faster deployment of DynWANs that are subject changes in the network topology

    Stable Memoryless Queuing under Contention

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