155 research outputs found

    The Basic Principles of Uncertain Information Fusion. An organized review of merging rules in different representation frameworks

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    We propose and advocate basic principles for the fusion of incomplete or uncertain information items, that should apply regardless of the formalism adopted for representing pieces of information coming from several sources. This formalism can be based on sets, logic, partial orders, possibility theory, belief functions or imprecise probabilities. We propose a general notion of information item representing incomplete or uncertain information about the values of an entity of interest. It is supposed to rank such values in terms of relative plausibility, and explicitly point out impossible values. Basic issues affecting the results of the fusion process, such as relative information content and consistency of information items, as well as their mutual consistency, are discussed. For each representation setting, we present fusion rules that obey our principles, and compare them to postulates specific to the representation proposed in the past. In the crudest (Boolean) representation setting (using a set of possible values), we show that the understanding of the set in terms of most plausible values, or in terms of non-impossible ones matters for choosing a relevant fusion rule. Especially, in the latter case our principles justify the method of maximal consistent subsets, while the former is related to the fusion of logical bases. Then we consider several formal settings for incomplete or uncertain information items, where our postulates are instantiated: plausibility orderings, qualitative and quantitative possibility distributions, belief functions and convex sets of probabilities. The aim of this paper is to provide a unified picture of fusion rules across various uncertainty representation settings

    Representing archaeological uncertainty in cultural informatics

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    This thesis sets out to explore, describe, quantify, and visualise uncertainty in a cultural informatics context, with a focus on archaeological reconstructions. For quite some time, archaeologists and heritage experts have been criticising the often toorealistic appearance of three-dimensional reconstructions. They have been highlighting one of the unique features of archaeology: the information we have on our heritage will always be incomplete. This incompleteness should be reflected in digitised reconstructions of the past. This criticism is the driving force behind this thesis. The research examines archaeological theory and inferential process and provides insight into computer visualisation. It describes how these two areas, of archaeology and computer graphics, have formed a useful, but often tumultuous, relationship through the years. By examining the uncertainty background of disciplines such as GIS, medicine, and law, the thesis postulates that archaeological visualisation, in order to mature, must move towards archaeological knowledge visualisation. Three sequential areas are proposed through this thesis for the initial exploration of archaeological uncertainty: identification, quantification and modelling. The main contributions of the thesis lie in those three areas. Firstly, through the innovative design, distribution, and analysis of a questionnaire, the thesis identifies the importance of uncertainty in archaeological interpretation and discovers potential preferences among different evidence types. Secondly, the thesis uniquely analyses and evaluates, in relation to archaeological uncertainty, three different belief quantification models. The varying ways that these mathematical models work, are also evaluated through simulated experiments. Comparison of results indicates significant convergence between the models. Thirdly, a novel approach to archaeological uncertainty and evidence conflict visualisation is presented, influenced by information visualisation schemes. Lastly, suggestions for future semantic extensions to this research are presented through the design and development of new plugins to a search engine

    Preference Modelling

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    This paper provides the reader with a presentation of preference modelling fundamental notions as well as some recent results in this field. Preference modelling is an inevitable step in a variety of fields: economy, sociology, psychology, mathematical programming, even medicine, archaeology, and obviously decision analysis. Our notation and some basic definitions, such as those of binary relation, properties and ordered sets, are presented at the beginning of the paper. We start by discussing different reasons for constructing a model or preference. We then go through a number of issues that influence the construction of preference models. Different formalisations besides classical logic such as fuzzy sets and non-classical logics become necessary. We then present different types of preference structures reflecting the behavior of a decision-maker: classical, extended and valued ones. It is relevant to have a numerical representation of preferences: functional representations, value functions. The concepts of thresholds and minimal representation are also introduced in this section. In section 7, we briefly explore the concept of deontic logic (logic of preference) and other formalisms associated with "compact representation of preferences" introduced for special purpoes. We end the paper with some concluding remarks

    Handling imperfect information in criterion evaluation, aggregation and indexing

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    MODELING, LEARNING AND REASONING ABOUT PREFERENCE TREES OVER COMBINATORIAL DOMAINS

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    In my Ph.D. dissertation, I have studied problems arising in various aspects of preferences: preference modeling, preference learning, and preference reasoning, when preferences concern outcomes ranging over combinatorial domains. Preferences is a major research component in artificial intelligence (AI) and decision theory, and is closely related to the social choice theory considered by economists and political scientists. In my dissertation, I have exploited emerging connections between preferences in AI and social choice theory. Most of my research is on qualitative preference representations that extend and combine existing formalisms such as conditional preference nets, lexicographic preference trees, answer-set optimization programs, possibilistic logic, and conditional preference networks; on learning problems that aim at discovering qualitative preference models and predictive preference information from practical data; and on preference reasoning problems centered around qualitative preference optimization and aggregation methods. Applications of my research include recommender systems, decision support tools, multi-agent systems, and Internet trading and marketing platforms

    Belief Change in Reasoning Agents: Axiomatizations, Semantics and Computations

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    The capability of changing beliefs upon new information in a rational and efficient way is crucial for an intelligent agent. Belief change therefore is one of the central research fields in Artificial Intelligence (AI) for over two decades. In the AI literature, two different kinds of belief change operations have been intensively investigated: belief update, which deal with situations where the new information describes changes of the world; and belief revision, which assumes the world is static. As another important research area in AI, reasoning about actions mainly studies the problem of representing and reasoning about effects of actions. These two research fields are closely related and apply a common underlying principle, that is, an agent should change its beliefs (knowledge) as little as possible whenever an adjustment is necessary. This lays down the possibility of reusing the ideas and results of one field in the other, and vice verse. This thesis aims to develop a general framework and devise computational models that are applicable in reasoning about actions. Firstly, I shall propose a new framework for iterated belief revision by introducing a new postulate to the existing AGM/DP postulates, which provides general criteria for the design of iterated revision operators. Secondly, based on the new framework, a concrete iterated revision operator is devised. The semantic model of the operator gives nice intuitions and helps to show its satisfiability of desirable postulates. I also show that the computational model of the operator is almost optimal in time and space-complexity. In order to deal with the belief change problem in multi-agent systems, I introduce a concept of mutual belief revision which is concerned with information exchange among agents. A concrete mutual revision operator is devised by generalizing the iterated revision operator. Likewise, a semantic model is used to show the intuition and many nice properties of the mutual revision operator, and the complexity of its computational model is formally analyzed. Finally, I present a belief update operator, which takes into account two important problems of reasoning about action, i.e., disjunctive updates and domain constraints. Again, the updated operator is presented with both a semantic model and a computational model

    New methods for discovering local behaviour in mixed databases

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    Clustering techniques are widely used. There are many applications where it is desired to find automatically groups or hidden information in the data set. Finding a model of the system based in the integration of several local models is placed among other applications. Local model could have many structures; however, a linear structure is the most common one, due to its simplicity. This work aims at finding improvements in several fields, but all them will be applied to this finding of a set of local models in a database. On the one hand, a way of codifying the categorical information into numerical values has been designed, in order to apply a numerical algorithm to the whole data set. On the other hand, a cost index has been developed, which will be optimized globally, to find the parameters of the local clusters that best define the output of the process. Each of the techniques has been applied to several experiments and results show the improvements over the actual techniques.Barceló Rico, F. (2009). New methods for discovering local behaviour in mixed databases. http://hdl.handle.net/10251/12739Archivo delegad
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