79,299 research outputs found

    CIXL2: A Crossover Operator for Evolutionary Algorithms Based on Population Features

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    In this paper we propose a crossover operator for evolutionary algorithms with real values that is based on the statistical theory of population distributions. The operator is based on the theoretical distribution of the values of the genes of the best individuals in the population. The proposed operator takes into account the localization and dispersion features of the best individuals of the population with the objective that these features would be inherited by the offspring. Our aim is the optimization of the balance between exploration and exploitation in the search process. In order to test the efficiency and robustness of this crossover, we have used a set of functions to be optimized with regard to different criteria, such as, multimodality, separability, regularity and epistasis. With this set of functions we can extract conclusions in function of the problem at hand. We analyze the results using ANOVA and multiple comparison statistical tests. As an example of how our crossover can be used to solve artificial intelligence problems, we have applied the proposed model to the problem of obtaining the weight of each network in a ensemble of neural networks. The results obtained are above the performance of standard methods

    Racing Multi-Objective Selection Probabilities

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    In the context of Noisy Multi-Objective Optimization, dealing with uncertainties requires the decision maker to define some preferences about how to handle them, through some statistics (e.g., mean, median) to be used to evaluate the qualities of the solutions, and define the corresponding Pareto set. Approximating these statistics requires repeated samplings of the population, drastically increasing the overall computational cost. To tackle this issue, this paper proposes to directly estimate the probability of each individual to be selected, using some Hoeffding races to dynamically assign the estimation budget during the selection step. The proposed racing approach is validated against static budget approaches with NSGA-II on noisy versions of the ZDT benchmark functions

    Evolutionary Algorithms for Reinforcement Learning

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    There are two distinct approaches to solving reinforcement learning problems, namely, searching in value function space and searching in policy space. Temporal difference methods and evolutionary algorithms are well-known examples of these approaches. Kaelbling, Littman and Moore recently provided an informative survey of temporal difference methods. This article focuses on the application of evolutionary algorithms to the reinforcement learning problem, emphasizing alternative policy representations, credit assignment methods, and problem-specific genetic operators. Strengths and weaknesses of the evolutionary approach to reinforcement learning are presented, along with a survey of representative applications

    A multi-agent based evolutionary algorithm in non-stationary environments

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    This article is posted here with permission of IEEE - Copyright @ 2008 IEEEIn this paper, a multi-agent based evolutionary algorithm (MAEA) is introduced to solve dynamic optimization problems. The agents simulate living organism features and co-evolve to find optimum. All agents live in a lattice like environment, where each agent is fixed on a lattice point. In order to increase the energy, agents can compete with their neighbors and can also acquire knowledge based on statistic information. In order to maintain the diversity of the population, the random immigrants and adaptive primal dual mapping schemes are used. Simulation experiments on a set of dynamic benchmark problems show that MAEA can obtain a better performance in non-stationary environments in comparison with several peer genetic algorithms.This work was suported by the Key Program of National Natural Science Foundation of China under Grant No. 70431003, the Science Fund for Creative Research Group of the National Natural Science Foundation of China under Grant No. 60521003, the National Science and Technology Support Plan of China under Grant No. 2006BAH02A09, and the Engineering and Physical Sciences Research Council of the United Kingdom under Grant No. EP/E060722/1

    Ensemble Learning for Free with Evolutionary Algorithms ?

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    Evolutionary Learning proceeds by evolving a population of classifiers, from which it generally returns (with some notable exceptions) the single best-of-run classifier as final result. In the meanwhile, Ensemble Learning, one of the most efficient approaches in supervised Machine Learning for the last decade, proceeds by building a population of diverse classifiers. Ensemble Learning with Evolutionary Computation thus receives increasing attention. The Evolutionary Ensemble Learning (EEL) approach presented in this paper features two contributions. First, a new fitness function, inspired by co-evolution and enforcing the classifier diversity, is presented. Further, a new selection criterion based on the classification margin is proposed. This criterion is used to extract the classifier ensemble from the final population only (Off-line) or incrementally along evolution (On-line). Experiments on a set of benchmark problems show that Off-line outperforms single-hypothesis evolutionary learning and state-of-art Boosting and generates smaller classifier ensembles
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