2,599 research outputs found

    Multi-View Video Packet Scheduling

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    In multiview applications, multiple cameras acquire the same scene from different viewpoints and generally produce correlated video streams. This results in large amounts of highly redundant data. In order to save resources, it is critical to handle properly this correlation during encoding and transmission of the multiview data. In this work, we propose a correlation-aware packet scheduling algorithm for multi-camera networks, where information from all cameras are transmitted over a bottleneck channel to clients that reconstruct the multiview images. The scheduling algorithm relies on a new rate-distortion model that captures the importance of each view in the scene reconstruction. We propose a problem formulation for the optimization of the packet scheduling policies, which adapt to variations in the scene content. Then, we design a low complexity scheduling algorithm based on a trellis search that selects the subset of candidate packets to be transmitted towards effective multiview reconstruction at clients. Extensive simulation results confirm the gain of our scheduling algorithm when inter-source correlation information is used in the scheduler, compared to scheduling policies with no information about the correlation or non-adaptive scheduling policies. We finally show that increasing the optimization horizon in the packet scheduling algorithm improves the transmission performance, especially in scenarios where the level of correlation rapidly varies with time

    Let the Tree Bloom: Scalable Opportunistic Routing with ORPL

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    Routing in battery-operated wireless networks is challenging, posing a tradeoff between energy and latency. Previous work has shown that opportunistic routing can achieve low-latency data collection in duty-cycled networks. However, applications are now considered where nodes are not only periodic data sources, but rather addressable end points generating traffic with arbitrary patterns. We present ORPL, an opportunistic routing protocol that supports any-to-any, on-demand traffic. ORPL builds upon RPL, the standard protocol for low-power IPv6 networks. By combining RPL's tree-like topology with opportunistic routing, ORPL forwards data to any destination based on the mere knowledge of the nodes' sub-tree. We use bitmaps and Bloom filters to represent and propagate this information in a space-efficient way, making ORPL scale to large networks of addressable nodes. Our results in a 135-node testbed show that ORPL outperforms a number of state-of-the-art solutions including RPL and CTP, conciliating a sub-second latency and a sub-percent duty cycle. ORPL also increases robustness and scalability, addressing the whole network reliably through a 64-byte Bloom filter, where RPL needs kilobytes of routing tables for the same task

    Business Case and Technology Analysis for 5G Low Latency Applications

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    A large number of new consumer and industrial applications are likely to change the classic operator's business models and provide a wide range of new markets to enter. This article analyses the most relevant 5G use cases that require ultra-low latency, from both technical and business perspectives. Low latency services pose challenging requirements to the network, and to fulfill them operators need to invest in costly changes in their network. In this sense, it is not clear whether such investments are going to be amortized with these new business models. In light of this, specific applications and requirements are described and the potential market benefits for operators are analysed. Conclusions show that operators have clear opportunities to add value and position themselves strongly with the increasing number of services to be provided by 5G.Comment: 18 pages, 5 figure

    Virtual Reality Architecture Oriented Wireless Connection For Future Generation Virtual Reality Devices

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    In order to enhance the user experience of virtual reality (VR) devices, VR multi-user environments and wireless connections must support as the latest generation of VRdevices. Wireless network-based wireless communication devices (WLANs) are popular consumer devices with high throughput and low cost using incompatible bands. However, the use of WLANs can cause packet delivery delays, due to their distributed nature when accessing channels. In this paper, we carefully discuss wireless VR via WLAN, and we request an efficient wireless multiuser VR communication architecture, as well as providing communication for VR. Because the architecture proposed in this paper uses many WLAN standards, based on the characteristics of each VR traffic chain, it is agreed that it supports the efficient sending of massive uplink data generated by several VR devices, and provides adequate frame rates and video control frames. rate for high-quality VR services. We conduct evaluations that are supported to improve exceptional applications than are supporte

    Delivery of broadband services to SubSaharan Africa via Nigerian communications satellite

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    Africa is the least wired continent in the world in terms of robust telecommunications infrastructure and systems to cater for its more than one billion people. African nations are mostly still in the early stages of Information Communications Technology (ICT) development as verified by the relatively low ICT Development Index (IDI) values of all countries in the African region. In developing nations, mobile broadband subscriptions and penetration between 2000-2009 was increasingly more popular than fixed broadband subscriptions. To achieve the goal of universal access, with rapid implementation of ICT infrastructure to complement the sparsely distributed terrestrial networks in the hinterlands and leveraging the adequate submarine cables along the African coastline, African nations and their stakeholders are promoting and implementing Communication Satellite systems, particularly in Nigeria, to help bridge the digital hiatus. This paper examines the effectiveness of communication satellites in delivering broadband-based services

    Streaming of Plants in Distributed Virtual Environments

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    International audienceJust as in the real world, plants are important objects in virtual world for creating pleasant and realistic environments, especially those involving natural scenes. As such, much effort has been made in realistic modeling of plants. As the trend moves towards networked and distributed virtual environment, however, the current models are inadequate as they are not designed for progressive transmissions. In this paper, we fill in this gap by proposing a progressive representation for plants based on generalized cylinders. To facilitate the transmission of the plants, we quantify the visual contribution of each branch and use this weight in packet scheduling. We show the efficiency of our representations and effectiveness of our packet scheduler through simulations

    Large Language Models for Telecom: The Next Big Thing?

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    The evolution of generative artificial intelligence (GenAI) constitutes a turning point in reshaping the future of technology in different aspects. Wireless networks in particular, with the blooming of self-evolving networks, represent a rich field for exploiting GenAI and reaping several benefits that can fundamentally change the way how wireless networks are designed and operated nowadays. To be specific, large language models (LLMs), a subfield of GenAI, are envisioned to open up a new era of autonomous wireless networks, in which a multimodal large model trained over various Telecom data, can be fine-tuned to perform several downstream tasks, eliminating the need for dedicated AI models for each task and paving the way for the realization of artificial general intelligence (AGI)-empowered wireless networks. In this article, we aim to unfold the opportunities that can be reaped from integrating LLMs into the Telecom domain. In particular, we aim to put a forward-looking vision on a new realm of possibilities and applications of LLMs in future wireless networks, defining directions for designing, training, testing, and deploying Telecom LLMs, and reveal insights on the associated theoretical and practical challenges
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