1,352 research outputs found

    Fast and adaptive fractal tree-based path planning for programmable bevel tip steerable needles

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    © 2016 IEEE. Steerable needles are a promising technology for minimally invasive surgery, as they can provide access to difficult to reach locations while avoiding delicate anatomical regions. However, due to the unpredictable tissue deformation associated with needle insertion and the complexity of many surgical scenarios, a real-time path planning algorithm with high update frequency would be advantageous. Real-time path planning for nonholonomic systems is commonly used in a broad variety of fields, ranging from aerospace to submarine navigation. In this letter, we propose to take advantage of the architecture of graphics processing units (GPUs) to apply fractal theory and thus parallelize real-time path planning computation. This novel approach, termed adaptive fractal trees (AFT), allows for the creation of a database of paths covering the entire domain, which are dense, invariant, procedurally produced, adaptable in size, and present a recursive structure. The generated cache of paths can in turn be analyzed in parallel to determine the most suitable path in a fraction of a second. The ability to cope with nonholonomic constraints, as well as constraints in the space of states of any complexity or number, is intrinsic to the AFT approach, rendering it highly versatile. Three-dimensional (3-D) simulations applied to needle steering in neurosurgery show that our approach can successfully compute paths in real-time, enabling complex brain navigation

    A Survey of Monte Carlo Tree Search Methods

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    Monte Carlo tree search (MCTS) is a recently proposed search method that combines the precision of tree search with the generality of random sampling. It has received considerable interest due to its spectacular success in the difficult problem of computer Go, but has also proved beneficial in a range of other domains. This paper is a survey of the literature to date, intended to provide a snapshot of the state of the art after the first five years of MCTS research. We outline the core algorithm's derivation, impart some structure on the many variations and enhancements that have been proposed, and summarize the results from the key game and nongame domains to which MCTS methods have been applied. A number of open research questions indicate that the field is ripe for future work

    Bayesian Active Edge Evaluation on Expensive Graphs

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    Robots operate in environments with varying implicit structure. For instance, a helicopter flying over terrain encounters a very different arrangement of obstacles than a robotic arm manipulating objects on a cluttered table top. State-of-the-art motion planning systems do not exploit this structure, thereby expending valuable planning effort searching for implausible solutions. We are interested in planning algorithms that actively infer the underlying structure of the valid configuration space during planning in order to find solutions with minimal effort. Consider the problem of evaluating edges on a graph to quickly discover collision-free paths. Evaluating edges is expensive, both for robots with complex geometries like robot arms, and for robots with limited onboard computation like UAVs. Until now, this challenge has been addressed via laziness i.e. deferring edge evaluation until absolutely necessary, with the hope that edges turn out to be valid. However, all edges are not alike in value - some have a lot of potentially good paths flowing through them, and some others encode the likelihood of neighbouring edges being valid. This leads to our key insight - instead of passive laziness, we can actively choose edges that reduce the uncertainty about the validity of paths. We show that this is equivalent to the Bayesian active learning paradigm of decision region determination (DRD). However, the DRD problem is not only combinatorially hard, but also requires explicit enumeration of all possible worlds. We propose a novel framework that combines two DRD algorithms, DIRECT and BISECT, to overcome both issues. We show that our approach outperforms several state-of-the-art algorithms on a spectrum of planning problems for mobile robots, manipulators and autonomous helicopters

    Full Flow: Optical Flow Estimation By Global Optimization over Regular Grids

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    We present a global optimization approach to optical flow estimation. The approach optimizes a classical optical flow objective over the full space of mappings between discrete grids. No descriptor matching is used. The highly regular structure of the space of mappings enables optimizations that reduce the computational complexity of the algorithm's inner loop from quadratic to linear and support efficient matching of tens of thousands of nodes to tens of thousands of displacements. We show that one-shot global optimization of a classical Horn-Schunck-type objective over regular grids at a single resolution is sufficient to initialize continuous interpolation and achieve state-of-the-art performance on challenging modern benchmarks.Comment: To be presented at CVPR 201

    Connectionist Theory Refinement: Genetically Searching the Space of Network Topologies

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    An algorithm that learns from a set of examples should ideally be able to exploit the available resources of (a) abundant computing power and (b) domain-specific knowledge to improve its ability to generalize. Connectionist theory-refinement systems, which use background knowledge to select a neural network's topology and initial weights, have proven to be effective at exploiting domain-specific knowledge; however, most do not exploit available computing power. This weakness occurs because they lack the ability to refine the topology of the neural networks they produce, thereby limiting generalization, especially when given impoverished domain theories. We present the REGENT algorithm which uses (a) domain-specific knowledge to help create an initial population of knowledge-based neural networks and (b) genetic operators of crossover and mutation (specifically designed for knowledge-based networks) to continually search for better network topologies. Experiments on three real-world domains indicate that our new algorithm is able to significantly increase generalization compared to a standard connectionist theory-refinement system, as well as our previous algorithm for growing knowledge-based networks.Comment: See http://www.jair.org/ for any accompanying file
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