24,582 research outputs found
Mobile Networking
We point out the different performance problems that need to be addressed when considering mobility in IP networks. We also define the reference architecture and present a framework to classify the different solutions for mobility management in IP networks. The performance of the major candidate micro-mobility solutions is evaluated for both real-time (UDP) and data (TCP) traffic through simulation and by means of an analytical model. Using these models we compare the performance of different mobility management schemes for different data and real-time services and the network resources that are needed for it. We point out the problems of TCP in wireless environments and review some proposed enhancements to TCP that aim at improving TCP performance. We make a detailed study of how some of micro-mobility protocols namely Cellular IP, Hawaii and Hierarchical Mobile IP affect the behavior of TCP and their interaction with the MAC layer. We investigate the impact of handoffs on TCP by means of simulation traces that show the evolution of segments and acknowledgments during handoffs.Publicad
Random Linear Network Coding for 5G Mobile Video Delivery
An exponential increase in mobile video delivery will continue with the
demand for higher resolution, multi-view and large-scale multicast video
services. Novel fifth generation (5G) 3GPP New Radio (NR) standard will bring a
number of new opportunities for optimizing video delivery across both 5G core
and radio access networks. One of the promising approaches for video quality
adaptation, throughput enhancement and erasure protection is the use of
packet-level random linear network coding (RLNC). In this review paper, we
discuss the integration of RLNC into the 5G NR standard, building upon the
ideas and opportunities identified in 4G LTE. We explicitly identify and
discuss in detail novel 5G NR features that provide support for RLNC-based
video delivery in 5G, thus pointing out to the promising avenues for future
research.Comment: Invited paper for Special Issue "Network and Rateless Coding for
Video Streaming" - MDPI Informatio
Proactive TCP mechanism to improve Handover performance in Mobile Satellite and Terrestrial Networks
Emerging standardization of Geo Mobile Radio (GMR-1) for satellite system is
having strong resemblance to terrestrial GSM (Global System for Mobile
communications) at the upper protocol layers and TCP (Transmission Control
Protocol) is one of them. This space segment technology as well as terrestrial
technology, is characterized by periodic variations in communication properties
and coverage causing the termination of ongoing call as connections of Mobile
Nodes (MN) alter stochastically. Although provisions are made to provide
efficient communication infrastructure this hybrid space and terrestrial
networks must ensure the end-to-end network performance so that MN can move
seamlessly among these networks. However from connectivity point of view
current TCP performance has not been engineered for mobility events in
multi-radio MN. Traditionally, TCP has applied a set of congestion control
algorithms (slow-start, congestion avoidance, fast retransmit, fast recovery)
to probe the currently available bandwidth on the connection path. These
algorithms need several round-trip times to find the correct transmission rate
(i.e. congestion window), and adapt to sudden changes connectivity due to
handover. While there are protocols to maintain the connection continuity on
mobility events, such as Mobile IP (MIP) and Host Identity Protocol (HIP), TCP
performance engineering has had less attention. TCP is implemented as a
separate component in an operating system, and is therefore often unaware of
the mobility events or the nature of multi-radios' communication. This paper
aims to improve TCP communication performance in Mobile satellite and
terrestrial networks.Comment: 5 pages, 2 figure
Fog-supported delay-constrained energy-saving live migration of VMs over multiPath TCP/IP 5G connections
The incoming era of the fifth-generation fog computing-supported radio access networks (shortly, 5G FOGRANs) aims at exploiting computing/networking resource virtualization, in order to augment the limited resources of wireless devices through the seamless live migration of virtual machines (VMs) toward nearby fog data centers. For this purpose, the bandwidths of the multiple wireless network interface cards of the wireless devices may be aggregated under the control of the emerging MultiPathTCP (MPTCP) protocol. However, due to the fading and mobility-induced phenomena, the energy consumptions of the current state-of-the-art VM migration techniques may still offset their expected benefits. Motivated by these considerations, in this paper, we analytically characterize and implement in software and numerically test the optimal minimum-energy settable-complexity bandwidth manager (SCBM) for the live migration of VMs over 5G FOGRAN MPTCP connections. The key features of the proposed SCBM are that: 1) its implementation complexity is settable on-line on the basis of the target energy consumption versus implementation complexity tradeoff; 2) it minimizes the network energy consumed by the wireless device for sustaining the migration process under hard constraints on the tolerated migration times and downtimes; and 3) by leveraging a suitably designed adaptive mechanism, it is capable to quickly react to (possibly, unpredicted) fading and/or mobility-induced abrupt changes of the wireless environment without requiring forecasting. The actual effectiveness of the proposed SCBM is supported by extensive energy versus delay performance comparisons that cover: 1) a number of heterogeneous 3G/4G/WiFi FOGRAN scenarios; 2) synthetic and real-world workloads; and, 3) MPTCP and wireless connections
Multipath optimized link state routing for mobile ad hoc networks
International audienceMultipath routing protocols for Mobile Ad hoc NETwork (MANET) address the problem of scalability, security (confidentiality and integrity), lifetime of networks, instability of wireless transmissions, and their adaptation to applications. Our protocol, called MP-OLSR (MultiPath OLSR), is a multipath routing protocol based on OLSR. The Multipath Dijkstra Algorithm is proposed to obtain multiple paths. The algorithm gains great flexibility and extensibility by employing different link metrics and cost functions. In addition, route recovery and loop detection are implemented in MP-OLSR in order to improve quality of service regarding OLSR. The backward compatibility with OLSR based on IP source routing is also studied. Simulation based on Qualnet simulator is performed in different scenarios. A testbed is also set up to validate the protocol in real world. The results reveal that MP-OLSR is suitable for mobile, large and dense networks with large traffic, and could satisfy critical multimedia applications with high on time constraints
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