4,912 research outputs found

    Robust federated learning with noisy communication

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    Federated learning is a communication-efficient training process that alternate between local training at the edge devices and averaging of the updated local model at the center server. Nevertheless, it is impractical to achieve perfect acquisition of the local models in wireless communication due to the noise, which also brings serious effect on federated learning. To tackle this challenge in this paper, we propose a robust design for federated learning to decline the effect of noise. Considering the noise in two aforementioned steps, we first formulate the training problem as a parallel optimization for each node under the expectation-based model and worst-case model. Due to the non-convexity of the problem, regularizer approximation method is proposed to make it tractable. Regarding the worst-case model, we utilize the sampling-based successive convex approximation algorithm to develop a feasible training scheme to tackle the unavailable maxima or minima noise condition and the non-convex issue of the objective function. Furthermore, the convergence rates of both new designs are analyzed from a theoretical point of view. Finally, the improvement of prediction accuracy and the reduction of loss function value are demonstrated via simulation for the proposed designs

    Cores of Cooperative Games in Information Theory

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    Cores of cooperative games are ubiquitous in information theory, and arise most frequently in the characterization of fundamental limits in various scenarios involving multiple users. Examples include classical settings in network information theory such as Slepian-Wolf source coding and multiple access channels, classical settings in statistics such as robust hypothesis testing, and new settings at the intersection of networking and statistics such as distributed estimation problems for sensor networks. Cooperative game theory allows one to understand aspects of all of these problems from a fresh and unifying perspective that treats users as players in a game, sometimes leading to new insights. At the heart of these analyses are fundamental dualities that have been long studied in the context of cooperative games; for information theoretic purposes, these are dualities between information inequalities on the one hand and properties of rate, capacity or other resource allocation regions on the other.Comment: 12 pages, published at http://www.hindawi.com/GetArticle.aspx?doi=10.1155/2008/318704 in EURASIP Journal on Wireless Communications and Networking, Special Issue on "Theory and Applications in Multiuser/Multiterminal Communications", April 200

    The Discrete Infinite Logistic Normal Distribution

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    We present the discrete infinite logistic normal distribution (DILN), a Bayesian nonparametric prior for mixed membership models. DILN is a generalization of the hierarchical Dirichlet process (HDP) that models correlation structure between the weights of the atoms at the group level. We derive a representation of DILN as a normalized collection of gamma-distributed random variables, and study its statistical properties. We consider applications to topic modeling and derive a variational inference algorithm for approximate posterior inference. We study the empirical performance of the DILN topic model on four corpora, comparing performance with the HDP and the correlated topic model (CTM). To deal with large-scale data sets, we also develop an online inference algorithm for DILN and compare with online HDP and online LDA on the Nature magazine, which contains approximately 350,000 articles.Comment: This paper will appear in Bayesian Analysis. A shorter version of this paper appeared at AISTATS 2011, Fort Lauderdale, FL, US

    The impact of the soccer schedule on TV viewership and stadium attendance : evidence from the Belgian Pro League

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    In the past decade, television broadcasters have been investing a huge amount of money for the Belgian Pro League broadcasting rights. These companies pursue an audience rating maximization, which depends heavily on the schedule of the league matches. At the same time, clubs try to maximize their home attendance and find themselves affected by the schedule as well. Our paper aims to capture the Belgian soccer fans’ preferences with respect to scheduling options, both for watching matches on TV and in the stadium. We carried out a discrete choice experiment using an online survey questionnaire distributed on a national scale. The choice sets are based on three match characteristics: month, kickoff time, and quality of the opponent. The first part of this survey concerns television broadcasting aspects. The second part includes questions about stadium attendance. The choice data is first analyzed with a conditional logit model which assumes homogenous preferences. Then a mixed logit model is fit to model the heterogeneity among the fans. The estimates are used to calculate the expected utility of watching a Belgian Pro League match for every possible setting, either on TV or in the stadium. These predictions are validated in terms of the real audience rating and home attendance data. Our results can be used to improve the scheduling process of the Belgian Pro League in order to persuade more fans to watch the matches on TV or in a stadium

    Optimal Collision Avoidance Trajectories for Unmanned/Remotely Piloted Aircraft

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    The post-911 environment has punctuated the force-multiplying capabilities that Remotely Piloted Aircraft (RPA) provides combatant commanders at all echelons on the battlefield. Not only have unmanned aircraft systems made near-revolutionary impacts on the battlefield, their utility and proliferation in law enforcement, homeland security, humanitarian operations, and commercial applications have likewise increased at a rapid rate. As such, under the Federal Aviation Administration (FAA) Modernization and Reform Act of 2012, the United States Congress tasked the FAA to provide for the safe integration of civil unmanned aircraft systems into the national airspace system (NAS) as soon as practicable, but not later than September 30, 2015. However, a necessary entrance criterion to operate RPAs in the NAS is the ability to Sense and Avoid (SAA) both cooperative and noncooperative air traffic to attain a target level of safety as a traditional manned aircraft platform. The goal of this research effort is twofold: First, develop techniques for calculating optimal avoidance trajectories, and second, develop techniques for estimating an intruder aircraft\u27s trajectory in a stochastic environment. This dissertation describes the optimal control problem associated with SAA and uses a direct orthogonal collocation method to solve this problem and then analyzes these results for different collision avoidance scenarios
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