1,636 research outputs found
Improving the Performance of Wireless LANs
This book quantifies the key factors of WLAN performance and describes methods for improvement. It provides theoretical background and empirical results for the optimum planning and deployment of indoor WLAN systems, explaining the fundamentals while supplying guidelines for design, modeling, and performance evaluation. It discusses environmental effects on WLAN systems, protocol redesign for routing and MAC, and traffic distribution; examines emerging and future network technologies; and includes radio propagation and site measurements, simulations for various network design scenarios, numerous illustrations, practical examples, and learning aids
A cross layer framework for WLANs: joint radio propagation and MAC protocol
This paper proposes a cross-layer design (CLD) framework called channel-aware buffer unit multiple access (C-BUMA) for improving wireless local area network (WLAN) performance. In the framework, the radio propagation (i.e. PHY layer) is combined with the medium access control (MAC) protocol for packet transmissions. By sharing channel information with the MAC protocol, the approach reduced unnecessary packet transmissions and hence improved system performance. Through performance evaluation, we demonstrate that our CLD can significantly improve network throughput and packet delay. The proposed C-BUMA is simple and can easily be implemented in 802.11 networks without changing hardware infrastructure and no additional costs. In this paper we describe C-BUMA and present two algorithms for the implementation of the framework
Usage of Network Simulators in Machine-Learning-Assisted 5G/6G Networks
Without any doubt, Machine Learning (ML) will be an important driver of
future communications due to its foreseen performance when applied to complex
problems. However, the application of ML to networking systems raises concerns
among network operators and other stakeholders, especially regarding
trustworthiness and reliability. In this paper, we devise the role of network
simulators for bridging the gap between ML and communications systems. In
particular, we present an architectural integration of simulators in ML-aware
networks for training, testing, and validating ML models before being applied
to the operative network. Moreover, we provide insights on the main challenges
resulting from this integration, and then give hints discussing how they can be
overcome. Finally, we illustrate the integration of network simulators into
ML-assisted communications through a proof-of-concept testbed implementation of
a residential Wi-Fi network
Applications of Repeated Games in Wireless Networks: A Survey
A repeated game is an effective tool to model interactions and conflicts for
players aiming to achieve their objectives in a long-term basis. Contrary to
static noncooperative games that model an interaction among players in only one
period, in repeated games, interactions of players repeat for multiple periods;
and thus the players become aware of other players' past behaviors and their
future benefits, and will adapt their behavior accordingly. In wireless
networks, conflicts among wireless nodes can lead to selfish behaviors,
resulting in poor network performances and detrimental individual payoffs. In
this paper, we survey the applications of repeated games in different wireless
networks. The main goal is to demonstrate the use of repeated games to
encourage wireless nodes to cooperate, thereby improving network performances
and avoiding network disruption due to selfish behaviors. Furthermore, various
problems in wireless networks and variations of repeated game models together
with the corresponding solutions are discussed in this survey. Finally, we
outline some open issues and future research directions.Comment: 32 pages, 15 figures, 5 tables, 168 reference
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