210 research outputs found

    Progress Report : 1991 - 1994

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    A conceptual model for megaprogramming

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    Megaprogramming is component-based software engineering and life-cycle management. Magaprogramming and its relationship to other research initiatives (common prototyping system/common prototyping language, domain specific software architectures, and software understanding) are analyzed. The desirable attributes of megaprogramming software components are identified and a software development model and resulting prototype megaprogramming system (library interconnection language extended by annotated Ada) are described

    Rule-based Methodologies for the Specification and Analysis of Complex Computing Systems

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    Desde los orígenes del hardware y el software hasta la época actual, la complejidad de los sistemas de cálculo ha supuesto un problema al cual informáticos, ingenieros y programadores han tenido que enfrentarse. Como resultado de este esfuerzo han surgido y madurado importantes áreas de investigación. En esta disertación abordamos algunas de las líneas de investigación actuales relacionada con el análisis y la verificación de sistemas de computación complejos utilizando métodos formales y lenguajes de dominio específico. En esta tesis nos centramos en los sistemas distribuidos, con un especial interés por los sistemas Web y los sistemas biológicos. La primera parte de la tesis está dedicada a aspectos de seguridad y técnicas relacionadas, concretamente la certificación del software. En primer lugar estudiamos sistemas de control de acceso a recursos y proponemos un lenguaje para especificar políticas de control de acceso que están fuertemente asociadas a bases de conocimiento y que proporcionan una descripción sensible a la semántica de los recursos o elementos a los que se accede. También hemos desarrollado un marco novedoso de trabajo para la Code-Carrying Theory, una metodología para la certificación del software cuyo objetivo es asegurar el envío seguro de código en un entorno distribuido. Nuestro marco de trabajo está basado en un sistema de transformación de teorías de reescritura mediante operaciones de plegado/desplegado. La segunda parte de esta tesis se concentra en el análisis y la verificación de sistemas Web y sistemas biológicos. Proponemos un lenguaje para el filtrado de información que permite la recuperación de informaciones en grandes almacenes de datos. Dicho lenguaje utiliza información semántica obtenida a partir de ontologías remotas para re nar el proceso de filtrado. También estudiamos métodos de validación para comprobar la consistencia de contenidos web con respecto a propiedades sintácticas y semánticas. Otra de nuestras contribuciones es la propuesta de un lenguaje que permite definir y comprobar automáticamente restricciones semánticas y sintácticas en el contenido estático de un sistema Web. Finalmente, también consideramos los sistemas biológicos y nos centramos en un formalismo basado en lógica de reescritura para el modelado y el análisis de aspectos cuantitativos de los procesos biológicos. Para evaluar la efectividad de todas las metodologías propuestas, hemos prestado especial atención al desarrollo de prototipos que se han implementado utilizando lenguajes basados en reglas.Baggi ., M. (2010). Rule-based Methodologies for the Specification and Analysis of Complex Computing Systems [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/8964Palanci

    Graphical Structures for Design and Verification of Quantum Error Correction

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    We introduce a high-level graphical framework for designing and analysing quantum error correcting codes, centred on what we term the coherent parity check (CPC). The graphical formulation is based on the diagrammatic tools of the zx-calculus of quantum observables. The resulting framework leads to a construction for stabilizer codes that allows us to design and verify a broad range of quantum codes based on classical ones, and that gives a means of discovering large classes of codes using both analytical and numerical methods. We focus in particular on the smaller codes that will be the first used by near-term devices. We show how CSS codes form a subset of CPC codes and, more generally, how to compute stabilizers for a CPC code. As an explicit example of this framework, we give a method for turning almost any pair of classical [n,k,3] codes into a [[2n - k + 2, k, 3]] CPC code. Further, we give a simple technique for machine search which yields thousands of potential codes, and demonstrate its operation for distance 3 and 5 codes. Finally, we use the graphical tools to demonstrate how Clifford computation can be performed within CPC codes. As our framework gives a new tool for constructing small- to medium-sized codes with relatively high code rates, it provides a new source for codes that could be suitable for emerging devices, while its zx-calculus foundations enable natural integration of error correction with graphical compiler toolchains. It also provides a powerful framework for reasoning about all stabilizer quantum error correction codes of any size.Comment: Computer code associated with this paper may be found at https://doi.org/10.15128/r1bn999672

    Book reports

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    Deterministic and stochastic P systems for modelling cellular processes

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    This paper presents two approaches based on metabolic and stochastic P systems, together with their associated analysis methods, for modelling biological sys- tems and illustrates their use through two case studies.Kingdom's Engineering and Physical Sciences Research Council EP/ E017215/1Biotechnology and Biological Sciences Research Council/United Kingdom BB/D019613/1Biotechnology and Biological Sciences Research Council/United Kingdom BB/F01855X/

    Applications of agent architectures to decision support in distributed simulation and training systems

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    This work develops the approach and presents the results of a new model for applying intelligent agents to complex distributed interactive simulation for command and control. In the framework of tactical command, control communications, computers and intelligence (C4I), software agents provide a novel approach for efficient decision support and distributed interactive mission training. An agent-based architecture for decision support is designed, implemented and is applied in a distributed interactive simulation to significantly enhance the command and control training during simulated exercises. The architecture is based on monitoring, evaluation, and advice agents, which cooperate to provide alternatives to the dec ision-maker in a time and resource constrained environment. The architecture is implemented and tested within the context of an AWACS Weapons Director trainer tool. The foundation of the work required a wide range of preliminary research topics to be covered, including real-time systems, resource allocation, agent-based computing, decision support systems, and distributed interactive simulations. The major contribution of our work is the construction of a multi-agent architecture and its application to an operational decision support system for command and control interactive simulation. The architectural design for the multi-agent system was drafted in the first stage of the work. In the next stage rules of engagement, objective and cost functions were determined in the AWACS (Airforce command and control) decision support domain. Finally, the multi-agent architecture was implemented and evaluated inside a distributed interactive simulation test-bed for AWACS Vv\u27Ds. The evaluation process combined individual and team use of the decision support system to improve the performance results of WD trainees. The decision support system is designed and implemented a distributed architecture for performance-oriented management of software agents. The approach provides new agent interaction protocols and utilizes agent performance monitoring and remote synchronization mechanisms. This multi-agent architecture enables direct and indirect agent communication as well as dynamic hierarchical agent coordination. Inter-agent communications use predefined interfaces, protocols, and open channels with specified ontology and semantics. Services can be requested and responses with results received over such communication modes. Both traditional (functional) parameters and nonfunctional (e.g. QoS, deadline, etc.) requirements and captured in service requests
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