3,101 research outputs found

    Understanding user experience of mobile video: Framework, measurement, and optimization

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    Since users have become the focus of product/service design in last decade, the term User eXperience (UX) has been frequently used in the field of Human-Computer-Interaction (HCI). Research on UX facilitates a better understanding of the various aspects of the user’s interaction with the product or service. Mobile video, as a new and promising service and research field, has attracted great attention. Due to the significance of UX in the success of mobile video (Jordan, 2002), many researchers have centered on this area, examining users’ expectations, motivations, requirements, and usage context. As a result, many influencing factors have been explored (Buchinger, Kriglstein, Brandt & Hlavacs, 2011; Buchinger, Kriglstein & Hlavacs, 2009). However, a general framework for specific mobile video service is lacking for structuring such a great number of factors. To measure user experience of multimedia services such as mobile video, quality of experience (QoE) has recently become a prominent concept. In contrast to the traditionally used concept quality of service (QoS), QoE not only involves objectively measuring the delivered service but also takes into account user’s needs and desires when using the service, emphasizing the user’s overall acceptability on the service. Many QoE metrics are able to estimate the user perceived quality or acceptability of mobile video, but may be not enough accurate for the overall UX prediction due to the complexity of UX. Only a few frameworks of QoE have addressed more aspects of UX for mobile multimedia applications but need be transformed into practical measures. The challenge of optimizing UX remains adaptations to the resource constrains (e.g., network conditions, mobile device capabilities, and heterogeneous usage contexts) as well as meeting complicated user requirements (e.g., usage purposes and personal preferences). In this chapter, we investigate the existing important UX frameworks, compare their similarities and discuss some important features that fit in the mobile video service. Based on the previous research, we propose a simple UX framework for mobile video application by mapping a variety of influencing factors of UX upon a typical mobile video delivery system. Each component and its factors are explored with comprehensive literature reviews. The proposed framework may benefit in user-centred design of mobile video through taking a complete consideration of UX influences and in improvement of mobile videoservice quality by adjusting the values of certain factors to produce a positive user experience. It may also facilitate relative research in the way of locating important issues to study, clarifying research scopes, and setting up proper study procedures. We then review a great deal of research on UX measurement, including QoE metrics and QoE frameworks of mobile multimedia. Finally, we discuss how to achieve an optimal quality of user experience by focusing on the issues of various aspects of UX of mobile video. In the conclusion, we suggest some open issues for future study

    NUM-Based Rate Allocation for Streaming Traffic via Sequential Convex Programming

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    In recent years, there has been an increasing demand for ubiquitous streaming like applications in data networks. In this paper, we concentrate on NUM-based rate allocation for streaming applications with the so-called S-curve utility functions. Due to non-concavity of such utility functions, the underlying NUM problem would be non-convex for which dual methods might become quite useless. To tackle the non-convex problem, using elementary techniques we make the utility of the network concave, however this results in reverse-convex constraints which make the problem non-convex. To deal with such a transformed NUM, we leverage Sequential Convex Programming (SCP) approach to approximate the non-convex problem by a series of convex ones. Based on this approach, we propose a distributed rate allocation algorithm and demonstrate that under mild conditions, it converges to a locally optimal solution of the original NUM. Numerical results validate the effectiveness, in terms of tractable convergence of the proposed rate allocation algorithm.Comment: 6 pages, conference submissio

    Multimedia Streaming through Wireless Networks

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    An overview of wireless networks, cross-layer optimization techniques, and advances in wireless LAN technologies is presented. This paper presents a scalable and adaptive system-level approach to wireless multimedia in the emerging, Proactive Enterprise computing environment. A Distributed Network Information Base with Service Agents at each node is proposed to enable network-wide, proactive adaptation with adaptive routing and end-to-end Quality of Service (QoS) management. The paper suggests that a combination of technological advancements in emerging wireless networks, node-level cross-layer optimizations, and the proposed distributed cross-node system-level architecture are all required to efficiently scale and adapt wireless multimedia in the current market

    A Cross Layer Model to Support QoS for Multimedia Applications on Wireless Networks

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    Supporting multimedia application over wireless networks poses multiple challenges. Currently the use of cross layer architectures and Scalable Video Coding ( ) techniques are considered to support multimedia applications. The current architectures fail to address the tradeoff that exists between the end to end delay and the Quality of Service ( ) provisioning of the video data to be delivered. To address this issue this paper introduces the improvement scheme in video transmission model based on a cross layer architecture. A novel encoding of the SVC video is considered in the proposed model. Based on the physical layer conditions and the achievable the model adapts to meet the stringent delay requirements of video delivery. Routing layer optimization is achieved by accounting for the pending packets queues in every neighboring node. The experimental study conducted prove the robustness of the proposed model by comparing with the existing schemes. Comparisons in terms of the transmission error rates, system utility and quality of reconstruction are presented

    End-to-end resource management for federated delivery of multimedia services

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    Recently, the Internet has become a popular platform for the delivery of multimedia content. Currently, multimedia services are either offered by Over-the-top (OTT) providers or by access ISPs over a managed IP network. As OTT providers offer their content across the best-effort Internet, they cannot offer any Quality of Service (QoS) guarantees to their users. On the other hand, users of managed multimedia services are limited to the relatively small selection of content offered by their own ISP. This article presents a framework that combines the advantages of both existing approaches, by dynamically setting up federations between the stakeholders involved in the content delivery process. Specifically, the framework provides an automated mechanism to set up end-to-end federations for QoS-aware delivery of multimedia content across the Internet. QoS contracts are automatically negotiated between the content provider, its customers, and the intermediary network domains. Additionally, a federated resource reservation algorithm is presented, which allows the framework to identify the optimal set of stakeholders and resources to include within a federation. Its goal is to minimize delivery costs for the content provider, while satisfying customer QoS requirements. Moreover, the presented framework allows intermediary storage sites to be included in these federations, supporting on-the-fly deployment of content caches along the delivery paths. The algorithm was thoroughly evaluated in order to validate our approach and assess the merits of including intermediary storage sites. The results clearly show the benefits of our method, with delivery cost reductions of up to 80 % in the evaluated scenario
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