27 research outputs found
Architecture and Protocol to Optimize Videoconference in Wireless Networks
[EN] In the past years, videoconferencing (VC) has become an essential means of communications. VC allows people to communicate face to face regardless of their location, and it can be used for different purposes such as business meetings, medical assistance, commercial meetings, and military operations. There are a lot of factors in real-time video transmission that can affect to the quality of service (QoS) and the quality of experience (QoE). The application that is used (Adobe Connect, Cisco Webex, and Skype), the internet connection, or the network used for the communication can affect to the QoE. Users want communication to be as good as possible in terms of QoE. In this paper, we propose an architecture for videoconferencing that provides better quality of experience than other existing applications such as Adobe Connect, Cisco Webex, and Skype. We will test how these three applications work in terms of bandwidth, packets per second, and delay using WiFi and 3G/4G connections. Finally, these applications are compared to our prototype in the same scenarios as they were tested, and also in an SDN, in order to improve the advantages of the prototype.This work has been supported by the "Ministerio de Economia y Competitividad" in the "Programa Estatal de Fomento de la Investigacion Cientifica y Tecnica de Excelencia, Subprograma Estatal de Generacion de Conocimiento" within the project under Grant TIN2017-84802-C2-1-P.Jimenez, JM.; García-Navas, JL.; Lloret, J.; Romero Martínez, JO. (2020). Architecture and Protocol to Optimize Videoconference in Wireless Networks. Wireless Communications and Mobile Computing. 2020:1-22. https://doi.org/10.1155/2020/4903420S122202
Quality of experience characterization and provisioning in mobile cellular networks
Παραδοσιακά, οι προηγούμενες γενεές κινητών κυψελωτών δικτύων έχουν σχεδιαστεί με κριτήρια Ποιότητας Υπηρεσίας, έτσι ώστε να πληρούν συγκεκριμένες απαιτήσεις διαφόρων υπηρεσιών. Η «Ποιότητα Εμπειρίας» έχει, ωστόσο, πρόσφατα εμφανιστεί ως έννοια, επηρεάζοντας το σχεδιασμό των μελλοντικών γενεών των δικτύων, δίνοντας σαφή έμφαση στην πραγματικά επιτευχθείσα εμπειρία του τελικού χρήστη. Η εμφάνιση της έννοιας της Ποιότητας Εμπειρίας οφείλεται στην αναπόφευκτη, ισχυρή μετάβαση που βιώνει η βιομηχανία των Τηλεπικοινωνιών από συστημο-κεντρικά δίκτυα σε πιο χρηστο-κεντρικές λύσεις και στόχους. Οι πάροχοι κινητών δικτύων, οι πάροχοι υπηρεσιών, οι προγραμματιστές εφαρμογών, αλλά και άλλα ενδιαφερόμενα μέλη που εμπλέκονται στην αλυσίδα παροχής υπηρεσιών προσελκύονται από τις ευκαιρίες που μπορεί να προσφέρει η ενσωμάτωση γνώσης Ποιότητας Εμπειρίας στο επιχειρηματικό τους μοντέλο. Πράγματι, η παρεχόμενη Ποιότητα Εμπειρίας αποτελεί έναν καθοριστικό παράγοντα διαφοροποίησης μεταξύ των διαφόρων παικτών, μία τάση που αναμένεται να γίνει ακόμη πιο έντονη τα επόμενα χρόνια.
Υποκινούμενη από αυτή την χρηστο-κεντρική τάση, η έρευνα που διεξάγεται σε αυτή τη διατριβή έχει ως στόχο την διερεύνηση των προκλήσεων και των ευκαιριών που προκύπτουν στα σύγχρονα κινητά κυψελωτά δίκτυα όταν λαμβάνεται υπόψιν η έννοια της Ποιότητας Εμπειρίας. Τέτοιες ευκαιρίες αφορούν, καταρχήν, τη δυνατότητα κατανόησης της Ποιότητας Εμπειρίας που επιτυγχάνει ένας πάροχος κατά την προσφορά μίας υπηρεσίας. Αυτό μπορεί να επιτευχθεί με την υλοποίηση και ενσωμάτωση μεθόδων αξιολόγησης Ποιότητας Εμπειρίας στην πραγματικού-χρόνου λειτουργία ενός δικτύου. Εν συνεχεία, ακολουθεί η εκμετάλλευση της συλλεγμένης ευφυΐας που σχετίζεται με την Ποιότητα Εμπειρίας, προκειμένου να επανεξεταστούν υφιστάμενοι μηχανισμοί επιπέδου δικτύου (π.χ., χρονο-προγραμματισμός ραδιοπόρων) ή μηχανισμοί επιπέδου εφαρμογής (π.χ., ροή βίντεο), αλλά και να προταθούν καινοτόμες διαστρωματικές προσεγγίσεις προς όφελος της Ποιότητας Εμπειρίας. Επιπλέον, υπάρχει η δυνατότητα πρότασης νέων αλγορίθμων που προκύπτουν από τα εγγενή χαρακτηριστικά της Ποιότητας Εμπειρίας, όπως η μη γραμμική επίδραση μετρικών Ποιότητας Υπηρεσίας στην Ποιότητα Εμπειρίας, με στόχο την περαιτέρω βελτίωσή της. Σε αυτή την κατεύθυνση, στην παρούσα διατριβή, διερευνώνται και αξιοποιούνται μοντέλα και μετρικές εκτίμησης Ποιότητας Εμπειρίας με στόχο την ποσοτικοποίησή της, έχοντας ως απώτερο στόχο την εισαγωγή βελτιώσεων στους υφιστάμενους μηχανισμούς κινητών κυψελωτών δικτύων.
Ο πυρήνας αυτής της διατριβής είναι η πρόταση μίας κυκλικής διεργασίας παροχής Ποιότητας Εμπειρίας που επιτρέπει τον έλεγχο, την παρακολούθηση (ήτοι, τη μοντελοποίηση) και τη διαχείριση της Ποιότητας Εμπειρίας σε ένα κυψελωτό δίκτυο. Κάθε μία από αυτές τις λειτουργίες αναλύεται περαιτέρω, ενώ έμφαση δίνεται στις λειτουργίες μοντελοποίησης και διαχείρισης. Όσον αφορά τη μοντελοποίηση, γίνεται περιγραφή και ταξινόμηση των μεθόδων εκτίμησης και των δεικτών επιδόσεων Ποιότητας Εμπειρίας. Η παραμετρική εκτίμηση της ποιότητας αναδεικνύεται ως η πιο ελκυστική κατηγορία μοντελοποίησης Ποιότητας Εμπειρίας σε κινητά κυψελωτά δίκτυα, οπότε και περιγράφεται διεξοδικά για ευρέως χρησιμοποιούμενους τύπους υπηρεσιών, όπως η συνομιλία (φωνή) μέσω Internet Protocol (IP) και η μετάδοση βίντεο.
Όσον αφορά τη διαχείριση Ποιότητας Εμπειρίας, προτείνονται νέοι μηχανισμοί που επιδεικνύουν βελτιώσεις στην εμπειρία των τελικών χρηστών, και συγκεκριμένα: α) ένα σχήμα ελέγχου των επικοινωνιών συσκευής-προς-συσκευή που λαμβάνει υπόψιν την εμπειρία των χρηστών, β) ένας «συνεπής» αλγόριθμος χρονο-προγραμματισμού ραδιοπόρων που βελτιώνει την Ποιότητα Εμπειρίας του χρήστη μετριάζοντας τις διακυμάνσεις της ρυθμαπόδοσης του δικτύου, και γ) ένας μηχανισμός προσαρμοστικής ροής βίντεο με γνώσεις «πλαισίου», ο οποίος επιτυγχάνει την εξάλειψη διακοπών του βίντεο σε συνθήκες χαμηλού εύρους ζώνης. Επιπλέον, προτείνεται μία εφαρμογή Ποιότητας Εμπειρίας βασισμένη στην αρχιτεκτονική Software-Defined Networking (SDN), ονόματι “QoE-SDN APP”, η οποία επιτρέπει την ανάδραση πληροφοριών δικτύου από παρόχους κινητής τηλεφωνίας σε παρόχους υπηρεσιών βίντεο, αναδεικνύοντας πλεονεκτήματα ως προς την Ποιότητα Εμπειρίας για τους πελάτες των παρόχων βίντεο αλλά και ως προς την εξοικονόμηση εύρους ζώνης για τους φορείς εκμετάλλευσης δικτύου.
Εν κατακλείδι, η παρούσα διατριβή προωθεί την ενοποίηση του ερευνητικού πεδίου της Ποιότητας Εμπειρίας με τον τομέα των κινητών επικοινωνιών, καθώς και τη συνεργασία αμοιβαίου ενδιαφέροντος μεταξύ των παρόχων δικτύου (επίπεδο δικτύου) με τους παρόχους υπηρεσιών (επίπεδο εφαρμογής), αναδεικνύοντας την δυναμική από τέτοιου είδους προσεγγίσεις για όλους τους εμπλεκόμενους φορείς.Traditionally, previous generations of mobile cellular networks have been designed with Quality of Service (QoS) criteria in mind, so that they manage to meet specific service requirements. Quality of Experience (QoE) has, however, recently emerged as a concept, disrupting the design of future network generations by giving clear emphasis on the actually achieved user experience. The emergence of the QoE concept has been a result of the inevitable strong transition that the Telecom industry is currently experiencing from system-centric networks to more user-centric solutions and objectives. Mobile network operators, service providers, application developers, as well as other stakeholders involved in the service provisioning chain have been attracted by the opportunities that the integration of the QoE concept could bring to their business; indeed, the provisioned QoE constitutes a determining factor of differentiation among different stakeholders, a tendency which is expected to become even more intense in the years to come.
Motivated by this boost towards user-centricity, the objective of the research conducted in this thesis is to explore the challenges and opportunities that arise in modern mobile cellular networks when QoE is considered. Such opportunities concern, first of all, the possibility to comprehend the QoE that a provider achieves when provisioning a service. This can be enabled by the implementation and integration of QoE assessment methods into the real-time operation of a network. Then, the next step is the exploitation of collected QoE-related intelligence in order to re-examine existing network-layer mechanisms (e.g., radio scheduling), or application-layer mechanisms (e.g., video streaming), as well as propose novel cross-layer approaches towards ameliorating the achieved QoE. Moreover, the opportunity emerges to propose novel algorithms that stem from the inherent idiosyncrasies of QoE, such as the non-linear impact of QoS-related parameters on QoE, as a way to further enhance the users’ QoE. In this direction, throughout this thesis, QoE estimation models and metrics are explored and exploited in order to quantify QoE and thus, to improve existing mechanisms of mobile cellular networks.
The core of this thesis is the proposal of a QoE provisioning cycle that allows the control, monitoring (i.e., modeling) and management of QoE in a cellular network. Each one of these functions is further analyzed, while emphasis is given on the modeling and management operations. In terms of modeling, QoE assessment methods and QoE-related performance indicators are described and classified. Parametric quality estimation is identified as the most appealing type of QoE estimation in mobile cellular networks, thus, it is thoroughly described for widely used types of services, such as Voice over IP (VoIP) and video streaming.
In terms of QoE management, novel QoE-aware mechanisms that demonstrate QoE improvements for the users are proposed, namely: a) a QoE-driven Device-to-Device (D2D) communication management scheme that enhances end-user QoE, b) a “consistent” radio scheduling algorithm that improves the end-user QoE by mitigating throughput fluctuations, and c) a context-aware HTTP Adaptive Streaming (HAS) mechanism that successfully mitigates stallings (i.e., video freezing events) in the context of bandwidth-challenging scenarios. Moreover, a programmable QoE-SDN APP into the Software-Defined Networking (SDN) architecture is introduced, which enables network feedback exposure from mobile network operators to video service providers, revealing QoE benefits for the customers of video providers and bandwidth savings for the network operators.
Overall, this thesis promotes the uniting of the domain of QoE with the domain of mobile communications, as well as the collaboration of mutual-interest between mobile network operators (network layer) and service providers (application layer), presenting the high potential from such approaches for all involved stakeholders
Demonstrating Immersive Media Delivery on 5G Broadcast and Multicast Testing Networks
This work presents eight demonstrators and one showcase developed within the
5G-Xcast project. They experimentally demonstrate and validate key technical
enablers for the future of media delivery, associated with multicast and
broadcast communication capabilities in 5th Generation (5G). In 5G-Xcast, three
existing testbeds: IRT in Munich (Germany), 5GIC in Surrey (UK), and TUAS in
Turku (Finland), have been developed into 5G broadcast and multicast testing
networks, which enables us to demonstrate our vision of a converged 5G
infrastructure with fixed and mobile accesses and terrestrial broadcast,
delivering immersive audio-visual media content. Built upon the improved
testing networks, the demonstrators and showcase developed in 5G-Xcast show the
impact of the technology developed in the project. Our demonstrations
predominantly cover use cases belonging to two verticals: Media & Entertainment
and Public Warning, which are future 5G scenarios relevant to multicast and
broadcast delivery. In this paper, we present the development of these
demonstrators, the showcase, and the testbeds. We also provide key findings
from the experiments and demonstrations, which not only validate the technical
solutions developed in the project, but also illustrate the potential technical
impact of these solutions for broadcasters, content providers, operators, and
other industries interested in the future immersive media delivery.Comment: 16 pages, 22 figures, IEEE Trans. Broadcastin
Progressive introduction of network softwarization in operational telecom networks: advances at architectural, service and transport levels
Technological paradigms such as Software Defined Networking, Network Function
Virtualization and Network Slicing are altogether offering new ways of providing services.
This process is widely known as Network Softwarization, where traditional operational
networks adopt capabilities and mechanisms inherit form the computing world, such as
programmability, virtualization and multi-tenancy.
This adoption brings a number of challenges, both from the technological and operational
perspectives. On the other hand, they provide an unprecedented flexibility opening
opportunities to developing new services and new ways of exploiting and consuming telecom
networks.
This Thesis first overviews the implications of the progressive introduction of network
softwarization in operational networks for later on detail some advances at different levels,
namely architectural, service and transport levels. It is done through specific exemplary use
cases and evolution scenarios, with the goal of illustrating both new possibilities and existing
gaps for the ongoing transition towards an advanced future mode of operation.
This is performed from the perspective of a telecom operator, paying special attention on
how to integrate all these paradigms into operational networks for assisting on their evolution
targeting new, more sophisticated service demands.Programa de Doctorado en Ingeniería Telemática por la Universidad Carlos III de MadridPresidente: Eduardo Juan Jacob Taquet.- Secretario: Francisco Valera Pintor.- Vocal: Jorge López Vizcaín
An innovative reinforcement learning-based framework for quality of service provisioning over multimedia-based SDN environments
Within the current global context, the coronavirus pandemic has led to an unprecedented surge in the Internet traffic, with most of the traffic represented by video. The improved wired and guided network infrastructure along with the emerging 5G networks enables the provisioning of increased bandwidth support while the virtualization introduced by the integration of Software Defined Networks (SDN) enables traffic management and remote orchestration of networking devices. However, the popularity and variety of multimediarich applications along with the increased number of users has led to an ever increasing pressure that these multimedia-rich content applications are placing on the underlying networks.
Consequently, a simple increase in the system capacity will not be enough and an intelligent traffic management solution is required to enable the Quality of Service (QoS) provisioning. In this context, this paper proposes a Reinforcement Learning (RL)-based framework within a multimedia-based SDN environment, that decides on the most suitable routing algorithm to be applied on the QoS-based traffic flows to improve QoS provisioning. The proposed RL-based solution was implemented and evaluated using an experimental setup under a realistic SDN environment and compared against other state-of-the-art solutions from the literature in terms of throughput, packet loss, latency, peak signal-to-noise ratio (PSNR) and mean opinion score (MOS). The proposed RL-based framework finds the best trade-off between QoS vs. Quality of User Experience (QoE) when compared to other state-of-the-art approaches
QoE management of multimedia streaming services in future networks : a tutorial and survey
No embargo require
Uma abordagem preditiva de DASH QoE baseada em aprendizado de máquina em multi-access edge computing
Orientador: Christian Rodolfo Esteve RothenbergDissertação (mestrado) - Universidade Estadual de Campinas, Faculdade de Engenharia Elétrica e de ComputaçãoResumo: O tráfego de serviços de vídeo multimídia está crescendo rapidamente nas redes móveis nos últimos anos. Os serviços de vídeo que usam técnicas de Dynamic Adaptive Streaming sobre HTTP (DASH) dominaram o tráfego total da Internet para transportar o tráfego de vídeo. Espera-se que as operadoras de rede móvel (Mobile Network Operators - MNOs) continuem atendendo a essa demanda crescente por tráfego de vídeo suportado por DASH, ao mesmo tempo em que fornecem uma alta qualidade de experiência (Quality of Experience - QoE) aos usuários finais. Além disso, as operadoras precisam ter um conhecimento claro acerca da qualidade de vídeo percebida pelos usuários finais e relacioná-la com o monitoramento em nível de rede, ou com informações de telemetria para identificação de problemas, análise da causa raiz e predição de padrões. Para garantir um gerenciamento de tráfego de rede com reconhecimento de QoE, um pré-requisito é que os MNOs monitorem o tráfego de rede passivamente e realizem medições efetivas de indicadores-chave de desempenho (Key Performance Indicators - KPIs) de QoE, como resoluções, eventos de paralisação, entre outros, que influenciam diretamente a percepção do usuário final. Muitas abordagens da literatura foram propostas para medir os KPIs com o objetivo de fornecer uma qualidade de serviço de vídeo aceitável. A maioria das soluções exige consciência de contexto do usuário final, o que não é viável do ponto de vista do MNO. No entanto, Deep Packet Inspection (DPI), outra solução mais amplamente usada para estimar os KPIs diretamente do tráfego de rede, não é mais uma solução conveniente para as operadoras devido à adoção de criptografia de streaming de vídeo fim-a-fim sobre TCP (HTTPs) e QUIC. Portanto, o aprendizado de máquina (Machine Learning - ML) passou a ser recentemente aceito como uma solução bem reconhecida para estimar KPIs de QoE, analisando os padrões de tráfego criptografados bem como estatísticas como qualidade de serviço (Quality of Service - QoS). Este trabalho apresenta uma abordagem mais refinada e leve, baseada em aprendizado de máquina, denominada Edge QoE Probe, para estimar QoE do usuário final para o serviço de vídeo DASH, monitorando passivamente o tráfego de rede criptografado na borda da rede. Nossa abordagem pode avaliar vários KPIs de QoE, como por exemplo resolução, taxa de bits, proporção de paralisação, entre outros, tanto em tempo real quanto por sessão. Além disso, neste trabalho investigamos o desempenho do vídeo DASH sobre o protocolo de transporte tradicional TCP (HTTPs) e QUIC. Para este propósito, avaliamos experimentalmente diferentes traces de rede celular em um ambiente emulado de alta fidelidade e comparamos o desempenho comportamental de algoritmos Adaptive Bitrate Streaming (ABS) considerando KPIs de QoE sobre TCP (HTTPs) e QUIC. Nossos resultados empíricos mostram que os algoritmos tradicionais de ABS usando QUIC como transporte precisariam alterações específicas para melhorar o desempenho em termos de QoE de vídeo baseados em DASHAbstract: Multimedia video services traffic is rapidly growing in mobile networks in recent years. Video services using Dynamic Adaptive Streaming over HTTP (DASH) techniques have dominated the total internet traffic to carry video traffic. Mobile Network Operators (MNOs) are expected to run on with this growing demand for DASH-supported video traffic while providing a high Quality of Experience (QoE) to the end-users. Besides, operators need to have a crystal notion of video quality perceived by the end-users and correlate them with network-level monitoring or telemetry information for problem identification, root cause analysis, and pattern prediction. To ensure QoE–aware network traffic management, a prerequisite for the MNOs is to monitor the network traffic passively and measure objective QoE Key Performance Indicators (KPIs) (such as resolutions and stalling events) effectively that directly influence end-user subjective feedback. Many literature approaches have been proposed to measure the KPIs aimed to deliver acceptable video service quality. Most of the solutions require end-user awareness, which is not viable from the MNOs' perspective. However, Deep Packet Inspection (DPI), another most widely used solution to estimate the KPIs directly from network traffic, is not a convenient solution anymore for the operators due to the adoption of end-to-end video streaming encryption over TCP (HTTPs) and QUIC transport protocol. Hence, in recent, Machine Learning (ML) has been accepted as a well-recognized solution for estimating QoE KPIs by analyzing the encrypted traffic patterns and statistics as Quality of Service (QoS). This work presents an ML-based lightweight and fine-grained Edge QoE Probe approach to estimate the end-user QoE for DASH video service by passively monitoring the encrypted network traffic on the edge of the network. Our approach can assess numerous QoE KPIs (such as resolution, bit-rate, quality switches, startup delay, and stall ratio) both in a real-time and per-session manner. Moreover, we investigate the DASH video service performance over the traditional TCP (HTTPs) and QUIC transport protocol in this work. For this purpose, we experimentally evaluate different cellular network traces in a high-fidelity emulated testbed and compare the behavioral performance of Adaptive Bitrate Streaming (ABS) algorithms considering QoE KPIs over TCP (HTTPs) and QUIC. Our empirical results show that QUIC suffers from traditional state-of-the-art ABS algorithms' ineffectiveness to improve video streaming performance without specific changesMestradoEngenharia de ComputaçãoMestre em Engenharia ElétricaFuncam
NFV orchestration in edge and fog scenarios
Mención Internacional en el título de doctorLas infraestructuras de red actuales soportan una
variedad diversa de servicios como video bajo demanda,
video conferencias, redes sociales, sistemas
de educación, o servicios de almacenamiento de
fotografías. Gran parte de la población mundial ha
comenzado a utilizar estos servicios, y los utilizan
diariamente. Proveedores de Cloud y operadores
de infraestructuras de red albergan el tráfico de
red generado por estos servicios, y sus tareas de
gestión no solo implican realizar el enrutamiento
del tráfico, sino también el procesado del tráfico de
servicios de red. Tradicionalmente, el procesado
del tráfico ha sido realizado mediante aplicaciones/
programas desplegados en servidores que estaban
dedicados en exclusiva a tareas concretas
como la inspección de paquetes. Sin embargo, en
los últimos anos los servicios de red se han virtualizado
y esto ha dado lugar al paradigma de
virtualización de funciones de red (Network Function
Virtualization (NFV) siguiendo las siglas en
ingles), en el que las funciones de red de un servicio
se ejecutan en contenedores o máquinas virtuales
desacopladas de la infraestructura hardware. Como
resultado, el procesado de tráfico se ha ido
haciendo más flexible gracias al laxo acople del
software y hardware, y a la posibilidad de compartir
funciones de red típicas, como firewalls, entre
los distintos servicios de red.
NFV facilita la automatización de operaciones
de red, ya que tareas como el escalado, o la migración
son típicamente llevadas a cabo mediante
un conjunto de comandos previamente definidos
por la tecnología de virtualización pertinente, bien
mediante contenedores o máquinas virtuales. De
todos modos, sigue siendo necesario decidir el en rutamiento y procesado del tráfico de cada servicio
de red. En otras palabras, que servidores tienen
que encargarse del procesado del tráfico, y que
enlaces de la red tienen que utilizarse para que las
peticiones de los usuarios lleguen a los servidores
finales, es decir, el conocido como embedding problem.
Bajo el paraguas del paradigma NFV, a este
problema se le conoce en inglés como Virtual Network
Embedding (VNE), y esta tesis utiliza el termino
“NFV orchestration algorithm” para referirse
a los algoritmos que resuelven este problema. El
problema del VNE es NP-hard, lo cual significa
que que es imposible encontrar una solución optima
en un tiempo polinómico, independientemente
del tamaño de la red. Como consecuencia, la comunidad
investigadora y de telecomunicaciones
utilizan heurísticos que encuentran soluciones de
manera más rápida que productos para la resolución
de problemas de optimización.
Tradicionalmente, los “NFV orchestration algorithms”
han intentado minimizar los costes de
despliegue derivados de las soluciones asociadas.
Por ejemplo, estos algoritmos intentan no consumir
el ancho de banda de la red, y usar rutas cortas
para no utilizar tantos recursos. Además, una tendencia
reciente ha llevado a la comunidad investigadora
a utilizar algoritmos que minimizan el
consumo energético de los servicios desplegados,
bien mediante la elección de dispositivos con un
consumo energético más eficiente, o mediante el
apagado de dispositivos de red en desuso. Típicamente,
las restricciones de los problemas de VNE se
han resumido en un conjunto de restricciones asociadas
al uso de recursos y consumo energético, y las
soluciones se diferenciaban por la función objetivo
utilizada. Pero eso era antes de la 5a generación de
redes móviles (5G) se considerase en el problema
de VNE. Con la aparición del 5G, nuevos servicios
de red y casos de uso entraron en escena. Los estándares
hablaban de comunicaciones ultra rápidas
y fiables (Ultra-Reliable and Low Latency Communications
(URLLC) usando las siglas en inglés) con
latencias por debajo de unos pocos milisegundos y
fiabilidades del 99.999%, una banda ancha mejorada
(enhanced Mobile Broadband (eMBB) usando
las siglas en inglés) con notorios incrementos en
el flujo de datos, e incluso la consideración de comunicaciones
masivas entre maquinas (Massive
Machine-Type Communications (mMTC) usando
las siglas en inglés) entre dispositivos IoT. Es más,
paradigmas como edge y fog computing se incorporaron a la tecnología 5G, e introducían la idea
de tener dispositivos de computo más cercanos al
usuario final. Como resultado, el problema del VNE
tenía que incorporar los nuevos requisitos como
restricciones a tener en cuenta, y toda solución
debía satisfacer bajas latencias, alta fiabilidad, y
mayores tasas de transmisión.
Esta tesis estudia el problema des VNE, y propone
algunos heurísticos que lidian con las restricciones
asociadas a servicios 5G en escenarios
edge y fog, es decir, las soluciones propuestas se
encargan de asignar funciones virtuales de red a
servidores, y deciden el enrutamiento del trafico
en las infraestructuras 5G con dispositivos edge y
fog. Para evaluar el rendimiento de las soluciones
propuestas, esta tesis estudia en primer lugar la
generación de grafos que representan redes 5G.
Los mecanismos propuestos para la generación de
grafos sirven para representar distintos escenarios
5G. En particular, escenarios de federación en
los que varios dominios comparten recursos entre
ellos. Los grafos generados también representan
servidores en el edge, así como dispositivos fog con
una batería limitada. Además, estos grafos tienen
en cuenta los requisitos de estándares, y la demanda
que se espera en las redes 5G. La generación de
grafos propuesta sirve para representar escenarios
federación en los que varios dominios comparten
recursos entre ellos, y redes 5G con servidores edge,
así como dispositivos fog estáticos o móviles con
una batería limitada. Los grafos generados para
infraestructuras 5G tienen en cuenta los requisitos
de estándares, y la demanda de red que se espera
en las redes 5G. Además, los grafos son diferentes
en función de la densidad de población, y el área
de estudio, es decir, si es una zona industrial, una
autopista, o una zona urbana.
Tras detallar la generación de grafos que representan
redes 5G, esta tesis propone algoritmos de
orquestación NFV para resolver con el problema
del VNE. Primero, se centra en escenarios federados
en los que los servicios de red se tienen que
asignar no solo a la infraestructura de un dominio,
sino a los recursos compartidos en la federación
de dominios. Dos problemas diferentes han sido estudiados,
uno es el problema del VNE propiamente
dicho sobre una infraestructura federada, y el otro
es la delegación de servicios de red. Es decir, si
un servicio de red se debe desplegar localmente
en un dominio, o en los recursos compartidos por
la federación de dominios; a sabiendas de que el último caso supone el pago de cuotas por parte del
dominio local a cambio del despliegue del servicio
de red. En segundo lugar, esta tesis propone
OKpi, un algoritmo de orquestación NFV para conseguir
la calidad de servicio de las distintas slices
de las redes 5G. Conceptualmente, el slicing consiste
en partir la red de modo que cada servicio
de red sea tratado de modo diferente dependiendo
del trozo al que pertenezca. Por ejemplo, una
slice de eHealth reservara los recursos de red necesarios
para conseguir bajas latencias en servicios
como operaciones quirúrgicas realizadas de manera
remota. Cada trozo (slice) está destinado a
unos servicios específicos con unos requisitos muy
concretos, como alta fiabilidad, restricciones de
localización, o latencias de un milisegundo. OKpi
es un algoritmo de orquestación NFV que consigue
satisfacer los requisitos de servicios de red en los
distintos trozos, o slices de la red. Tras presentar
OKpi, la tesis resuelve el problema del VNE en redes
5G con dispositivos fog estáticos y móviles. El
algoritmo de orquestación NFV presentado tiene
en cuenta las limitaciones de recursos de computo
de los dispositivos fog, además de los problemas
de falta de cobertura derivados de la movilidad de
los dispositivos.
Para concluir, esta tesis estudia el escalado
de servicios vehiculares Vehicle-to-Network (V2N),
que requieren de bajas latencias para servicios como
la prevención de choques, avisos de posibles
riesgos, y conducción remota. Para estos servicios,
los atascos y congestiones en la carretera pueden
causar el incumplimiento de los requisitos de latencia.
Por tanto, es necesario anticiparse a esas
circunstancias usando técnicas de series temporales
que permiten saber el tráfico inminente en los
siguientes minutos u horas, para así poder escalar
el servicio V2N adecuadamente.Current network infrastructures handle a diverse
range of network services such as video
on demand services, video-conferences, social
networks, educational systems, or photo
storage services. These services have been
embraced by a significant amount of the
world population, and are used on a daily basis.
Cloud providers and Network operators’
infrastructures accommodate the traffic rates
that the aforementioned services generate, and
their management tasks do not only involve
the traffic steering, but also the processing of
the network services’ traffic. Traditionally,
the traffic processing has been assessed via
applications/programs deployed on servers
that were exclusively dedicated to a specific
task as packet inspection. However, in recent
years network services have stated to be
virtualized and this has led to the Network
Function Virtualization (Network Function
Virtualization (NFV)) paradigm, in which the
network functions of a service run on containers
or virtual machines that are decoupled
from the hardware infrastructure. As a result,
the traffic processing has become more flexible
because of the loose coupling between
software and hardware, and the possibility
of sharing common network functions, as
firewalls, across multiple network services.
NFV eases the automation of network operations,
since scaling and migrations tasks
are typically performed by a set of commands
predefined by the virtualization technology,
either containers or virtual machines. However,
it is still necessary to decide the traffic steering and processing of every network
service. In other words, which servers will
hold the traffic processing, and which are the
network links to be traversed so the users’ requests
reach the final servers, i.e., the network
embedding problem. Under the umbrella of
NFV, this problem is known as Virtual Network
Embedding (VNE), and this thesis refers
as “NFV orchestration algorithms” to those
algorithms solving such a problem. The VNE
problem is a NP-hard, meaning that it is impossible
to find optimal solutions in polynomial
time, no matter the network size. As a
consequence, the research and telecommunications
community rely on heuristics that find
solutions quicker than a commodity optimization
solver.
Traditionally, NFV orchestration algorithms
have tried to minimize the deployment
costs derived from their solutions. For example,
they try to not exhaust the network
bandwidth, and use short paths to use less
network resources. Additionally, a recent
tendency led the research community towards
algorithms that minimize the energy consumption
of the deployed services, either
by selecting more energy efficient devices
or by turning off those network devices that
remained unused. VNE problem constraints
were typically summarized in a set of resources/energy constraints, and the solutions
differed on which objectives functions were
aimed for. But that was before 5th generation
of mobile networks (5G) were considered
in the VNE problem. With the appearance
of 5G, new network services and use cases
started to emerge. The standards talked about
Ultra Reliable Low Latency Communication
(Ultra-Reliable and Low Latency Communications
(URLLC)) with latencies below few
milliseconds and 99.999% reliability, an enhanced
mobile broadband (enhanced Mobile
Broadband (eMBB)) with significant data
rate increases, and even the consideration
of massive machine-type communications
(Massive Machine-Type Communications
(mMTC)) among Internet of Things (IoT) devices.
Moreover, paradigms such as edge and
fog computing blended with the 5G technology
to introduce the idea of having computing
devices closer to the end users. As a result, the VNE problem had to incorporate the new
requirements as constraints to be taken into
account, and every solution should either
satisfy low latencies, high reliability, or larger
data rates.
This thesis studies the VNE problem, and
proposes some heuristics tackling the constraints
related to 5G services in Edge and
fog scenarios, that is, the proposed solutions
assess the assignment of Virtual Network
Functions to resources, and the traffic steering
across 5G infrastructures that have Edge and
Fog devices. To evaluate the performance
of the proposed solutions, the thesis studies
first the generation of graphs that represent
5G networks. The proposed mechanisms to
generate graphs serve to represent diverse 5G
scenarios. In particular federation scenarios
in which several domains share resources
among themselves. The generated graphs
also represent edge servers, so as fog devices
with limited battery capacity. Additionally,
these graphs take into account the standard
requirements, and the expected demand for
5G networks. Moreover, the graphs differ depending
on the density of population, and the
area of study, i.e., whether it is an industrial
area, a highway, or an urban area.
After detailing the generation of graphs
representing the 5G networks, this thesis proposes
several NFV orchestration algorithms
to tackle the VNE problem. First, it focuses
on federation scenarios in which network services
should be assigned not only to a single
domain infrastructure, but also to the shared
resources of the federation of domains. Two
different problems are studied, one being the
VNE itself over a federated infrastructure, and
the other the delegation of network services.
That is, whether a network service should be
deployed in a local domain, or in the pool
of resources of the federation domain; knowing
that the latter charges the local domain
for hosting the network service. Second, the
thesis proposes OKpi, a NFV orchestration
algorithm to meet 5G network slices quality
of service. Conceptually, network slicing consists
in splitting the network so network services
are treated differently based on the slice
they belong to. For example, an eHealth network
slice will allocate the network resources necessary to meet low latencies for network
services such as remote surgery. Each network
slice is devoted to specific services with
very concrete requirements, as high reliability,
location constraints, or 1ms latencies. OKpi is
a NFV orchestration algorithm that meets the
network service requirements among different
slices. It is based on a multi-constrained
shortest path heuristic, and its solutions satisfy
latency, reliability, and location constraints.
After presenting OKpi, the thesis tackles the
VNE problem in 5G networks with static/moving
fog devices. The presented NFV orchestration
algorithm takes into account the limited
computing resources of fog devices, as well
as the out-of-coverage problems derived from
the devices’ mobility.
To conclude, this thesis studies the scaling
of Vehicle-to-Network (V2N) services, which
require low latencies for network services as
collision avoidance, hazard warning, and remote
driving. For these services, the presence
of traffic jams, or high vehicular traffic congestion
lead to the violation of latency requirements.
Hence, it is necessary to anticipate to
such circumstances by using time-series techniques
that allow to derive the incoming vehicular
traffic flow in the next minutes or hours,
so as to scale the V2N service accordingly.The 5G Exchange (5GEx) project (2015-2018) was an EU-funded project (H2020-ICT-2014-2 grant agreement 671636).
The 5G-TRANSFORMER project (2017-2019) is an EU-funded project (H2020-ICT-2016-2 grant agreement 761536).
The 5G-CORAL project (2017-2019) is an EU-Taiwan project (H2020-ICT-2016-2 grant agreement 761586).Programa de Doctorado en Ingeniería Telemática por la Universidad Carlos III de MadridPresidente: Ioannis Stavrakakis.- Secretario: Pablo Serrano Yáñez-Mingot.- Vocal: Paul Horatiu Patra