4,153 research outputs found

    A Complete Solver for Constraint Games

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    Game Theory studies situations in which multiple agents having conflicting objectives have to reach a collective decision. The question of a compact representation language for agents utility function is of crucial importance since the classical representation of a nn-players game is given by a nn-dimensional matrix of exponential size for each player. In this paper we use the framework of Constraint Games in which CSP are used to represent utilities. Constraint Programming --including global constraints-- allows to easily give a compact and elegant model to many useful games. Constraint Games come in two flavors: Constraint Satisfaction Games and Constraint Optimization Games, the first one using satisfaction to define boolean utilities. In addition to multimatrix games, it is also possible to model more complex games where hard constraints forbid certain situations. In this paper we study complete search techniques and show that our solver using the compact representation of Constraint Games is faster than the classical game solver Gambit by one to two orders of magnitude.Comment: 17 page

    Statistical Mechanics of maximal independent sets

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    The graph theoretic concept of maximal independent set arises in several practical problems in computer science as well as in game theory. A maximal independent set is defined by the set of occupied nodes that satisfy some packing and covering constraints. It is known that finding minimum and maximum-density maximal independent sets are hard optimization problems. In this paper, we use cavity method of statistical physics and Monte Carlo simulations to study the corresponding constraint satisfaction problem on random graphs. We obtain the entropy of maximal independent sets within the replica symmetric and one-step replica symmetry breaking frameworks, shedding light on the metric structure of the landscape of solutions and suggesting a class of possible algorithms. This is of particular relevance for the application to the study of strategic interactions in social and economic networks, where maximal independent sets correspond to pure Nash equilibria of a graphical game of public goods allocation

    Logic Programming Applications: What Are the Abstractions and Implementations?

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    This article presents an overview of applications of logic programming, classifying them based on the abstractions and implementations of logic languages that support the applications. The three key abstractions are join, recursion, and constraint. Their essential implementations are for-loops, fixed points, and backtracking, respectively. The corresponding kinds of applications are database queries, inductive analysis, and combinatorial search, respectively. We also discuss language extensions and programming paradigms, summarize example application problems by application areas, and touch on example systems that support variants of the abstractions with different implementations

    A Dynamic Theory of a Consumer

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