6,202 research outputs found

    Low-Complexity and Hardware-Friendly H.265/HEVC Encoder for Vehicular Ad-Hoc Networks

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    Real-time video streaming over vehicular ad-hoc networks (VANETs) has been considered as a critical challenge for road safety applications. The purpose of this paper is to reduce the computation complexity of high efficiency video coding (HEVC) encoder for VANETs. Based on a novel spatiotemporal neighborhood set, firstly the coding tree unit depth decision algorithm is presented by controlling the depth search range. Secondly, a Bayesian classifier is used for the prediction unit decision for inter-prediction, and prior probability value is calculated by Gibbs Random Field model. Simulation results show that the overall algorithm can significantly reduce encoding time with a reasonably low loss in encoding efficiency. Compared to HEVC reference software HM16.0, the encoding time is reduced by up to 63.96%, while the Bjontegaard delta bit-rate is increased by only 0.76–0.80% on average. Moreover, the proposed HEVC encoder is low-complexity and hardware-friendly for video codecs that reside on mobile vehicles for VANETs

    Fast Depth and Inter Mode Prediction for Quality Scalable High Efficiency Video Coding

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    International audienceThe scalable high efficiency video coding (SHVC) is an extension of high efficiency video coding (HEVC), which introduces multiple layers and inter-layer prediction, thus significantly increases the coding complexity on top of the already complicated HEVC encoder. In inter prediction for quality SHVC, in order to determine the best possible mode at each depth level, a coding tree unit can be recursively split into four depth levels, including merge mode, inter2Nx2N, inter2NxN, interNx2N, interNxN, in-ter2NxnU, inter2NxnD, internLx2N and internRx2N, intra modes and inter-layer reference (ILR) mode. This can obtain the highest coding efficiency, but also result in very high coding complexity. Therefore, it is crucial to improve coding speed while maintaining coding efficiency. In this research, we have proposed a new depth level and inter mode prediction algorithm for quality SHVC. First, the depth level candidates are predicted based on inter-layer correlation, spatial correlation and its correlation degree. Second, for a given depth candidate, we divide mode prediction into square and non-square mode predictions respectively. Third, in the square mode prediction, ILR and merge modes are predicted according to depth correlation, and early terminated whether residual distribution follows a Gaussian distribution. Moreover, ILR mode, merge mode and inter2Nx2N are early terminated based on significant differences in Rate Distortion (RD) costs. Fourth, if the early termination condition cannot be satisfied, non-square modes are further predicted based on significant differences in expected values of residual coefficients. Finally, inter-layer and spatial correlations are combined with residual distribution to examine whether to early terminate depth selection. Experimental results have demonstrated that, on average, the proposed algorithm can achieve a time saving of 71.14%, with a bit rate increase of 1.27%

    Optimising Spatial and Tonal Data for PDE-based Inpainting

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    Some recent methods for lossy signal and image compression store only a few selected pixels and fill in the missing structures by inpainting with a partial differential equation (PDE). Suitable operators include the Laplacian, the biharmonic operator, and edge-enhancing anisotropic diffusion (EED). The quality of such approaches depends substantially on the selection of the data that is kept. Optimising this data in the domain and codomain gives rise to challenging mathematical problems that shall be addressed in our work. In the 1D case, we prove results that provide insights into the difficulty of this problem, and we give evidence that a splitting into spatial and tonal (i.e. function value) optimisation does hardly deteriorate the results. In the 2D setting, we present generic algorithms that achieve a high reconstruction quality even if the specified data is very sparse. To optimise the spatial data, we use a probabilistic sparsification, followed by a nonlocal pixel exchange that avoids getting trapped in bad local optima. After this spatial optimisation we perform a tonal optimisation that modifies the function values in order to reduce the global reconstruction error. For homogeneous diffusion inpainting, this comes down to a least squares problem for which we prove that it has a unique solution. We demonstrate that it can be found efficiently with a gradient descent approach that is accelerated with fast explicit diffusion (FED) cycles. Our framework allows to specify the desired density of the inpainting mask a priori. Moreover, is more generic than other data optimisation approaches for the sparse inpainting problem, since it can also be extended to nonlinear inpainting operators such as EED. This is exploited to achieve reconstructions with state-of-the-art quality. We also give an extensive literature survey on PDE-based image compression methods

    Energy efficient enabling technologies for semantic video processing on mobile devices

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    Semantic object-based processing will play an increasingly important role in future multimedia systems due to the ubiquity of digital multimedia capture/playback technologies and increasing storage capacity. Although the object based paradigm has many undeniable benefits, numerous technical challenges remain before the applications becomes pervasive, particularly on computational constrained mobile devices. A fundamental issue is the ill-posed problem of semantic object segmentation. Furthermore, on battery powered mobile computing devices, the additional algorithmic complexity of semantic object based processing compared to conventional video processing is highly undesirable both from a real-time operation and battery life perspective. This thesis attempts to tackle these issues by firstly constraining the solution space and focusing on the human face as a primary semantic concept of use to users of mobile devices. A novel face detection algorithm is proposed, which from the outset was designed to be amenable to be offloaded from the host microprocessor to dedicated hardware, thereby providing real-time performance and reducing power consumption. The algorithm uses an Artificial Neural Network (ANN), whose topology and weights are evolved via a genetic algorithm (GA). The computational burden of the ANN evaluation is offloaded to a dedicated hardware accelerator, which is capable of processing any evolved network topology. Efficient arithmetic circuitry, which leverages modified Booth recoding, column compressors and carry save adders, is adopted throughout the design. To tackle the increased computational costs associated with object tracking or object based shape encoding, a novel energy efficient binary motion estimation architecture is proposed. Energy is reduced in the proposed motion estimation architecture by minimising the redundant operations inherent in the binary data. Both architectures are shown to compare favourable with the relevant prior art

    Sparse Modeling for Image and Vision Processing

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    In recent years, a large amount of multi-disciplinary research has been conducted on sparse models and their applications. In statistics and machine learning, the sparsity principle is used to perform model selection---that is, automatically selecting a simple model among a large collection of them. In signal processing, sparse coding consists of representing data with linear combinations of a few dictionary elements. Subsequently, the corresponding tools have been widely adopted by several scientific communities such as neuroscience, bioinformatics, or computer vision. The goal of this monograph is to offer a self-contained view of sparse modeling for visual recognition and image processing. More specifically, we focus on applications where the dictionary is learned and adapted to data, yielding a compact representation that has been successful in various contexts.Comment: 205 pages, to appear in Foundations and Trends in Computer Graphics and Visio

    Decoding of Decode and Forward (DF) Relay Protocol using Min-Sum Based Low Density Parity Check (LDPC) System

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    Decoding high complexity is a major issue to design a decode and forward (DF) relay protocol. Thus, the establishment of low complexity decoding system would beneficial to assist decode and forward relay protocol. This paper reviews existing methods for the min-sum based LDPC decoding system as the low complexity decoding system. Reference lists of chosen articles were further reviewed for associated publications. This paper introduces comprehensive system model representing and describing the methods developed for LDPC based for DF relay protocol. It is consists of a number of components: (1) encoder and modulation at the source node, (2) demodulation, decoding, encoding and modulation at relay node, and (3) demodulation and decoding at the destination node. This paper also proposes a new taxonomy for min-sum based LDPC decoding techniques, highlights some of the most important components such as data used, result performances and profiles the Variable and Check Node (VCN) operation methods that have the potential to be used in DF relay protocol. Min-sum based LDPC decoding methods have the potential to provide an objective measure the best tradeoff between low complexities decoding process and the decoding error performance, and emerge as a cost-effective solution for practical application

    Study and simulation of low rate video coding schemes

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    The semiannual report is included. Topics covered include communication, information science, data compression, remote sensing, color mapped images, robust coding scheme for packet video, recursively indexed differential pulse code modulation, image compression technique for use on token ring networks, and joint source/channel coder design
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