10,863 research outputs found
The Vehicle Routing Problem with Service Level Constraints
We consider a vehicle routing problem which seeks to minimize cost subject to
service level constraints on several groups of deliveries. This problem
captures some essential challenges faced by a logistics provider which operates
transportation services for a limited number of partners and should respect
contractual obligations on service levels. The problem also generalizes several
important classes of vehicle routing problems with profits. To solve it, we
propose a compact mathematical formulation, a branch-and-price algorithm, and a
hybrid genetic algorithm with population management, which relies on
problem-tailored solution representation, crossover and local search operators,
as well as an adaptive penalization mechanism establishing a good balance
between service levels and costs. Our computational experiments show that the
proposed heuristic returns very high-quality solutions for this difficult
problem, matches all optimal solutions found for small and medium-scale
benchmark instances, and improves upon existing algorithms for two important
special cases: the vehicle routing problem with private fleet and common
carrier, and the capacitated profitable tour problem. The branch-and-price
algorithm also produces new optimal solutions for all three problems
Two-Stage Vehicle Routing Problems with Profits and Buffers: Analysis and Metaheuristic Optimization Algorithms
This thesis considers the Two-Stage Vehicle Routing Problem (VRP) with Profits and Buffers, which generalizes various optimization problems that are relevant for practical applications, such as the Two-Machine Flow Shop with Buffers and the Orienteering Problem. Two optimization problems are considered for the Two-Stage VRP with Profits and Buffers, namely the minimization of total time while respecting a profit constraint and the maximization of total profit under a budget constraint. The former generalizes the makespan minimization problem for the Two-Machine Flow Shop with Buffers, whereas the latter is comparable to the problem of maximizing score in the Orienteering Problem.
For the three problems, a theoretical analysis is performed regarding computational complexity, existence of optimal permutation schedules (where all vehicles traverse the same nodes in the same order) and potential gaps in attainable solution quality between permutation schedules and non-permutation schedules. The obtained theoretical results are visualized in a table that gives an overview of various subproblems belonging to the Two-Stage VRP with Profits and Buffers, their theoretical properties and how they are connected.
For the Two-Machine Flow Shop with Buffers and the Orienteering Problem, two metaheuristics 2BF-ILS and VNSOP are presented that obtain favorable results in computational experiments when compared to other state-of-the-art algorithms. For the Two-Stage VRP with Profits and Buffers, an algorithmic framework for Iterative Search Algorithms with Variable Neighborhoods (ISAVaN) is proposed that generalizes aspects from 2BF-ILS as well as VNSOP. Various algorithms derived from that framework are evaluated in an experimental study. The evaluation methodology used for all computational experiments in this thesis takes the performance during the run time into account and demonstrates that algorithms for structurally different problems, which are encompassed by the Two-Stage VRP with Profits and Buffers, can be evaluated with similar methods.
The results show that the most suitable choice for the components in these algorithms is dependent on the properties of the problem and the considered evaluation criteria. However, a number of similarities to algorithms that perform well for the Two-Machine Flow Shop with Buffers and the Orienteering Problem can be identified. The framework unifies these characteristics, providing a spectrum of algorithms that can be adapted to the specifics of the considered Vehicle Routing Problem.:1 Introduction
2 Background
2.1 Problem Motivation
2.2 Formal Definition of the Two-Stage VRP with Profits and Buffers
2.3 Review of Literature on Related Vehicle Routing Problems
2.3.1 Two-Stage Vehicle Routing Problems
2.3.2 Vehicle Routing Problems with Profits
2.3.3 Vehicle Routing Problems with Capacity- or Resource-based Restrictions
2.4 Preliminary Remarks on Subsequent Chapters
3 The Two-Machine Flow Shop Problem with Buffers
3.1 Review of Literature on Flow Shop Problems with Buffers
3.1.1 Algorithms and Metaheuristics for Flow Shops with Buffers
3.1.2 Two-Machine Flow Shop Problems with Buffers
3.1.3 Blocking Flow Shops
3.1.4 Non-Permutation Schedules
3.1.5 Other Extensions and Variations of Flow Shop Problems
3.2 Theoretical Properties
3.2.1 Computational Complexity
3.2.2 The Existence of Optimal Permutation Schedules
3.2.3 The Gap Between Permutation Schedules an Non-Permutation
3.3 A Modification of the NEH Heuristic
3.4 An Iterated Local Search for the Two-Machine Flow Shop Problem with Buffers
3.5 Computational Evaluation
3.5.1 Algorithms for Comparison
3.5.2 Generation of Problem Instances
3.5.3 Parameter Values
3.5.4 Comparison of 2BF-ILS with other Metaheuristics
3.5.5 Comparison of 2BF-OPT with NEH
3.6 Summary
4 The Orienteering Problem
4.1 Review of Literature on Orienteering Problems
4.2 Theoretical Properties
4.3 A Variable Neighborhood Search for the Orienteering Problem
4.4 Computational Evaluation
4.4.1 Measurement of Algorithm Performance
4.4.2 Choice of Algorithms for Comparison
4.4.3 Problem Instances
4.4.4 Parameter Values
4.4.5 Experimental Setup
4.4.6 Comparison of VNSOP with other Metaheuristics
4.5 Summary
5 The Two-Stage Vehicle Routing Problem with Profits and Buffers
5.1 Theoretical Properties of the Two-Stage VRP with Profits and Buffers
5.1.1 Computational Complexity of the General Problem
5.1.2 Existence of Permutation Schedules in the Set of Optimal Solutions
5.1.3 The Gap Between Permutation Schedules an Non-Permutation Schedules
5.1.4 Remarks on Restricted Cases
5.1.5 Overview of Theoretical Results
5.2 A Metaheuristic Framework for the Two-Stage VRP with Profits and Buffers
5.3 Experimental Results
5.3.1 Problem Instances
5.3.2 Experimental Results for O_{max R, Cmax≤B}
5.3.3 Experimental Results for O_{min Cmax, R≥Q}
5.4 Summary
Bibliography
List of Figures
List of Tables
List of Algorithm
Heuristics for the traveling repairman problem with profits
In the traveling repairman problem with profits, a repairman (also known as the server) visits a subset of nodes in order to collect time-dependent profits. The objective consists of maximizing the total collected revenue. We restrict our study to the case of a single server with nodes located in the Euclidean plane. We investigate properties of this problem, and we derive a mathematical model assuming that the number of visited nodes is known in advance. We describe a tabu search algorithm with multiple neighborhoods, and we test its performance by running it on instances based on TSPLIB. We conclude that the tabu search algorithm finds good-quality solutions fast, even for large instances
Current Trends in Simheuristics: from smart transportation to agent-based simheuristics
Simheuristics extend metaheuristics by adding a
simulation layer that allows the optimization component to deal
efficiently with scenarios under uncertainty. This presentation
reviews both initial as well as recent applications of simheuristics,
mainly in the area of logistics and transportation. We also discuss
a novel agent-based simheuristic (ABSH) approach that combines simheuristic and multi-agent systems to efficiently solve stochastic combinatorial optimization problems. The presentation is based on papers [1], [2], and [3], which have been already accepted in the prestigious Winter Simulation Conference.Peer ReviewedPostprint (published version
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