1,217 research outputs found

    D2D Data Offloading in Vehicular Environments with Optimal Delivery Time Selection

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    Within the framework of a Device-to-Device (D2D) data offloading system for cellular networks, we propose a Content Delivery Management System (CDMS) in which the instant for transmitting a content to a requesting node, through a D2D communication, is selected to minimize the energy consumption required for transmission. The proposed system is particularly fit to highly dynamic scenarios, such as vehicular networks, where the network topology changes at a rate which is comparable with the order of magnitude of the delay tolerance. We present an analytical framework able to predict the system performance, in terms of energy consumption, using tools from the theory of point processes, validating it through simulations, and provide a thorough performance evaluation of the proposed CDMS, in terms of energy consumption and spectrum use. Our performance analysis compares the energy consumption and spectrum use obtained with the proposed scheme with the performance of two benchmark systems. The first one is a plain classic cellular scheme, the second is a D2D data offloading scheme (that we proposed in previous works) in which the D2D transmissions are performed as soon as there is a device with the required content within the maximum D2D transmission range..

    Game-theoretic Resource Allocation Methods for Device-to-Device (D2D) Communication

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    Device-to-device (D2D) communication underlaying cellular networks allows mobile devices such as smartphones and tablets to use the licensed spectrum allocated to cellular services for direct peer-to-peer transmission. D2D communication can use either one-hop transmission (i.e., in D2D direct communication) or multi-hop cluster-based transmission (i.e., in D2D local area networks). The D2D devices can compete or cooperate with each other to reuse the radio resources in D2D networks. Therefore, resource allocation and access for D2D communication can be treated as games. The theories behind these games provide a variety of mathematical tools to effectively model and analyze the individual or group behaviors of D2D users. In addition, game models can provide distributed solutions to the resource allocation problems for D2D communication. The aim of this article is to demonstrate the applications of game-theoretic models to study the radio resource allocation issues in D2D communication. The article also outlines several key open research directions.Comment: Accepted. IEEE Wireless Comms Mag. 201

    A Delay-Aware Caching Algorithm for Wireless D2D Caching Networks

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    Recently, wireless caching techniques have been studied to satisfy lower delay requirements and offload traffic from peak periods. By storing parts of the popular files at the mobile users, users can locate some of their requested files in their own caches or the caches at their neighbors. In the latter case, when a user receives files from its neighbors, device-to-device (D2D) communication is enabled. D2D communication underlaid with cellular networks is also a new paradigm for the upcoming 5G wireless systems. By allowing a pair of adjacent D2D users to communicate directly, D2D communication can achieve higher throughput, better energy efficiency and lower traffic delay. In this work, we propose a very efficient caching algorithm for D2D-enabled cellular networks to minimize the average transmission delay. Instead of searching over all possible solutions, our algorithm finds out the best pairs, which provide the best delay improvement in each loop to form a caching policy with very low transmission delay and high throughput. This algorithm is also extended to address a more general scenario, in which the distributions of fading coefficients and values of system parameters potentially change over time. Via numerical results, the superiority of the proposed algorithm is verified by comparing it with a naive algorithm, in which all users simply cache their favorite files
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