40,311 research outputs found

    On The Effect of Hyperedge Weights On Hypergraph Learning

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    Hypergraph is a powerful representation in several computer vision, machine learning and pattern recognition problems. In the last decade, many researchers have been keen to develop different hypergraph models. In contrast, no much attention has been paid to the design of hyperedge weights. However, many studies on pairwise graphs show that the choice of edge weight can significantly influence the performances of such graph algorithms. We argue that this also applies to hypegraphs. In this paper, we empirically discuss the influence of hyperedge weight on hypegraph learning via proposing three novel hyperedge weights from the perspectives of geometry, multivariate statistical analysis and linear regression. Extensive experiments on ORL, COIL20, JAFFE, Sheffield, Scene15 and Caltech256 databases verify our hypothesis. Similar to graph learning, several representative hyperedge weighting schemes can be concluded by our experimental studies. Moreover, the experiments also demonstrate that the combinations of such weighting schemes and conventional hypergraph models can get very promising classification and clustering performances in comparison with some recent state-of-the-art algorithms

    Trace Reconstruction: Generalized and Parameterized

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    In the beautifully simple-to-state problem of trace reconstruction, the goal is to reconstruct an unknown binary string x given random "traces" of x where each trace is generated by deleting each coordinate of x independently with probability p<1. The problem is well studied both when the unknown string is arbitrary and when it is chosen uniformly at random. For both settings, there is still an exponential gap between upper and lower sample complexity bounds and our understanding of the problem is still surprisingly limited. In this paper, we consider natural parameterizations and generalizations of this problem in an effort to attain a deeper and more comprehensive understanding. Perhaps our most surprising results are: 1) We prove that exp(O(n^(1/4) sqrt{log n})) traces suffice for reconstructing arbitrary matrices. In the matrix version of the problem, each row and column of an unknown sqrt{n} x sqrt{n} matrix is deleted independently with probability p. Our results contrasts with the best known results for sequence reconstruction where the best known upper bound is exp(O(n^(1/3))). 2) An optimal result for random matrix reconstruction: we show that Theta(log n) traces are necessary and sufficient. This is in contrast to the problem for random sequences where there is a super-logarithmic lower bound and the best known upper bound is exp({O}(log^(1/3) n)). 3) We show that exp(O(k^(1/3) log^(2/3) n)) traces suffice to reconstruct k-sparse strings, providing an improvement over the best known sequence reconstruction results when k = o(n/log^2 n). 4) We show that poly(n) traces suffice if x is k-sparse and we additionally have a "separation" promise, specifically that the indices of 1\u27s in x all differ by Omega(k log n)

    Sampling and Reconstruction of Graph Signals via Weak Submodularity and Semidefinite Relaxation

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    We study the problem of sampling a bandlimited graph signal in the presence of noise, where the objective is to select a node subset of prescribed cardinality that minimizes the signal reconstruction mean squared error (MSE). To that end, we formulate the task at hand as the minimization of MSE subject to binary constraints, and approximate the resulting NP-hard problem via semidefinite programming (SDP) relaxation. Moreover, we provide an alternative formulation based on maximizing a monotone weak submodular function and propose a randomized-greedy algorithm to find a sub-optimal subset. We then derive a worst-case performance guarantee on the MSE returned by the randomized greedy algorithm for general non-stationary graph signals. The efficacy of the proposed methods is illustrated through numerical simulations on synthetic and real-world graphs. Notably, the randomized greedy algorithm yields an order-of-magnitude speedup over state-of-the-art greedy sampling schemes, while incurring only a marginal MSE performance loss
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