5,561 research outputs found

    Energy-Efficient Resource Allocation in Wireless Networks: An Overview of Game-Theoretic Approaches

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    An overview of game-theoretic approaches to energy-efficient resource allocation in wireless networks is presented. Focusing on multiple-access networks, it is demonstrated that game theory can be used as an effective tool to study resource allocation in wireless networks with quality-of-service (QoS) constraints. A family of non-cooperative (distributed) games is presented in which each user seeks to choose a strategy that maximizes its own utility while satisfying its QoS requirements. The utility function considered here measures the number of reliable bits that are transmitted per joule of energy consumed and, hence, is particulary suitable for energy-constrained networks. The actions available to each user in trying to maximize its own utility are at least the choice of the transmit power and, depending on the situation, the user may also be able to choose its transmission rate, modulation, packet size, multiuser receiver, multi-antenna processing algorithm, or carrier allocation strategy. The best-response strategy and Nash equilibrium for each game is presented. Using this game-theoretic framework, the effects of power control, rate control, modulation, temporal and spatial signal processing, carrier allocation strategy and delay QoS constraints on energy efficiency and network capacity are quantified.Comment: To appear in the IEEE Signal Processing Magazine: Special Issue on Resource-Constrained Signal Processing, Communications and Networking, May 200

    Learning-aided Stochastic Network Optimization with Imperfect State Prediction

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    We investigate the problem of stochastic network optimization in the presence of imperfect state prediction and non-stationarity. Based on a novel distribution-accuracy curve prediction model, we develop the predictive learning-aided control (PLC) algorithm, which jointly utilizes historic and predicted network state information for decision making. PLC is an online algorithm that requires zero a-prior system statistical information, and consists of three key components, namely sequential distribution estimation and change detection, dual learning, and online queue-based control. Specifically, we show that PLC simultaneously achieves good long-term performance, short-term queue size reduction, accurate change detection, and fast algorithm convergence. In particular, for stationary networks, PLC achieves a near-optimal [O(ϵ)[O(\epsilon), O(log(1/ϵ)2)]O(\log(1/\epsilon)^2)] utility-delay tradeoff. For non-stationary networks, \plc{} obtains an [O(ϵ),O(log2(1/ϵ)[O(\epsilon), O(\log^2(1/\epsilon) +min(ϵc/21,ew/ϵ))]+ \min(\epsilon^{c/2-1}, e_w/\epsilon))] utility-backlog tradeoff for distributions that last Θ(max(ϵc,ew2)ϵ1+a)\Theta(\frac{\max(\epsilon^{-c}, e_w^{-2})}{\epsilon^{1+a}}) time, where ewe_w is the prediction accuracy and a=Θ(1)>0a=\Theta(1)>0 is a constant (the Backpressue algorithm \cite{neelynowbook} requires an O(ϵ2)O(\epsilon^{-2}) length for the same utility performance with a larger backlog). Moreover, PLC detects distribution change O(w)O(w) slots faster with high probability (ww is the prediction size) and achieves an O(min(ϵ1+c/2,ew/ϵ)+log2(1/ϵ))O(\min(\epsilon^{-1+c/2}, e_w/\epsilon)+\log^2(1/\epsilon)) convergence time. Our results demonstrate that state prediction (even imperfect) can help (i) achieve faster detection and convergence, and (ii) obtain better utility-delay tradeoffs
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