5,648 research outputs found
Nonconforming P1 elements on distorted triangulations: Lower bounds for the discrete energy norm error
Compared to conforming P1 finite elements, nonconforming P1 finite element
discretizations are thought to be less sensitive to the appearance of distorted
triangulations. E.g., optimal-order discrete norm best approximation
error estimates for functions hold for arbitrary triangulations. However,
similar estimates for the error of the Galerkin projection for second-order
elliptic problems show a dependence on the maximum angle of all triangles in
the triangulation. We demonstrate on the example of a special family of
distorted triangulations that this dependence is essential, and due to the
deterioration of the consistency error. We also provide examples of sequences
of triangulations such that the nonconforming P1 Galerkin projections for a
Poisson problem with polynomial solution do not converge or converge at
arbitrarily slow speed. The results complement analogous findings for
conforming P1 elements.Comment: 23 pages, 10 figure
Exact asymptotics of the optimal Lp-error of asymmetric linear spline approximation
In this paper we study the best asymmetric (sometimes also called penalized
or sign-sensitive) approximation in the metrics of the space , , of functions with nonnegative
Hessian by piecewise linear splines , generated by given
triangulations with elements. We find the exact asymptotic
behavior of optimal (over triangulations and splines error of such approximation as
Geometry of Log-Concave Density Estimation
Shape-constrained density estimation is an important topic in mathematical
statistics. We focus on densities on that are log-concave, and
we study geometric properties of the maximum likelihood estimator (MLE) for
weighted samples. Cule, Samworth, and Stewart showed that the logarithm of the
optimal log-concave density is piecewise linear and supported on a regular
subdivision of the samples. This defines a map from the space of weights to the
set of regular subdivisions of the samples, i.e. the face poset of their
secondary polytope. We prove that this map is surjective. In fact, every
regular subdivision arises in the MLE for some set of weights with positive
probability, but coarser subdivisions appear to be more likely to arise than
finer ones. To quantify these results, we introduce a continuous version of the
secondary polytope, whose dual we name the Samworth body. This article
establishes a new link between geometric combinatorics and nonparametric
statistics, and it suggests numerous open problems.Comment: 22 pages, 3 figure
Minimum-weight triangulation is NP-hard
A triangulation of a planar point set S is a maximal plane straight-line
graph with vertex set S. In the minimum-weight triangulation (MWT) problem, we
are looking for a triangulation of a given point set that minimizes the sum of
the edge lengths. We prove that the decision version of this problem is
NP-hard. We use a reduction from PLANAR-1-IN-3-SAT. The correct working of the
gadgets is established with computer assistance, using dynamic programming on
polygonal faces, as well as the beta-skeleton heuristic to certify that certain
edges belong to the minimum-weight triangulation.Comment: 45 pages (including a technical appendix of 13 pages), 28 figures.
This revision contains a few improvements in the expositio
Well-Centered Triangulation
Meshes composed of well-centered simplices have nice orthogonal dual meshes
(the dual Voronoi diagram). This is useful for certain numerical algorithms
that prefer such primal-dual mesh pairs. We prove that well-centered meshes
also have optimality properties and relationships to Delaunay and minmax angle
triangulations. We present an iterative algorithm that seeks to transform a
given triangulation in two or three dimensions into a well-centered one by
minimizing a cost function and moving the interior vertices while keeping the
mesh connectivity and boundary vertices fixed. The cost function is a direct
result of a new characterization of well-centeredness in arbitrary dimensions
that we present. Ours is the first optimization-based heuristic for
well-centeredness, and the first one that applies in both two and three
dimensions. We show the results of applying our algorithm to small and large
two-dimensional meshes, some with a complex boundary, and obtain a
well-centered tetrahedralization of the cube. We also show numerical evidence
that our algorithm preserves gradation and that it improves the maximum and
minimum angles of acute triangulations created by the best known previous
method.Comment: Content has been added to experimental results section. Significant
edits in introduction and in summary of current and previous results. Minor
edits elsewher
Flip Distance Between Triangulations of a Planar Point Set is APX-Hard
In this work we consider triangulations of point sets in the Euclidean plane,
i.e., maximal straight-line crossing-free graphs on a finite set of points.
Given a triangulation of a point set, an edge flip is the operation of removing
one edge and adding another one, such that the resulting graph is again a
triangulation. Flips are a major way of locally transforming triangular meshes.
We show that, given a point set in the Euclidean plane and two
triangulations and of , it is an APX-hard problem to minimize
the number of edge flips to transform to .Comment: A previous version only showed NP-completeness of the corresponding
decision problem. The current version is the one of the accepted manuscrip
- …